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Products found in this section... Sort by: 
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Myth 2.0 - Hero Deck - Soldier

Myth 2.0 - Hero Deck - Soldier


The English Myth board game 2.0 Hero Deck for the Soldier ...   [click here for more]
Ulisses Spiele  Pay What You Want

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Myth 2.0 - Item Decks

Myth 2.0 - Item Decks


The English Myth board game 2.0 Item Decks Please note, that these PoD cards are slightly smaller than the original item cards from the game (1.625" x 2.5", not 1.73" x 2.6").  ...   [click here for more]
Ulisses Spiele  Pay What You Want

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Myth 2.0 Boardgame Rules

Myth 2.0 Boardgame Rules


The English Myth board game 2.0 rules ...   [click here for more]
Ulisses Spiele  Pay What You Want

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Myth 2.0 FR - Hero Deck - Acolyte

Myth 2.0 FR - Hero Deck - Acolyte


The French Myth board game 2.0 Hero Deck for the Acolyte ...   [click here for more]
Ulisses Spiele  Pay What You Want

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Myth 2.0 FR - Règles du jeu

Myth 2.0 FR - Règles du jeu


Règles du jeu de société The French Myth 2.0 ...   [click here for more]
Ulisses Spiele  Pay What You Want

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Night Borough

Night Borough


Enter the world of Night Borough, a new free suppliment for Dark Stars, Beyond The Black Sea. Conversion rules are supplied for converting DnD to Dark Stars and Dark Stars to DnD. The gothic horror setting is supplied for free, if you like this setting we can expand it lots to do lots to see and a scenario is on the way.  Night Borough This book describes the pocket reality of Night...   [click here for more]
Darkstars Universe  Pay What You Want

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Non-Human Player Codex for Early Era Fantasy Gaming

Non-Human Player Codex for Early Era Fantasy Gaming


Labyrinth Lord Non-Human PCs Across the Ages This book celebrates one of the great and unique joys of playing Labyrinth Lord: adventuring with non-human player character types from all three early eras of the Original Game in the same party. Labyrinth Lord allows you to play all of the earliest versions of Dwarves, Elves, and Halflings, whether they're from the 1974 Original Edition...   [click here for more]
Old Lingolf House  Pay What You Want

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Non-Human Player Codex for Swords & Wizardry Complete

Non-Human Player Codex for Swords & Wizardry Complete


Swords & Wizardry Non-Human PCs - Expanded! In Swords & Wizardry White Box, Dwarves can only be fighters, but they get a +1 to-hit bonus against orcs and goblins. In Swords & Wizardry Complete, Dwarves have a wider variety of class options, but they lose that +1 bonus. This book is for players who would like to have both. It is also for players who love running non-humans...   [click here for more]
Old Lingolf House  Pay What You Want

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Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts

Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts


Second Edition is here with a brand-new set of GM Screen inserts! This set of horizontal screen inserts contains foreboding artwork and a set of reference materials for running scenarios, combat and tables with common weapons. Sheets can be exchanged with scenario-specific sheets provided with new supplements so the screen is always useful and always relevant! Used with the 1st Edition GM customizable...   [click here for more]
Hunters Entertainment  Pay What You Want

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Pathways #2

Pathways #2


Showing you the Rite Way is the Free Way!   How can you say "No" to a collection of Pathfinder haunts and templates, high-level foes and combining monstrosities, feats and domains, and all of it bundled together with a interview with Tim Hitchcock? You'd have to be crazy to turn it down.   Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #56 (PFRPG)

Pathways #56 (PFRPG)


Pathways covered in Blood! (Now available in Print!)  How can you say to no to even more FREE Pathfinder content. A monster template, oracles of blood, bloodstones, Dungeon Dressings for wizards pockets and graffiti, plus a subterranean spell showcase, as well as episode #21 of the Path Less Traveled Comic by Jacob Blackmon. If you say no, Steven D. Russell and cover artist Bob Greyvenstein, will...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #60 (PFRPG)

Pathways #60 (PFRPG)


Pathways of Dreams We know you were hoping for a Unicorn, but this month's Dream Killer isn't having it!  Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content you can bring to nearly any table. You'll find articles by Owen K.C. Stephens, Creighton Broadhurst, and David J. Paul. Our guest writers this month are Mike Welham and Maria Smolina as...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #62 (PFRPG)

Pathways #62 (PFRPG)


How can you say to no to even more FREE Pathfinder content. Another monster template, terrain spell showcase, articles that address the dead (but not the undead!). Plus our next episode of Path Less Traveled Comic by Jacob Blackmon all topped with our custom art cover by Kaj Driesen. Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content you can bring to nearly...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #63 (PFRPG)

Pathways #63 (PFRPG)


Pathways of Love!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Daniel Yang will send an Avatar of Love after you!  Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. You'll find articles...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #64:Music (PFRPG)

Pathways #64:Music (PFRPG)


Pathways of Music!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Klaudia Bulantova' will send the Maestrolich after you. Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table....   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #65:Menageries (PFRPG)

Pathways #65:Menageries (PFRPG)


Pathways of Menageries!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Douglas Deri will send the Beast Whisperer!  Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. You'll...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #66 Memory (PFRPG)

Pathways #66 Memory (PFRPG)


Pathways of Memories!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Dionisas Milonas will send the Lether Eater to steal your BRAAAIIINS...oh wait that's zombies, never mind!! As I was saying, you should definitely check this issue out as we...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #67:Remembrance (PFRPG)

Pathways #67:Remembrance (PFRPG)


Pathways of Remembrance!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons?  This issue is a special edition that is a dedication to Rite Publishing's founder Steven D. Russell.  You'll find fantastic spells(Dave Paul), creature templates(Owen K.C. Stephens), 10 Things Article (Creighton Broadhurst),...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #68 Royalty (PFRPG)

Pathways #68 Royalty (PFRPG)


Pathways of Royalty! How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Bruno Balixa will send the Royal  Hieracosphinx after you. Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you...   [click here for more]
Rite Publishing  Pay What You Want

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Pathways #85 Twins

Pathways #85 Twins


Pathways #85: Twins How can you say "No" to a FREE collection of Open Game Content? In this issue you'll find: The Mirror Twin Creature Template by Owen K.C. Stephens 10 Suspiciously Detailed Dungeon Treasure Chests by Creighton Broadhurst The Twins Spell Showcase by David J. Paul Alike in Make and Craftsmanship, an article about twinned items by Joshua Hennington Twin Soul, a spiritualist...   [click here for more]
Rite Publishing  Pay What You Want

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Post Apocalyptic Equipment Cards Vol 3

Post Apocalyptic Equipment Cards Vol 3


Post Apocalyptic Equipment Cards, Volume III This third set of cards designed for use with the Mutant Future game created by Goblinoid Games, though easily adaptable to other OCR type game systems for sci-fi or sci-fantasy type settings. The Print and Play PDF consists of four face sheets, four backing sheets (alternating) with the face sheets consisting of six cards each. Also, the PDF version consists...   [click here for more]
The Knotty-Works  Pay What You Want

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Power Armor (Spaceship Architect)

Power Armor (Spaceship Architect)


For use with the Spaceship Architect roleplaying game.   Power Armor cards expand your characters power level by offering a dynamic arm cannon system, missile launchers, and several suit upgrades.  Perfect for "Metroidvania" inspired science fiction campaigns! ...   [click here for more]
26 Letter Publishing  Pay What You Want

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Sabre RPG 3e Fantasy Player's Manual

Sabre RPG 3e Fantasy Player's Manual


Your journey begins here! Gather your companions and gird yourself for a challenge as you set out on an adventure like no other! In these pages, you’ll find everything you need to create your adventurer, equip them with a wide variety of gear, and train them in the deadly arts required to survive the perils that lie in store. The Sabre Roleplaying Game is a customised gaming experience...   [click here for more]
Dragonsbane Entertainment  Pay What You Want

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Sathar Destroyer Technical Manual

Sathar Destroyer Technical Manual


Hello Explorers! The Frontier Explorer presents The Sathar Destroyer Technical Manual The Sathar! They have repeatedly invaded the Frontier and their deadly red ships have always remained a mystery. Rumors abound that top secret UPF files exist giving details on sathar ship interiors and details of the sathar culture and military. No UPF official has ever admitted to the existence...   [click here for more]
Frontier Explorer  Pay What You Want

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Smuggler's Cross | Battlemap - The War of Auraspure

Smuggler's Cross | Battlemap - The War of Auraspure


The War of Auraspure presents: Smuggler's Cross BATTLEMAP 15x10 Grid Team up for an incredible ambush.  What are your odds? Let the battle commense. Will you ambush the smuggler's or will you rob the traders? Use the trees & fortifications...   [click here for more]
The War of Auraspure  Pay What You Want

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Solapetrum Setting Guide

Solapetrum Setting Guide


The great empires have collapsed and the elves and dwarves have gone into hiding in the corners of the earth! Solapetrum is a low fantasy medieval setting made for my table, and this guide presents all of the necessary information to run it at your own. Inside are five human cultures, three new race-as-class options, nine patrons for clerics and cultists, and a glimpse of the world that I use to run...   [click here for more]
Nathan Greene  Pay What You Want

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Star Frontiersman #1

Star Frontiersman #1


Get the issue that launched a revival!  Issue 1 is only 18 pages, but it has plenty of usable game material.  Cover art supplied by Kort Kramer. Equipment: - Beam Weapons - Projectile Weapons - Gyrojet Weapons - Defensive Equipment - Miscellaneous Equipment Locations: - Evergloom, moon prison of Triad Archetypes: - Dralasite Martial Artist - Vrusk Smuggler Character Races: - Nagana Adversaries:...   [click here for more]
Frontier Explorer  Pay What You Want

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Star Frontiersman #2

Star Frontiersman #2


Featuring the debut of the now quite popular Classifieds section, this issue also helped cement the webzine among its fans, delivering even more great content (including the great "Getting Drunk!" article that spawned more than a few dorky conversations in forums!).  Featuring more cover art by Kort Kramer. Technical Journal - Computers - New Items Star Systems - Araks System - Hentz New Rules...   [click here for more]
Frontier Explorer  Pay What You Want

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Star Frontiersman #6

Star Frontiersman #6


This issue has some nifty submissions, and weighs in at a hefty fifty pages!  Cover art by Darren Allanson. Sentient Robots - Self-aware PC/NPC robots Starships - The East Indiaman Medium Freighter - Knight Hawks scenario The Prenglar System - Details of the hub of the Frontier Sathar War I - Great War Strategies Planet of Mystery - The Arborean race Ability Score Limits - Modifiers and maximums...   [click here for more]
Frontier Explorer  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Demon Stones (Pathfinder)

The Demon Stones (Pathfinder)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones.   “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing, tinged...   [click here for more]
MonkeyBlood Design  Pay What You Want

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones.   “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing, tinged...   [click here for more]
MonkeyBlood Design  Pay What You Want

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The Game Master: A Guide to the Art and Theory of Roleplaying

The Game Master: A Guide to the Art and Theory of Roleplaying


The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of...   [click here for more]
Tobiah Panshin  Pay What You Want

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Sundered Hold Scriptorium  Pay What You Want

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The Lake of Abominations -- Hex 17.23

The Lake of Abominations -- Hex 17.23


The first hex in the Populated Hex series, The Lake of Abominations includes an overview of Absalom, the continent on which the series is set, and is an introduction to the one hex format used by this series. Each hex cluster will contain a central 6-mile hex (in this case the titular Lake) as well as the surrounding six hexes, and will include lairs, encounters, features, as well as optional rules...   [click here for more]
Third Kingdom Games  Pay What You Want

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The Legacy of Cthulhu: A Place to Call Home Quick Play

The Legacy of Cthulhu: A Place to Call Home Quick Play


This is an introductory adventure for The Legacy of Cthulhu, a Role-Playing Game that lets players act as one of the few Survivors of the apocalypse brought to Earth by the Great Old Ones and their minions. The game’s main goal is survival, hiding in Shelters and waiting for the best windows of opportunity to go on supply runs. Food, medicine, weapons, and gear are the essential...   [click here for more]
Mind's Vision  Pay What You Want

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The Right to Bear Arm. A dungeon for MÖRK BORG

The Right to Bear Arm. A dungeon for MÖRK BORG


Somehow, you are now in possession of an arm. Cut off, somewhere between the shoulder and the elbow. Chop chop. Grind marks c l e a r l y v i s i b l e . Tattooed on the arm is a labyrinthine map, and the hand holds the head of a sceptre in a firm grip. It is brown, tinted in azure, and smooth like porcelain. The arm is heavy, and you become briefly...   [click here for more]
Martin Ackerfors  Pay What You Want

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The Shivering Circle

The Shivering Circle


WE DON'T GO BACK... An abandoned landscape, soaked with unresolved histories; a village, hiding an age-old conspiracy;   a shadowy thing, whispering terrible secrets to children; a tortured house, playing back the traumas of the past; a stone circle, where the ley lines meet. Although you don’t belong here... although you don’t understand this place... it was you...   [click here for more]
Howard David Ingham  Pay What You Want

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The Veil: Inheritance QuickStart

The Veil: Inheritance QuickStart


Kickstarter running from March 5-31st!  Knocking on Heavens Door is an adventure starter where the characters are members of a manufactured middle class, called Imprints. They are bioengineered and so named because they are imprinted with genetic memories that allow them to have skills and talents they otherwise wouldn’t. You play a crew of such Imprints with specialized...   [click here for more]
Samjoko Publishing  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7 Magic Items:...   [click here for more]
Seattle Hill Games  Pay What You Want

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Things that Haunt the Darkness

Things that Haunt the Darkness


Looking for some weird and fun creatures to throw at your players? LOOK NO FURTHER. Things that Haunt the Darkness contains 28 fully illustrated monsters to add some fun to game night.  ...   [click here for more]
Lucky Chapel Gaming  Pay What You Want

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Two Hearts

Two Hearts


Drisaer Mae’tharn is a drow scout sent to the surface to investigate human encroachment but what she finds may change the fate of her house forever. Two Hearts is a story prequel written for the Of Drow Origin gaming module. ...   [click here for more]
Distracted Mind Games  Pay What You Want

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UPF Assault Scout Technical Manual

UPF Assault Scout Technical Manual


Hello Explorers! The Frontier Explorer presents UPF Assault Scout Technical Manual The UPF Assault Scout.  Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia.  Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets. Despite its advantages,...   [click here for more]
Frontier Explorer  Pay What You Want

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White Lies

White Lies


         There is a war going on every day, a war of ideologies. Its soldiers don’t march in lines or report to a large pentagonal building. It is a shadow war where information and bullets hold equal weight, cutting-edge technology changes the nature of crime and espionage, and enemies don’t always wear uniforms.          This game is about clandestine Special Forces parachuting...   [click here for more]
DwD Studios  Pay What You Want

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Winds of the Ice Forest (LL)

Winds of the Ice Forest (LL)


The dreaded Ice Forest! Once a safe passage to the north, now the forest's evil magic seeks to trap and confuse travelers with ever-shifting paths full of terrible dangers. New monsters, new magic items, new magics! This adventure for character levels 1-3 was designed for Labyrinth Lord but can be used with any old school dungeon-crawling RPG. It is a drop-in locale that can be played through in a...   [click here for more]
Random Order Creations  Pay What You Want

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Bailey Records - Mothman Promo Card

Bailey Records - Mothman Promo Card


Mothman Promo Card ...   [click here for more]
Bailey Records  Pay What You Want

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Ice Kingdoms: The Temple of Drawoh Rock

Ice Kingdoms: The Temple of Drawoh Rock


The Temple of Drawoh Rock is an adventure module for 1st level characters exploring the Ice Kingdoms. As warriors of Thane Ornulf the characters will sail the Atalac Sea, explore the Gate Isles, and raid the Monastery of Jove. But what starts out as a simple plan to rob some peaceful monks turns into a harrowing adventure as the adventurers cross paths with the machinations of a deadly sorcerer. The...   [click here for more]
Mad Martian Games  Pay What You Want

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Akashik: The Key to Survival Scroll 1 Chapter 1

Akashik: The Key to Survival Scroll 1 Chapter 1


A fugitive deserves an ice cream in peace now and again! Taus is on the run. All she wants to do is get her tattoo removed... maybe eat an ice cream without being bothered by the feds... which is why she was forced to steal a pirate ship. Pfft! Let them chase. Akashik is back! and better than ever; better art, better asteroids, and you'd better be reading what's next. You can purchase...   [click here for more]
Writers of the Apocalypse  Pay What You Want

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Blank Psionic Power Cards

Blank Psionic Power Cards


Psionic Power Cards Like Sorcerers and Wizards, Psions (and other Psionics) get tired of flipping through books to find their powers. What GM doesn't dread the question "what powers goes my guy know?" CandleLight Games has made it easy with Psionic Power Cards. Each sheet has 8 cards, front and back, to help you keep all of your information at your fingertips. Just use any pdf reader...   [click here for more]
CandleLight Games, LLC  Pay What You Want

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Card Story: Journey Winner card

Card Story: Journey Winner card


Winner: double-sided card. Can be used with Card Story: Journey or any other game to award the winner!  https://www.drivethrucards.com/product/302632/Card-Story-Journey Rules: The game winner is awarded with this card. If someone else wins the next game, the card has to be handed over. Tip: You can use multiple Winner cards as victory points,...   [click here for more]
TOLG GAMES  Pay What You Want

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