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As they awake in an alley on Mardi Grass, these Vampires may prove themselves worthy keeping their bodies moving, or else, the Baron will take care of them.
This is a one-shot that can introduce to the game.
There are pre-made character sheets, so even non experienced players can enjoy.
Imagens of the characters and important NPCs.
... [click here for more] |
White Wolf |
$1.99
|
Lost in Eternal Nights
How important is the unlife of a single vampire in the secret war that rages in the Final Nights? That's what Michael Luther asks himself when his beloved childe dies. What good is fighting a war when the things you love will inevitably be ripped away? What good is obedience to the Traditions when the Kindred in power don't care if you survive or perish'? What reward... [click here for more] |
White Wolf |
$1.99
|
Terror grips the Midwest
A wholly unnatural cycle of fear matures every Spring. Fingers point in all directions while scared residents accuse neighbors and imply hidden conspirators of plots to subvert their quiet way of life.
Summer heat boils away patience and civility during the height of political campaigns and accusations of corruption. Before autumn harvests, tourists and agitators... [click here for more] |
White Wolf |
$1.99
|
The tomb of Alexander is the first episode of the Chronicles of the Blood Moon.
It can be played as a stand-alone adventure.
Play Camarilla Archons or Sabbat Templars !
The PCs will investigate the disappearance of a vampire, the former Prince of Paris, disappeared in the Middle Ages...
Rules : V20
SCENES : MENTAL 3, PHYSICAL 3, SOCIAL 3
XP... [click here for more] |
White Wolf |
$2.00
|
Betrayal and bloodlust
Something is very wrong at Whittlock Manor; and suspicions of a greater conspiracy prompt the dispatch of Camarilla vampires to the secluded estate.
Deviltry at Whittlock Manor includes:
A foundational scenario that can be used to plot a full story
Ways to involve the coterie, and to continue the story after the events in this title
NPCs for the... [click here for more] |
White Wolf |
$2.55
|
Hell to Pay
The gates of Hell have cracked and demons have escaped to walk the earth, dressed in human flesh. But when the ancient Scourge Hasmed finds himself in the body of three-time loser and mob bagman Harvey Ciullo, he finds the world a very different place than he expected. Using his demonic will, he begins to claw his way up the New Jersey underworld, determined to make it... [click here for more] |
White Wolf |
$2.99
|
Savage madness seizes vampires worldwide. Relentless hunger gnaws, no matter how many drained, withered mortals litter the street.
Not since the Black Death has Owain ap leuan seen anything like the fatal disease sweeping across the world - but this time vampires are the victims. The anarchs suspect a plot by their elders. The elders blame the Sabbat who lurk in the darkest shadows. The Sabbat fear... [click here for more] |
White Wolf |
$3.59
|
Alone in the Night
For a thousand years, the vampire Lucita has lived under the shadow of her tyrannical sire Moncada. Now, the monster who defined her exsistence is gone, destroyed in no small part thanks to her efforts. All she wishes, is to at last find a place for herself in these Final Nights. But to the rest of the Clan Lasombra, she is a rogue and a killer, a rebel who has assassinated... [click here for more] |
White Wolf |
$3.90
|
In the Aftermath
The Camarilla lost much ground along the East Coast in its recent war with the Sabbat. But the sect claimed one of the greatest prizes in the world control of New York City. Of course, the Camarilla was never entirely absent from the city, but in recent years no clan held so firmly there, among the enemy, as did the Tremere. Now the story of their covert activities... [click here for more] |
White Wolf |
$3.90
|
Change up your Vampire game with a new way to look at Generation and the Thin Blooded!
The reign of ancient monsters nears its end. Prophesies and Noddist lore predict cataclysmic events marking the final nights for the descendants of Caine. None predicted how some of the prophesies would transpire. These are the stories of how the “Clanless come to rule.”
From the ashes of ancient tyrannies... [click here for more] |
White Wolf |
$3.95
|
Winner of the Year of the Tide Contest
Children of the Tides explores the small town of Oak Hill, FL. Visit this quaint Florida town, where friendly locals seem just a little bit off and things become terrifying during the night. Don't forget to visit Manny's Alligator Center, and check out the gators while picking up a few souviners.
Take... [click here for more] |
White Wolf |
$3.99
|
The Coterie is called by the Sherif to solve a problem in their Domain. Someone is feeding in theis ground, but is killing the victims, and it's a huge brake to the Masquerade.
This scenario can be used as an arch of the campaing or the beginning of it.
At the end of it, there are some story hooks for the GM to continue the history after this.
Images of important NPCs without the Clan marks so they... [click here for more] |
White Wolf |
$3.99
|
Before there was a World of Darkness
Before there was a World of Darkness, there was something else. It was a land of turmoil in the Second Age of man. It was a time of high adventure and heroes re-born. It was a setting of savage peril and sprawling decadence. It was the world of Exalted.
The Trilogy of the Second Age is the first White Wolf fiction series set in this fantastic... [click here for more] |
White Wolf |
$3.99
|
SHACKLED BY BLOOD
Immortal vampires lurk in the nights of the modern world, hidden from the eyes of mortals by an elaborate masquerade and the traditions of their sect, the Camarilla. But for every blood-drinker towing the line, six others forget their place and revel in the power of undeath. Heretics and anarchs press in on every side, and the whole of undead society teeters... [click here for more] |
White Wolf |
$4.19
|
The Propinqui fear change.
We are creatures of habit, after all, and our long memories well know the chaos of revolutionaries and usurpers.
But we also know their fates, as surely as the gods themselves:
Brutus. Antony. Caesar.... [click here for more] |
White Wolf |
$4.50
|
For ten thousand years a race of immortal vampires has waged a secret war to control mankind. Beings of incredible supernatural powers, they are driven by a lust for power... and human blood.
They are the Kindred.
Though mortal, the enigmatic detective Dire McCann knows a great deal about these undead. So does Alicia Varney, one of the world's wealthiest women. They are two wild cards in a global... [click here for more] |
White Wolf |
$4.79
|
FIRST TEAM DOSSIER:
The cancerous coils & toxin-dripping talons of the Wyrm sink ever-deeper into the ravaged flesh of Mother Gaia … and the proud legions of Pentex stand, silver & balefire at the ready, to spearhead the Apocalypse: a vanguard of the ultimate cosmic hostile takeover.
THE STAR-SPANGLED ALL-AMERICAN NUCLEAR FAMILY:
What the Board of Directors... [click here for more] |
White Wolf |
$4.95
|
A mysterious scion of House Mnemon has been in seclusion for months & is now hosting a small garden party at their summer estate. But to what end – and with rumors of ambition, betrayal, Anathema, precious books and resources, and the Immaculate Order wanting to make alliances with local spirits, what awaits the invitees and the host once there?
This is an adventure outline for Exalted... [click here for more] |
White Wolf |
$4.99
|
The Athens Chronicles
Book One: Titanomachy
The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five chronicle series this begins will release one new book each month, allowing you to play out the full series of... [click here for more] |
White Wolf |
$4.99
|
Sins Washed Away is a scenario for Chronicles of Darkness 2e, perfect for introducing new players to the system, or for using in existing chronicles. Sins Washed Away is for 3-5 players, as they explore the mysterious disappearance of a friend during a night out partying, leading them into the underground tunnels and sewers of Sheffield. Sins Washed Away taps into the themes... [click here for more] |
White Wolf |
$5.00
|
A Taste for Death
Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within.
A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you and... [click here for more] |
White Wolf |
$5.99
|
Even in the Darkness Clans. Bloodlines. Disciplines. Character Creation. Derangements. Influences. Merits. Flaws. Paths. Archetypes. Abilities. FAQs. Everything you need to be a vampire. It's in here. All of it. There Are RulesLaws of the Night Laws of the Night is a pocket rule guide to Masquerade. Designed for quick reference and in-game use,... [click here for more] |
White Wolf |
$6.58
|
Lucita's Six is a heist Chronicle in six parts. Six cities, six heists, and up to six Player Characters work with the rogue Lasombra Lucita to steal the most valued and dangerous items in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, going toe-to-toe with obscure supernaturals, and overturning the... [click here for more] |
White Wolf |
$6.66
|
This is a scenario for Chronicles of Darkness 2nd edition, ideally for 3-5 players. Designed as an introductory scenario to God Machine chronicles and new players and intended to be a tier 1 scenario. It acts as a jumping-off point for a campaign that escalates in scale, going to regional, national, and even global levels. The scenario could also easily be adapted to be run for Demon:... [click here for more] |
White Wolf |
$7.50
|
A Best-Selling Saga Returns
Vivid writing and a gripping plot -- Jonathan Fesmire, SF Site
The Vampire Clan Novel series broke all records for World of Darkness fiction when, throughout 1999 and 2000, it told an epic story through cross-cutting novels and carefully time-stamped chapters. Now, the entire epic is represented in four beautiful trade-format volumes. The... [click here for more] |
White Wolf |
$7.99
|
Saving The Mortal World
In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the hidden... [click here for more] |
White Wolf |
$7.99
|
Saddle up and take your place in the Savage West. The Storm Eater's threatenin' to bust loose, those gol-darn Corax are nattering up a storm and everywhere you look there's Wyrm-critters runnin' loose. Good thing you got yer Gifts, Rites and shotgun, ain't it, pardner? Pardner? This Ain't Yer Momma's Live-Action Game Just when you thought it was safe to wear basic black again, it's Laws of the Wyld... [click here for more] |
White Wolf |
$7.99
|
"Werewolf The Apocalypse" is about anger over the loss of what the shapeshifting werewolves (the self-named "Garou") hold dearest: Gaia, the earth itself. Corruption from without and within has caused the destruction not only of the garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the garou hold... [click here for more] |
White Wolf |
$7.99
|
Take Back the Night
Why should dead people get all the attention when it comes to live action? The Garou have a little problem with that notion. That's why this book contains everything you need to enter the world of Werewolf: The Apocalypse in live action. Leave your dice and pencils behind, because it's time to get Wild with the last best hope this planet has: the Garou. And they're... [click here for more] |
White Wolf |
$9.00
|
The Power to Remake the World
You were a normal person before you Awoke to the infinite possibilities of reality. Your life was turned upside down when you carved your secret name into the mystical Watchtower, but now you hold the power to remake the world, the power of true magic. The mysteries of the universe are unveiled before your eyes.
You are a mage now. You can do anything.
And you are... [click here for more] |
White Wolf |
$9.95
|
There’s Music in the Night As the sun fades into memory and the world falls into darkness, the haunting notes of the danse macabre echo, calling the undead to play their nightly games. From turf wars in the streets to cutting remarks at society parties, old grudges spill fresh blood as vampires vie for power and prominence. It’s a world without pity, a world of predators. Now that you’re... [click here for more] |
White Wolf |
$9.95
|
The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,... [click here for more] |
White Wolf |
$9.99
|
Neither Fully Fae
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible... [click here for more] |
White Wolf |
$9.99
|
You've Heard the Rumors
Before the Impergium before the Mythic Ages before the Sundering before there was a World of Darkness there was something else. And now it is revealed, at last. Come adventure in the Second Age of the World, the fantastic world of the Exalted.
Now Play the Game
Though thematically related to the modern-day World of Darkness, Exalted begins a whole new line of fantasy products... [click here for more] |
White Wolf |
$9.99
|
Do not believe what the scientists tell you. The natural history we know is a lie, a falsehood sold to us by wicked old men who would make the world a dull gray prison and protect us from the dangers inherent to freedom. They would have you believe our planet to be a lonely starship, hurtling through the void of space, barren of magic and in need of a stern hand upon the rudder.
Close your mind to... [click here for more] |
White Wolf |
$9.99
|
Mages have warred for millennia to create new vistas, build a better world and decide the future of humanity. Now their struggles focus on the most important goal of all - the choice of their own destiny. The keepers of spiritual ways strive to preserve the guttering spark of magic, while the Technocracy ensnares the world in its scientific web. Each visionary has the potential to surpass human limits,... [click here for more] |
White Wolf |
$9.99
|
For centuries, Asia has defied Kindred attempts at incursion, a mighty jade monolith, from high-tech Tokyo to the jungles of the Pacific Islands. Those of Caine's brood who manage to survive there whisper tales beyond belief. But a new age rises, one of great darkness, when a demon lord shall claim the throne of Heaven. The sleeping dragons awake. May You Live in Interesting Times Laws of the East... [click here for more] |
White Wolf |
$9.99
|
Step into the arena of the night, the stage where the grand danse macabre is played out among the courts of princes and on streets where gutters run with blood. In these nights, as the century spirals to its close, the world seems to go mad. Are the ancient prophecies close at hand or is something unseen at work? Will You Fight or Will You Flee?
Laws of the Night Revised updates Mind's... [click here for more] |
White Wolf |
$9.99
|
Ignorance Is Bliss
Most people go through life on a daily, endless round of chores and tasks - paying bills, going to school, working a job, raising a family. Many live their lives in ignorance of the danger that passes them on the street or lives in the mansion on the hill, walking through a bright blindness all their lives. Some, however have their blindfolds ripped off, and the truth laid... [click here for more] |
White Wolf |
$9.99
|
We are the Immortal. We are the Undying
Once the world was in balance between the material and spirit. Then Sets jealousy threw all into chaos with the murder of Osiris. But Osiris returned to the world and brought with him the secret of immortality. Now his children, blessed by his gift, stand against the chaos and corruption that Set has wrought. The time to act is now.
We Are the Hands... [click here for more] |
White Wolf |
$9.99
|
Apocalypse Ascends...
From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within.
But Not Without a Fight!... [click here for more] |
White Wolf |
$9.99
|
Lost in the Garden is a V5 scenario written for 4-5 neonate Sabbat characters. This is a V5 scenario that examines the Bahari faith, the Path of Lilith in the modern Sabbat, and the secrets of the abandoned Sabbat stronghold of Montréal. A premade Pack with a detailed Pack Map is provided as well as two Sabbat specific Loresheets.
There were no more secrets to shield them.... [click here for more] |
White Wolf |
$9.99
|
A Storytelling Game of Modern Magic
The closing of a millennium is at hand. We have been crushed in a vice, Trapped between rigid law and black chaos. All we have wrought with magick is forgotten.
The Technocracy, Rational Resolute Ruthless It rules the crystalline earth And suffocates us in webs of steel.
The Marauders, Unknowable Unpredictable Unholy They rule the outcast realms And drown us in... [click here for more] |
White Wolf |
$9.99
|
An Epic Game of Reality on the Brink
Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ... [click here for more] |
White Wolf |
$9.99
|
A World of Darkness It’s never far away. You glimpse it shift in the shadows, hear it whisper on the breeze, feel its presence in every nightmare. A world so very like our own, but where sinister societies and ancient horrors cloak themselves in modern guises, and every truth uncovered only reveals a deeper mystery beneath. The shadows call. Will you answer? How Deep Do the Shadows Reach?... [click here for more] |
White Wolf |
$9.99
|
A Storytelling game of personal horror.
"No one holds command over me. No man. No God. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to Hell with me."
- Gunter Dorn, Dasa Ungeheuer Darin ... [click here for more] |
White Wolf |
$9.99
|
Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar.
You, along... [click here for more] |
White Wolf |
$9.99
|
These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse
The humans have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire
Now, the Wyrm rises To eclipse the Moon, Devouring all within its grasp, Hunting the hunters. ... [click here for more] |
White Wolf |
$9.99
|
The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series.
Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you?
Includes 14 Arcanos... [click here for more] |
White Wolf |
$9.99
|
A Shining Beacon of Hope For as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope.... [click here for more] |
White Wolf |
$11.98
|