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 Hottest All-in-One Rulebooks from R. Talsorian Games Inc.
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Cyberpunk RED

Cyberpunk RED


Welcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves. But that’s just fine. You can handle it. After all, in a world of vicious boostergangs, rampaging cyborgs, corporate assassins, and nihilistic doomsday cults, there’s only one rule: Always take it to the Edge. Take the big...   [click here for more]
R. Talsorian Games Inc.  $30.00

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Cyberpunk RED | Roll20 VTT

Cyberpunk RED | Roll20 VTT


NOTE: THIS IS THE ROLL20 CONVERSION YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT Welcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves. But that’s just fine. You can handle it. After all, in a world of vicious...   [click here for more]
R. Talsorian Games Inc.  $39.99

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Cyberpunk v.3

Cyberpunk v.3


You think you’re ready. You’re not. You don’t even have a clue. The Future has Changed. The Players have Changed. The Rules have Changed. In the Dark Future, the Megacorporations ruled the world from their starscraper towers, enforcing that control with armies of cyborg assassins. But now the battlefield belongs to the new Lords of the Street: the DNA-shape shifting Reefers...   [click here for more]
R. Talsorian Games Inc.  $16.00

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Castle Falkenstein

Castle Falkenstein


SPELLNAPPED! When computer game designer Tom Olam found himself sorcerously shanghaied by a rogue Wizard and a Faerie Lord, little did he suspect that he would soon become the pivotal force in the struggle to control an alternate Victorian Universe. But before the deadly game could end, he would first have to battle gigantic Landfortresses, outwit Dragons, romance a beautiful Adventuress,...   [click here for more]
R. Talsorian Games Inc.  $20.00

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Cybergeneration: The 2nd Edition

Cybergeneration: The 2nd Edition


MY PARENTS BECAME CYBERPUNKS AND ALL THEY LEFT ME WAS THIS DARK FUTURE... 2027.The Incorporated States of America rules the land of the fast-gun techno-hero with a cybered fist. And a terrifying new plague sweeps the wasteland that streetkid America has inherited from the Edgerunners of 2020. Now, with amazing powers beyond mere cybertech -- abilities that defy known science, a handful of angry...   [click here for more]
R. Talsorian Games Inc.  $11.00

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Cyberpunk 2.0.2.0. The Second Edition, Version 2.01

Cyberpunk 2.0.2.0. The Second Edition, Version 2.01


The Corporations control the world from their skyscraper fortresses, enforcing their rule with armies of cyborg assassins. On the Street, Boostergangs roam a shattered urban wilderness, killing and looting. The rest of the world is a perpetual party, as fashion-model beautiful techies rub biosculpt jobs with battle armored roadwarriors in the hottest clubs, sleaziest bars and meanest streets this side...   [click here for more]
R. Talsorian Games Inc.  $15.00

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Cyberpunk RED | Roll20 VTT + PDF [BUNDLE]

Cyberpunk RED | Roll20 VTT + PDF [BUNDLE]


This special bundle product contains the following titles. Cyberpunk RED Regular price: $30.00 Bundle price: $6.00 Format: PDF Welcome to the Time of the Red, Choomba! The Megacorporations spent decades wrecking everything and in the aftermath of their last War, everyone has to fend for themselves. But that’s just fine. You can handle it. After all, in...   [click here for more]
R. Talsorian Games Inc.  $69.99 $13.99

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Fuzion Core Rules

Fuzion Core Rules


ANY GAME. ANY GENRE. SIMPLE. FAST. UNIVERSAL The House Rules They’re the rules you and your gaming group have built up painstakingly over years of hard fought play sessions. Gallons of Coke® and mountains of Fritos® later, they’re adapted to fit your style; flexible, comprehensive and capable of being tailored the way you like to use them. The House Rules....   [click here for more]
R. Talsorian Games Inc.  $4.00

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Live & Direct

Live & Direct


In the 21st century, no one and nothing has more effect on the people than the media, its creators, and its reporters. Military strength and economic might are hallmarks of nation-state and mega-corp alike, but it is influence-the ability to shape perceptions, opinions, and even emotions of billions of people worldwide-that ensures the power of the media. After all, it's larger than life, a projection...   [click here for more]
R. Talsorian Games Inc.  $7.00

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Mekton Zeta

Mekton Zeta


MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing "mecha" action! It's the world of Japanese animated giant robot shhows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from humanoid warriors, to transformable...   [click here for more]
R. Talsorian Games Inc.  $15.00

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Teenagers from Outerspace

Teenagers from Outerspace


EEK! EEK! YATTA! YATTA! EEK! EEK! Tommy Tanaka dove under his desk as the Disco Dwarves from Dimension X teleported with a "pop" into the Homeroom. Zap rays sizzled overhead, vaporizing his English is Fun textbook and scorching one of the slower freshmen nearby. There was a sound like tearing rubber as, in the corner, Vilar Monstered Out to his full thirteen feet-two and began throwing desks around....   [click here for more]
R. Talsorian Games Inc.  $10.00

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Variations on the Great Game

Variations on the Great Game


Please allow us to present a series of alternative rules with which Hosts and Players may customize Castle Falkenstein to their liking. The Variations included in this fine document: • Add nuance to Abilities. • Change the value of Off-Suit Cards. • Provide a system for further Improvement of Dramatic Characters. • Limit the number of Cards that may be Played. • Allow for...   [click here for more]
R. Talsorian Games Inc.  $5.00

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  Basic Roleplaying: Universal Game Engine