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 Featured Product
BattleTech: 25 Years of Art and Fiction
by Catalyst Game Labs

BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe.

With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy.

BattleTech: 25 Years of Art and Fiction
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BattleTech: Touring the Stars: Gulf Breeze

BattleTech: Touring the Stars: Gulf Breeze


From pirates to profiteers, and corrupt Mining Consortiums in between, Gulf Breeze has a thousand different ways to kill even veteran spacers. But with great danger comes great opportunity and Gulf Breeze has it by the metric ton. If you can survive the resource-rich world’s deadly and unique planetary challenges or avoid being spaced from a Wheeler station, a fortune awaits.  Touring...   [click here for more]
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BattleTech: Turning Points: War of 3039 Vega

BattleTech: Turning Points: War of 3039 Vega


The wait is over as the Federated Commonwealth hammer falls upon the Draconis Combine. The War of 3039’s Commonwealth Thrust focuses on Vega, a world of burning sands, blazing sun, and the ruins of ancient Star League technology. A combined force of Steiner, Davion, and mercenary units showcases the massive alliance and technology of the Federated Commonwealth. The Combine defense, led by the Legions...   [click here for more]
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BattleTech: Technical Readout: 3145

BattleTech: Technical Readout: 3145


Eve of Destruction The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by...   [click here for more]
Catalyst Game Labs  $25.00

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BattleTech: Spotlight On: Thermo Police

BattleTech: Spotlight On: Thermo Police


Beyond the edge of acknowledged civilization lie the Outworlds Wastes. Planets abandoned by the Star League centuries ago. Governments shattered by apathy, obscurity, and the march of time struggle to provide even the most basic needs of their people. From these meager surroundings one small but zealously dedicated unit stands to serve and protect the remnants of their realm. The Thermo Police may...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Touring the Stars: Stotzing

BattleTech: Touring the Stars: Stotzing


The Star League’s terraforming technology brought life to worlds struggling to survive, and wrought miracles on landscapes thought uninhabitable. But Stotzing is proof that even miracles can be undone by human hands, and not all those who seek to repair them are angels… Touring the Stars is a whistle-stop tour of the universe! Every system and planet where mankind treads in the BattleTech universe...   [click here for more]
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BattleTech: Activity Book

BattleTech: Activity Book


TAKE AIM AND FIRE! Join the Clans and all their friends on their fun-filled adventures against the Great Houses of the Inner Sphere! MechWarriors of all ages can take command—each page features ‘Mechs to color, puzzles, mazes, games, cutting activities and things to make and do. Your favorite ‘Mechs and characters are featured in other great BattleTech products. ...   [click here for more]
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BattleTech: Combat Manual: Kurita

BattleTech: Combat Manual: Kurita


To Honor the Dragon Some soldiers fight for money, some to spread their version of liberty, still others for a sense of adventure. For the men and women of the Draconis Combine Mustered Soldiery there is only one reason for service: the honor of the Dragon. From the moment Shiro Kurita raised the Dragon’s banner, the soldiers of House Kurita have remained dedicated to the warrior’s...   [click here for more]
Catalyst Game Labs  $15.00

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BattleTech: Turning Points: Tyrfing

BattleTech: Turning Points: Tyrfing


Rumors of valuable Star League hardware left over from the war against Stefan the Usurper bring treasure hunters to the Free Worlds League world of Tyrfing in the midst of the First Succession War. These trespassers hailed from the Capellan Confederation and Lyran Commonwealth. The Free Worlders sent reinforcements, only for the rumors to spread to the other Successor States. Soon, forces from the...   [click here for more]
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Battle Maps 6

Battle Maps 6


BATTLE MAPS 6 Four  detailed, high-definition maps of a swamp setting. The four maps combine to create one large area map. Usable in any campaign setting and for any tabletop RPG. Swamp Tile 1 Swamp Tile 2 Swamp Tile 3 Swamp Tile 4 Swamp Full Map 2 variations of each map (grid, no grid) for a total of 10 maps. Includes a commercial license. License You...   [click here for more]
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BattleTech: Touring the Stars: Braunschweig

BattleTech: Touring the Stars: Braunschweig


Braunschweig is one of the jewels of the Hanseatic League. Combining pristine nature with highly developed cities, from orbit the world appears to be a paradise. On the ground, however, the luster tarnishes significantly. The natural abundance is rife with deadly native life, and civilization is stratified between the ultra-wealthy and the serfs who labor under their lash. Braunschweig is in fact a...   [click here for more]
Catalyst Game Labs  $2.99

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Battle Maps 5

Battle Maps 5


BATTLE MAPS 5 Four  detailed, high-definition maps of a volcanic setting. The four maps combine to create one large area map. Usable in any campaign setting and for any tabletop RPG. Volcanic Tile 1 Volcanic Tile 2 Volcanic Tile 3 Volcanic Tile 4 Volcanic Full Map 2 variations of each map (grid, no grid) for a total of 10 maps. Includes a commercial license. License You...   [click here for more]
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BattleTech - Model ID Under Base Print Template

BattleTech - Model ID Under Base Print Template


Have you ever looked at your box of BattleTech miniatures and been like "What is this?". There are hundreds of different models with variant poses. You would have to be a genius if you could identify every model! I have a quick solution. Download my file. Open it in the Open Office Draw program (Free to download, google open office). Then edit ever base you need with the name and where it came from....   [click here for more]
Cabal Coffers  Pay What You Want

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BattleTech: Spotlight On: First Marik Protectors

BattleTech: Spotlight On: First Marik Protectors


In the fires of the Jihad, a handful of brave souls placed honor before duty, service before survival, and the people of their shattered nation before all others. Considered traitors by some but heroes by those they watch over, the First Marik Protectors rose from the ashes of the Free Worlds League to protect worlds at the far-flung edge of their fallen nation. An elite cadre of warriors, the Protectors’...   [click here for more]
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BattleTech Touring the Stars: Kaumberg

BattleTech Touring the Stars: Kaumberg


Nestled in the wide frontiers of Lyran space, Kaumberg is a pastoral world known mostly for its woodlands and little else. But just below the mundane surface lies a world of political intrigue, its fortunes and falls tied inextricably to those of the Commonwealth to whom its rulers serve. Collective masters of one of the region’s strongest independent defense forces, the barons of Kaumberg stand...   [click here for more]
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BattleTech: Touring the Stars: Rigil Kentarus

BattleTech: Touring the Stars: Rigil Kentarus


Terra’s closest if not first colony, the binary planets of Rigil Kentarus and Riken Minor are just 4.3 light-years from Terra. Rigil Kentarus was settled by a mélange of Terran Alliance member-nations, some of which still leave their mark on the world (“Little America”), while others were wiped out by the Succession Wars, Jihad, and reconstruction. The twin worlds only recovered in the Republic...   [click here for more]
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BattleTech: Touring the Stars: Tortuga Prime

BattleTech: Touring the Stars: Tortuga Prime


On the pirate haven of Tortuga Prime, alliances can shift and power can exchange hands at a moment’s notice. An interstellar kleptocracy, Tortuga Prime’s only rule is simple: take what you need, and try to keep it. Will you further the centuries-old cycle of needless death and destruction—or put a stop to it once and for all? Touring the Stars is a whistle-stop tour of the universe!...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives Vol. V

BattleTech: Experimental Technical Readout: Primitives Vol. V


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and each...   [click here for more]
Catalyst Game Labs  $5.99

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BattleTech: Record Sheets: 3145 Unabridged

BattleTech: Record Sheets: 3145 Unabridged


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $9.99

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BattleTech: Spotlight On: Crescent Hawks

BattleTech: Spotlight On: Crescent Hawks


For every Kell Hounds or Wolf’s Dragoons, there are a hundred similar outfits that are just as talented—and just as deadly—that you have never heard of. Or worse, you have not heard enough. Sure, the glory hounds who make the evening tri-vid news are movers and shakers, and can change national borders whenever they want, but they’re not the only ones. For every Eridani Light Horse brigade,...   [click here for more]
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BattleTech: Spotlight On: Crimson Seeker Star

BattleTech: Spotlight On: Crimson Seeker Star


In the right place, a few small rocks can change the course of a river. The Seekers of Clan Goliath Scorpion and the Escorpion Imperio have long sought out relics of the past which they believe will steer their course. But relics are not the only rocks: one small unit and its warriors changed the path of the Clan and the Imperio. The saKhan of fifty years who formed them. The Star Colonel who returned...   [click here for more]
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BattleTech: Spotlight On: The Crazy Eights

BattleTech: Spotlight On: The Crazy Eights


There is no company more fitting as heralds of the Davion sword and sunburst than the Crazy Eights, and even fewer regiments in the AFFS with as storied and lengthy history as the Eighth Company of the Twentieth Avalon Hussars. Disbanded and lost during the Word of Blake’s Jihad, the Crazy Eights were reformed when the call to war once again compelled the Federated Suns to raise new regiments for...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives Vol. IV

BattleTech: Experimental Technical Readout: Primitives Vol. IV


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $4.95

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BattleTech: Era Report: 3145

BattleTech: Era Report: 3145


As Darkness Descends… In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded for the invasions...   [click here for more]
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Battle Maps 9

Battle Maps 9


BATTLE MAPS 9 Eight detailed, high-definition maps of a badlands setting. The eight maps combine to create one large area map. of a road traveresing through forested hills. Usable in any campaign setting and for any tabletop RPG. Badlands Tile 1 Badlands Tile 2 Badlands Tile 3 Badlands Tile 4 Badlands Tile 5 Badlands Tile 6 Badlands Tile 7 Badlands Tile 8 Badlands Full Map 2 variations...   [click here for more]
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Battle Maps 7

Battle Maps 7


BATTLE MAPS 7 Four  detailed, high-definition maps of a desert oasis setting. The four maps combine to create one large area map. Usable in any campaign setting and for any tabletop RPG. Oasis Tile 1 Oasis Tile 2 Oasis Tile 3 Oasis Tile 4 Oasis Full Map 2 variations of each map (grid, no grid) for a total of 10 maps. Includes a commercial license. License You...   [click here for more]
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Battle Maps 8

Battle Maps 8


BATTLE MAPS 8 Four  detailed, high-definition maps of a shoreline setting. The four maps combine to create one large area map. Usable in any campaign setting and for any tabletop RPG. Shoreline Tile 1 Shoreline Tile 2 Shoreline Tile 3 Shoreline Tile 4 Shoreline Full Map 2 variations of each map (grid, no grid) for a total of 10 maps. Includes a commercial license. License You...   [click here for more]
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BattleTech: Experimental Technical Readout: Succession Wars

BattleTech: Experimental Technical Readout: Succession Wars


After the fall of the first Star League and the exodus of the SLDF, the five Great Houses of the Inner Sphere unleashed their armies against one another with a vengeance, each claiming to be the rightful heirs to the Cameron legacy and the First Lordship of the Inner Sphere. Their scorched earth tactics left entire worlds barren, and destroyed many of the precious technologies taken for granted during...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume III

BattleTech: Experimental Technical Readout: Republic Volume III


The year is 3146. The Inner Sphere is embroiled in some of the most devastating warfare since the Word of Blake Jihad. Within its Fortress walls, the core of the Republic lies safe for now, yet poised in a state of uneasy readiness. Desperate to maintain its battlefield edge, new technologies—including volatile, experimental gear from the Republic’s Institute for Strategic Combat, and its equally...   [click here for more]
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BattleTech: Field Manual: 3145

BattleTech: Field Manual: 3145


ENEMIES AT THE GATES It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking to exploit...   [click here for more]
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BattleTech: Record Sheets: 3067 Unabridged

BattleTech: Record Sheets: 3067 Unabridged


In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor.The Clans and other House have also been busy, as the internal and external conflicts drive the rapid deployment of new military hardware. BattleTech: Record...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the planet’s polar hinterlands,...   [click here for more]
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BattleTech: Experimental Technical Readout: Most Wanted

BattleTech: Experimental Technical Readout: Most Wanted


In the wake of the Word of Blake Jihad, the Republic of the Sphere has emerged from the ashes, promising hope and salvation to a universe ravaged by horror and warfare. But not everyone is ready to lay down their arms just yet, and some of the deadliest renegades remain at large, having reveled in the chaos of the Blakist holocaust. Armed with cutting-edge ’Mechs, vehicles, and battle armor—modified...   [click here for more]
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BattleTech: Turning Points: Tokasha

BattleTech: Turning Points: Tokasha


As the Golden Century drew to a close, Clan Hell’s Horses christened a massive new OmniMech factory on Tokasha as the foundation of a new age of prosperity. Instead, it lured Clan Ghost Bear, which sought to claim the factory for themselves. In the steaming jungles of Tokasha, two massive, unyielding forces took part in a brutal Trial of Possession, as two visionary Khans sought to establish their...   [click here for more]
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BattleTech: Record Sheets: 3039

BattleTech: Record Sheets: 3039


More 'Mechs for the Battlefield You've blown your opponents up using the 'Mechs from the Introductory Box Set and would like more firepower. Now you own Technical Readout: 3039 and would love to see some of those 'Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!    Record Sheets: 3039 contains over fifty pre-filled-out...   [click here for more]
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BattleTech: Experimental Technical Readout: Gunslingers

BattleTech: Experimental Technical Readout: Gunslingers


The Peak of the Golden Age Before the fall of the first Star League, humanity reached a pinnacle of technological development that would not be seen again for nearly four centuries. United under the aegis of House Cameron, even the states of the Periphery enjoyed a surge of industrial and scientific development that would forever be known as mankind’s greatest golden age. Predictably,...   [click here for more]
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BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Trilogy, Book One)

BattleTech Legends: Decision at Thunder Rift (The Gray Death Legion Trilogy, Book One)


THE EPIC FIRST NOVEL OF THE LEGENDARY SCIENCE FICTION SERIES... 30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble... Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation...   [click here for more]
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BattleTech: Touring the Stars: Herotitus

BattleTech: Touring the Stars: Herotitus


From oppressive occupation by pirates to religious domination by various sects, Herotitus knows what it means to suffer. New hope for the future is growing, thanks to the stability and protection from the resource-rich world’s deadly, unique native wildlife offered by the narrowed eye of the Fronc Reaches and their Colonial Marshals. But criminal elements remain in hiding, desperate to return to...   [click here for more]
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BattleTech: Touring the Stars: Wynn's Roost

BattleTech: Touring the Stars: Wynn's Roost


While the Outworlds Alliance shrunk on ComStar’s maps for two hundred years, not all of disappearing worlds died. The “Outworlds Wastes” also included secessionists, would-be pocket imperial capitals, abandoned worlds, pirate havens, pirates’ victims, and imagined sanctuaries from the bloody Succession Wars. Wynn’s Roost was one such world, alternately seceding from the defenseless Outworlds,...   [click here for more]
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BattleTech: Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons

BattleTech: Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons


MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker airships, airborne MASH to...   [click here for more]
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BattleTech: Total Warfare Style Record Sheets: 3058 Upgrade Unabridged Inner Sphere

BattleTech: Total Warfare Style Record Sheets: 3058 Upgrade Unabridged Inner Sphere


Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Inner Sphere ‘Mechs and Vehicles (PDF) [BC-203Bp] $9.95 File Size: 32 MB In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the same time, the Clans...   [click here for more]
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BattleTech: Touring the Stars: Hall

BattleTech: Touring the Stars: Hall


War has ravaged nearly all of the Inner Sphere’s core planets, and Hall is no exception. Caught between the conquests of empires and the ambitions of warlords, the world’s history is as harsh as its unforgiving deserts, howling canyons and shifting sands. Hall has been at the crossroads of some of mankind’s most brutal wars, conflicts which have left centuries of secrets ready to snare the unready...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume I

BattleTech: Experimental Technical Readout: Republic Volume I


The year is 3120. Under the aegis of the Republic of the Sphere, the Inner Sphere has experienced its greatest time of peace since the days of the original Star League. Raised from the ashes of the Jihad, the Republic stands for the ideals of unity and justice, but even its triumphs have come at no small cost in blood. Entering the thirty-second century with a mixture of righteousness and hubris, the...   [click here for more]
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BattleTech: Record Sheets: Total Warfare Style 3055 Upgrade Unabridged

BattleTech: Record Sheets: Total Warfare Style 3055 Upgrade Unabridged


In 3055, a new breed of Inner Sphere BattleMech started rolling off assembly lines--'Mechs specifically designed to counter the Clan invasion--at the same time that second-line Clan ’Mechs began to appear. Now, twelve years later, those designs have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants. BattleTech Record Sheets: 3055 Upgrade Unabridged...   [click here for more]
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BattleTech: Record Sheets: 3085 Project Phoenix

BattleTech: Record Sheets: 3085 Project Phoenix


In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the end of the...   [click here for more]
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BattleTech: Technical Readout: 3085

BattleTech: Technical Readout: 3085


TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic of...   [click here for more]
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BattleTech: Spotlight On: Unending Faith

BattleTech: Spotlight On: Unending Faith


Nearly every faith in human history has had its faith miltant, stalwart protectors of the light ready to cast down those who would question the true path. The vision of Blessed Blake is no different. The creation of the Republic and its disbanding of the Com Guard cast a deep shadow, but true faith endures. Now, amid a Dark Age, the light of Blake is needed more than ever and the Blessed Order stands...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives Vol. III

BattleTech: Experimental Technical Readout: Primitives Vol. III


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced weaponry, the...   [click here for more]
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BattleTech: Experimental Technical Readout: Republic Volume II

BattleTech: Experimental Technical Readout: Republic Volume II


The year is 3136. Just when it seemed certain that the Republic of the Sphere had led the Inner Sphere to a true era of peace, all hopes lie in ruins. Communications have broken down, separatist factions run amok on defenseless worlds, the Great Houses are saber-rattling like in the worst of times, and the Clans are once more on the prowl. Withering in the chaos, much of the Republic has fallen back...   [click here for more]
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BattleTech: Touring the Stars: Sherwood

BattleTech: Touring the Stars: Sherwood


Founded with ecological sustainability in mind, the colonization of Sherwood seemed like a failure as soon as it began. But thanks to the strict control of a strong central government and a well-educated population, Sherwood pushed through the privations of the Star League era and became the “Green Gem” of the Outback.  Touring the Stars is a whistle-stop tour of the universe! Every...   [click here for more]
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