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This package has 3 maps that will be great for use in an aquatic setting of some sort. whether your adventures are taking place off of a coastline, or swamps, or a lagoon type area, these 12"x18" (1" gridded) Maps are goping to help with immersion, and technical aspects of gameplay.
They work greatly with Roll20, Fantasy Grounds, or can be printed out and used at home. ... [click here for more] |
TheD20Initiative |
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There is a mutiny in Eagle City!
Pirates have fired on your craft!
Your spaceship has crashed!
Get to Eagle City; the Starmen are counting on you!
Mutiny on Mars is the first book of The Starman Saga by Michael D. Cooper. In this mini-game, you take the role of a Starman sent to Mars to provide backup for Starman David... [click here for more] |
Critical Press Media |
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Looking for a tavern game to spice up your setting? Already loaded with dice? Check out Aikel, an easy to learn strategy game involving memory and deception. Assemble your army with the six-sided die you already have, place your wager, and outwit your opponent! This pdf contains the fantasy history of the game, rules for play, illustrations on how to set up the board, and "regional variants" to spice... [click here for more] |
Gaz Games |
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Imagine cute, fluffy, timid alpacas, who just captured a pirate ship in middle of the ocean. They chose first "Captain Arrpaca" to guide them all. But there's discord among them! To sail back to their homeland OR to sail forward into unknown but exciting new land?
You will decide!
"Arrpacas of Seven Seas" is a tabletop party game about alpacas... [click here for more] |
Common Fortress |
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|
This PDF includes handouts from Baron’s Storyteller Roundtable, a workshop about social and group-dynamic aspects of social deception game Blood On The Clocktower. Now, for the first time, you can get all 65+ handouts in one book.
Storyteller Roundtable draws from twenty-five years studying, working with, and teaching small-group dynamics. Roundtable helps your group... [click here for more] |
Baron Ted |
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|
"In a time of war, all races strive to survive. Five races have arisen as powerhouses in the galactic universe The thriving Petchkans, the brutish Saruians, the scientific Vrooman, the technological Cy's, and the mysterious Allijun's are the superpowers in the war and some minor races have formed a coalition force called the Ma-Sunni, a mostlty smuggler and pirate force but one not to... [click here for more] |
Blitz Jager Games |
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Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm... [click here for more] |
Dave Graffam Models |
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|
It's your first day on the job manning the crisis orb that people from great distances use to ask for help in times of need. Your boss, D'Angelo the Great, left you after half a day of training and you haven't seen him in a week.
It's your job to use the crystal ball to answer any emergency requests to the caller's satisfaction.
Can you accurately determine what the caller's problem actually is... [click here for more] |
Brady Koch |
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|
C4 The exploding RPG!
Make your character in seconds. Create a world in a snap. And you just need a die!
You will find in this game:
Short and easy rules.
Point-based characters.
Energy Points to use Powers.
Roll one die only.
Explosive die.
Optional rules.
You will not find in this game:
Character sheet (It's so simple you can do it on a napkin).
Page turning.
Bookkeeping.
... [click here for more] |
Green Little Thing |
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Oh, the lowly d4! Second in derision only to the d12 (and those imaginary dice the d3 and d5. Pfah!). Now these oft maligned dice, known to many as caltrops, have two games designed just for them. Caltrops is a small supplement featuring two dice games as played by the warrior goblins of Tufartu Reach. One game is in the push-your-luck style, and the other is a betting game. Caltrops... [click here for more] |
Hudspeth Games |
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|
This 20-page booklet includes interesting and useful information about the main Captain's Log #54 issue, as well as new materials, namely proposals for various ships for Star Fleet Battles.
Included are:
Over two pages of publisher's notes.
Notes from other staff members.
14 pages of Star Fleet Battles ship proposals
... [click here for more] |
Amarillo Design Bureau |
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This is for a print and play version of the game, ONLY.
Cave Looters: Relics of Old - Free Print and Play Board Game
Created by Shawn Michael Hescock of Geeks Collaborative Gaming. ... [click here for more] |
Caveloot |
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|
Are you tired of boring NPCs in your RPG games? Do you want to add some spice to your campaigns? Look no further! This 17-page PDF is packed with excellent portraits (and tokens) and descriptions of NPCs. From lengendary warriors to mystical shamans, this PDF has it all. The descriptions are engaging, and the portraits are colorful and vibrant. You can use these NPCs in a variety of RPG games, including... [click here for more] |
ndvmaps |
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|
Are you tired of boring NPCs in your RPG games? Do you want to add some spice to your campaigns? Look no further! This 11-page PDF is packed with excellent portraits (and tokens) and descriptions of NPCs. The descriptions are engaging, and the portraits are colorful and vibrant. You can use these NPCs in a variety of RPG games, including Dungeons & Dragons, Pathfinder, and Call of Cthulhu. PS... [click here for more] |
ndvmaps |
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|
CONGRATULATIONS!!
By opening this binder, scroll or digital thought-form you have taken the first crucial step to planning your next city. Working for the City Planning Department is at once a deeply rewarding and gruesomely punishing task. But with the help of this simple guide, in no time you'll know all the ins and outs to making a place whose inhabitants can thrive.
Now,... [click here for more] |
Wasaga Games |
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Consensus | Together is a pair of one-page narrative roleplaying games about a group of people working together to do something about the state of the world, and the importance of the rules that guide our interactions. Using an identical setup and facing the same challenges, each game has subtle variations in its... [click here for more] |
Leafwing Studios |
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|
When Yahtzee Met Cribbage
If you're like me, your d12s don't get much love. One night as we were waiting on late players to turn up for roleplaying night, I started messing around with my d12s, and came up with a fun little pocket game perfect for such occasions. You will need four d12s that are similar in appearance, and one that is different from them. ... [click here for more] |
Tricanis Games |
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A Police Procedural RPG for one person
You are a US Marshal, Federal Agent, former spy, crime scene investigator, or local police officer. You have been recently transferred/blacklisted/assigned to a new unit and assigned a new partner or reconnected with an old friend. You are feeling out your role in the new world you find yourself in. Your goal is to serve the public trust, to protect the innocent,... [click here for more] |
Cameron Mount |
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|
It’s the end times, but that doesn’t mean you have to lie down and die! Get your head in the game. You can still be the scvm that floats to the top. Just beat out the competition, fight back the church, and maybe, just maybe, you’ll be the chosen Cult of Galgenbeck.
Cults of Galgenbeck is a 2 - 4 player game where you fight, bribe, proselytize, and pray your way to the... [click here for more] |
Matthew Pfister |
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|
Custom Card Backs is not a game, but a game supplement for use with Sen So Combat Board Games. It provides custom backs for each of the currently released Sen So variant card sets.
We hope you enjoy these custom backs.
Sen So is a 2 or more player strategy board game for ages 10 and up. Most games take about 15-30 minutes to play.
Sen So uses a unique set of octagon cards and... [click here for more] |
TwinBlade Games |
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|
READY NOW: The Second Edition of Deadball: Baseball With Dice!
Be Sure to Check out Deadball: 1909, Deadball: Year II, Deadball: Year III, and Deadball: Year IV Available Now!
Teach Your Kids to Love the Game With Deadball Junior!
Or Make... [click here for more] |
W.M. Akers |
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|
Have you ever wanted to form inseparable bonds with your fellow players, yet searched long and futilely for the magic that causes such bonds to spring into existence? Ah, good reader, the answer is Deep Affection. A simple, 1-page document that can be printed out and used as a GM screen (or even used in other products due to CC-BY!), this game allows you to get to the heart of what all... [click here for more] |
Noah Kastin |
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|
This is the first Beta release from Valkarie Games, our very own Story-telling, disaster resolution game.
Use playing cards to navigate round a natural-ish disaster scenario.
This is a beta release to allow us to learn. Please email feedback to ValkarieGames.Scot@Gmail.com ... [click here for more] |
Valkarie Games |
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|
All too often being a DM is a thankless task, but it doesn't have to be.
This one page file allows you to print your own DM Thank You Card. This page is intended to be printed and folded into quarters. There is ample room to write an additional note should you want to personalize the card.
The inside of the card reads, "They say that DMing is a thankless job.......and I say... [click here for more] |
Frugal GM |
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|
Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Version 2.0 of the Deck Building Guide is now available.
This document covers the following:
General concepts
Offense concepts
Defense concepts
Advanced concepts
Alternate rules
... [click here for more] |
Fox Games |
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|
Mission 102: Grab the Flags
Free-for-all, 2+ players
Objective:
Enter the same space as a flag token. Flags disappear during the game. When no flags remain on the map, the player with the most flag tokens wins.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 103: Bag the Buoys
Free-for-all, 2+ players
Objective:
Race to destroy as many buoy drones as possible. Buoys are armored, 2 attacks required.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 104: Dodge the Bullet
Solitaire, Team, Cooperative, 1+ players
Objective:
Destroy all radiological missiles before they destroy you.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 105: Pick Your Battles
Solitaire, Team, Free-for-All, 1+ players
Objective:
Some players will be assigned a random objective to complete within a time limit.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 106: Walk About
Solitaire, Free-for-All, 1+ players
Objective:
All players travel to each obstruction on the map, declaring a number of attacks in each obstruction. Then return to start position.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 107: T-Minus 7
Team, 2+ players
Objective:
One team defends the space station until it becomes active. The opposing team damages the station before it becomes active.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 108: Big Bad Buoys
Solitaire, Free-for-All, Cooperative, 1-3 players
Objective:
Select a denomination (20, 10s, or 5s) and destroy all buoys of that type.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 109: Special Delivery
Solitaire, 1 player
Objective:
Reach the space station without suffering too much Hull damage. Return to your start space to finish. NPC drones spawn over time and will attempt to attack you.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 110: Weapons Test
Solitaire, Free-for-All, 1+ players
Objective:
Enter End of Turn Phase with your capital ship in a flag point other than the one you started the game with.
Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 111: Football
for Dog Fight: Starship Edition the Tactical Combat Game.
Team, Free-for-All, 2+ players
Objective:
Reach the flag to capture it. Retain the flag for at least 2 End of Turn Phases. Cutthroat version of Mission 101.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 112: Whack a Mole
for Dog Fight: Starship Edition the Tactical Combat Game.
Free-for-All, 2+ players
Objective:
Enter the same space as a flag token. Flags disappear during the game. When no flags remain on the map, the player with the most flag tokens wins. Cutthroat version of Mission 102.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 113: Cover Your Aft
for Dog Fight: Starship Edition the Tactical Combat Game.
Free-for-All, Team 2+ players
Objective:
Race to destroy as many defense cannons as possible. This is a cut throat variant of Mission 103.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 114: Find Him
for Dog Fight: Starship Edition the Tactical Combat Game.
Solitaire, Team, Cooperative 1-3 players
Objective:
Rescue the spy before being detected.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 115: Hit and Run
for Dog Fight: Starship Edition the Tactical Combat Game.
Target Practice, Race for 1+ players
Objective:
Successfully attack more targets than any other player.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 116: Tag, You're It
for Dog Fight: Starship Edition the Tactical Combat Game.
Target Practice, for 2-12 players
Objective:
Make as many successful attacks as possible on other players.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Mission 117: Dodge Ball
for Dog Fight: Starship Edition the Tactical Combat Game.
Maneuvering, for 1+ players
Objective:
Dodge the missiles and disable the base.
Be sure to download the official rulebook. ... [click here for more] |
Fox Games |
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|
Dueling Doubles dice game, great for parties!
Fast paced racing action! Be the first to grab all the tokens!
All you need to play are three six-sided dice for each player and something to grab, like meeples, limes, walnuts or whatever! You'll need one more die than the number of players. ... [click here for more] |
BD Games |
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|
Dungeon Scrawler is an OSR inspired, solo pen & Paper adventure game based on KNAVE by Ben Milton
Playing the game involves creating a character and controlling them as they explore a dungeon. You choose the path they travel and the actions they take. Along the way you roll dice to determine what they encounter. Sometimes they encounter good things (treasure & magic) other... [click here for more] |
Cody Anderson |
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|
Dungeons & Business Cards is a fantasy role-playing dungeon crawl-style game that fits in a business card. You just need a pen or pencil and a 6-sided die. You can play it solo or with your friends. A small and fun game that fits in your wallet. Playable at parties and with kids.
Roll your character. Disarm traps. Kill monsters. Find treasure. Advance to the next levels on the next business... [click here for more] |
arispen |
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|
Mining gems and jewels is not an easy task to do. It's not that you just go to the tunnel and start digging - no. In order to get some coins, you have to have an order first - and even then some other sneaky dwarf may be faster fulfilling it. So you have to be fast and cunning and clever to get some profit out of this business - and that's what this game is all about. ... [click here for more] |
2D6 Games |
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|
Core set of 15mm wargaming paper miniatures.
40mm front bases.
Ideal for affordable armies for a number of mass combat rule systems.
3 Formats include
Black Border
White Border
Line Art ... [click here for more] |
8radgames |
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|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
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|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|