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Mutant Crawl Classics #1: Hive of the Overmind

Mutant Crawl Classics #1: Hive of the Overmind


A Level 0 Adventure for MCC RPG Younglings on their Rite of Passage are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive far to the north of their homelands, laboring as drone-slaves of the savage ant-men. In a land where an “insect revolution” has taken place, the PCs must contend with insectoid mega fauna and a maze-like underground installation...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #2: A Fallen Star For All

Mutant Crawl Classics #2: A Fallen Star For All


A Level 1 Adventure for MCC RPG A meteor strike in the taboo crater country opens up a huge chasm in which lies a largely intact city of the Ancient Ones. The resulting land rush to go claim the newly available cache of ancient artifacts draws interested parties from all over Terra A.D., and at the direction of your tribal elders, that includes you and your Seeker team. Rules Set: MCC...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #10: Seeking the Post-Humans

Mutant Crawl Classics #10: Seeking the Post-Humans


A Level 0 Funnel Adventure for MCC RPG The characters hail from a village so successful that it approaches a genuine bronze age settlement. But it is threatened by a bizarre weather event that leaves this once-thriving city-state unable to feed itself. As the characters go on the first Rite of Passage adventure their tribe has undertaken in generations, they find an AI willing to trade salvation...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #11: The Omnivary of Eden

Mutant Crawl Classics #11: The Omnivary of Eden


A Level 2 Adventure for MCC RPG After generations of digging, your tribe has finally uncovered the long-buried entrance to the Garden of the Gods. Foretold by an ancient prophet, the Garden is rumored to contain the Seeds of Creation—the essence of all planetary life hidden away before the apocalypse.  These priceless seeds must be retrieved and protected at any cost, lest they be abused,...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #0: Judge's Screen

Mutant Crawl Classics #0: Judge's Screen


For the first time, an entire 24-page supplement devoted to a single artifact of the Ancient Ones! Mutant Crawl Classics is here and begging to be played! This 6-panel judge’s screen contains all the essential game tables and reference material you’ll need to run adventures in Terra A.D. Rules Set: MCC RPG (also compatible with DCC RPG) Screen Design: Bob Brinkman and...   [click here for more]
Goodman Games  $5.99

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Mutant Crawl Classics #3: Incursion of the Ultradimension

Mutant Crawl Classics #3: Incursion of the Ultradimension


A Level 2 Adventure for MCC RPG It rises — silent, ancient, and ominous — from the depths of the Monster Ocean. A curious relic of the Ancient Ones, long forgotten beneath the waves. Then, without warning, alien creatures never before seen on Terra A.D. spill forth the ravage the land! This is the Retreat of Delirium, home to strange super-science and creatures not of this world. What...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #7: Reliquary of the Ancient Ones

Mutant Crawl Classics #7: Reliquary of the Ancient Ones


A Tournament Funnel Adventure for MCC RPG When a terraquake reveals that your jungle village has existed for centuries atop an installation of the Ancient Ones, your good fortune seems to good to be true. Surely enough artifacts and ancient lore exist to satisfy desires for power both subtle and gross. But your tribe’s Seeker teams are all out on missions, so it falls to you and your youngling...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #4: Warlords of ATOZ

Mutant Crawl Classics #4: Warlords of ATOZ


A Level 3 Adventure for MCC RPG When your hothouse jungle home is suddenly flooded with dispossessed refugees, they all tell the same tale. A conquering horde of warlords wielding magic boom sticks are wiping out whole villages and enslaving the inhabitants — all in the name of a surviving Ancient One they worship as a god. The tribal elders send you and your Seeker team out to investigate,...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #5: Blessings of the Vile Brotherhood

Mutant Crawl Classics #5: Blessings of the Vile Brotherhood


A Level 4 Adventure for MCC RPG When your tribe’s prize possession — a functioning medibot — finally breaks down, your Seeker team is given a holy quest. Take the dead bot on a long and perilous journey to the the monks of The Holy Medicinal Order in hopes that their shamans can repair it. But the monks are not as the legends portray, and there is definitely something dark and dangerous...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #6: The Apocalypse Ark

Mutant Crawl Classics #6: The Apocalypse Ark


A Level 5 Adventure for MCC RPG The Ancients called it Beta Collection Unit NC-787. Its mission – to find, collect, and categorize animals and plants, record their DNA, and when required, strip invasive mutant DNA from extant creatures to create genetically pure stock. Then the Great Disaster came. Beta Collection Unit NC-787 sat dead and inert for ages while the world evolved around it for...   [click here for more]
Goodman Games  $6.99

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Mutant Crawl Classics #8: The Data Orb of Mankind

Mutant Crawl Classics #8: The Data Orb of Mankind


For the first time, an entire 24-page supplement devoted to a single artifact of the Ancient Ones! The most holy of ancient relics, The Data Orb of Metakind has been passed down between tribal shamans and mystic mutants from generation to generation for thousands of years. If you can successfully bond with the golden orb’s AI, tetrabytes of arcane technological data can be yours,...   [click here for more]
Goodman Games  $6.99

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