One player is a commissioner for the Crown. The other player is a First Nations Chief. Today, the two of you meet to negotiate a treaty that will stand as long as the sun shines and water flows.
Treaty Negotiation Simulator is a teaching resource designed for ages 12 and up. This game explores the difficult and tense negotiations that took place during the treaty-making process in colonial... [click here for more]
This pocket guide from the Bardic College of the North is designed to disseminate information that Ivory Towers academics from the schools of wizardry have known for centuries but have failed to effectively communicate to the public: There are spirits trapped within every portrait and statue that are created on this planet.
Within the pages of this guide, you will be gifted with a survey of theories... [click here for more]