Three days have passed since Marabou, home of the Southern MILICIA, was obliterated by the CEF. Today, Earth forces descend on Terra Nova, blackening the skies, as thousands upon thousands of drop pods block the rays of Helios from reaching our planet.
People of Terra Nova, we stand on the precipice of destruction. They have come, uncaring, inhumane, and relentless. But they will be stopped.
For... [click here for more]
Soldat Laubert and his comrades, all dressed in brand new uniforms, looked on with apprehension to their commanding officer. This was the escouade's first official sortie and they were determined to prove themselves worthy of the honor bestowed upon them by the army. The air inside the armored personnel carrier was thick with tension. Explosions and bullet impacts resounded outside the metal plating.... [click here for more]
The Armor Pack is a resource for the Heavy Gear tactical system. The booklet features four armor-oriented scenarios that can be played independently or integrated in a campaign. The pack also includes one hundred counters covering the major tank and strider designs used by armed forces on Terra Nova. ... [click here for more]
Two-Fisted Pulp Superscience in a World at War!
The world would indeed have been a different place had the Roaring Twenties not delivered the wonders promised by visionaries. Instead, war walkers now stride across the battlefield of Europe, huge supertanks thunder over North Africa, rocket fighters duel high above the Pacific, adventurers and superspies battle the Nazi forces in the shadows and scientists... [click here for more]
The Theater books are the main tool for expanding the Gear Krieg game world. Each book details another part of the world and gives new scenarios and new technology to the players. They are built much along the same lines as the basic book, but they do not include the rules (purchase of the basic rulebook is required).
This first Theater book brings our alternate Second World War to the sandy wastelands... [click here for more]
Nazi Germany, Imperial Japan, Fascist Italy -- the three nations united by the Pact of Steel to form an Axis around which the world was to revolve. Three highly disparate countries, led by cruel regimes intent on conquering the world and bending it to fit their twisted vision of the future. By blood, sweat and superscience, they aimed to divide the world amongst themselves ... or destroy it if they... [click here for more]
The United States, the Commonwealth, the Soviet Union -- the Allies. Very different countries, united in the crucible of war to defend the Free World against the growing darkness of Fascism. Throw against their will in a maelstrom of conflict, they are Freedom's last defenders.
This Gear Krieg supplement features:
A brief history and overview of each nation's ground armed forces;
Basic... [click here for more]
This tactical sourcebook explores the various theaters of the early days of the Alternate Second World War and the operations that took place in them. Fields of War contains numerous tactical scenario seeds for the Gear Krieg universe that can be played together or separately, along with sample strike forces and heroes, special rules and miniature modeling advice for both the tabletop and the... [click here for more]