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 Hottest Titles from Chaosium
 
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7th Sea (1st Edition)Jonstown Compendium7th Sea (2nd Edition)
Call of Cthulhu 7th EditionCall of Cthulhu ClassicMiskatonic Repository
Explorer's SocietyRuneQuest7th Sea Adventures
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A Night at Darkbank

A Night at Darkbank


ALABAMA BOB BISHOP JUST ESCAPED FROM JAIL! While passing through the tiny village of El Rito, New Mexico Territory, a lone investigator learns a notorious criminal recently escaped from the tiny town jail.  Someone needs to track him down and bring the murderer back to justice. A Night in Darkbank is a Call of Cthulhu Down Darker Trails scenario set in the wilderness of northwestern...   [click here for more]
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Arterial Blood

Arterial Blood


"Arterial Blood" A One Page Investigation for Call of Cthulhu The characters get caught in a conflict between some English cultists visiting Arkham and a group of Tcho Tchos on a mission to destroy those cultists. It all starts with the characters being sent bloody postcards from The Boston Dispensary, and a criminally insane patient. As they get drawn in, they risk the wrath of both warring parties,...   [click here for more]
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Attack on Eisen

Attack on Eisen


The horrors of Eisen are a well-known threat to those who must travel the perilous countryside, and they endanger the innocent and guilty alike. When people think of these horrors, they typically think of supernatural perversions of nature—the undead, the cursed and the products of dark sorceries. But humanity is also just as capable of visiting horror on itself, and one terrifying example of this...   [click here for more]
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Besos de la Araña

Besos de la Araña


Besos de la Araña is a highly-secretive Sorcery practiced in hiding amongst the Castillians. The Sorcery gains its name from a bandit known only as Araña, a folk hero of legend. Araña stole fortunes from the Church and nobility, and was equally generous in spending her wealth amongst the commoners. Her true name long-since lost to history, Araña gained her moniker due to...   [click here for more]
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By the Pricking of my Thumbs

By the Pricking of my Thumbs


This is an Investigative Modern Day scenario that can be played as a One-shot, or, inserted as a short scenario in a pre-existing campaign. It is specifically designed for new players with several routes of investigation that lead to the conclusion of the story. When the Police find eight severed hands and seven bodies with the left hand missing, they realise that...   [click here for more]
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Climactic Confrontations

Climactic Confrontations


The climactic Final Duel to the death between the Hero and Villain—sworn enemies with a stormy past—is a swashbuckling staple: Levasseur falls from Captain Blood’s blade, Jack shoots Barbossa with his last shot, Inigo Montoya slays Rugen after spending a lifetime hunting him, and Darth Vader, the once-defeated apprentice, kills Obi-Wan. These Villains and Heroes were not Helpless when they met...   [click here for more]
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Costume Party

Costume Party


In this Halloween special, a group of 3-5 Investigators must run, drive, and scream around the small fictional 1930s New England town of Green Bridge as they investigate a curse that has transformed everyone around into whoever or whatever their costumes portray. Included are 4 suspects, 6 locations, and a setup/premise.  ...   [click here for more]
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Destiny Spreads ch6 - Vestenmennavenjar heroes

Destiny Spreads ch6 - Vestenmennavenjar heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 6 - Vestenmennavenjar Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will result in Reputations, Favors with Secret Societies, Patrons and hooks for your...   [click here for more]
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Destiny Spreads chapter 5 - Eisen Heroes

Destiny Spreads chapter 5 - Eisen Heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 5 - Eisen Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for your...   [click here for more]
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Destiny Spreads: chapter 1 - Vodacce heroes

Destiny Spreads: chapter 1 - Vodacce heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 1 - Vodacce Heroes updates the process with the new official 7thSea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks...   [click here for more]
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Destiny Spreads: chapter 2 - Avalon heroes

Destiny Spreads: chapter 2 - Avalon heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 2 - Avalon Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for your...   [click here for more]
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Destiny Spreads: chapter 3 - Castille Heroes

Destiny Spreads: chapter 3 - Castille Heroes


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 3 - Castille Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for...   [click here for more]
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Destiny Spreads: chapter 4 - Montaigne

Destiny Spreads: chapter 4 - Montaigne


Drawing inspiration from the original tarot spreads in the first edition nation books, Destiny Spreads: chapter 4 - Montaigne Heroes updates the process with the new official 7th Sea Sorte deck design. Using this system you can generate a Heroes (or NPC's) past, present and futures as if read by a Strega. This will results in Reputations, Favors with Secret Societies, Patrons and hooks for...   [click here for more]
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Expanded Occupations for Cthulhu Dark Ages

Expanded Occupations for Cthulhu Dark Ages


Expanded Occupations for Cthulhu Dark Ages adds twenty-six new occupations for Dark Ages investigators, more than doubling the original twenty found in the Cthulhu Dark Ages sourcebook. This supplement includes: Twenty-six new occupations or variants of occupations, from astrologers to missionaries to nobles to...   [click here for more]
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Exploding Cultists

Exploding Cultists


"Exploding Cultists" A One Page Investigation for Call of Cthulhu The characters witness a shocking spontaneous human combustion event, and are soon contacted by Professor Swales, who is researching this topic. It isn't long before Prof. Swales life is in danger. What looks like spontaneous human combustion is a violent and abrupt human sacrifice. Orchestrated by an Irish disident, summoning Star...   [click here for more]
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Folded Space - A One Page Investigation

Folded Space - A One Page Investigation


"Folded Space" A One Page Investigation for Call of Cthulhu Professor Gordon is missing and his lab has been destroyed in the most bizarre fashion, as if liquified and twisted in every direction. Boston University wants you to find the missing professor, and discover what happened during the experiment that went wrong, without involving the police in what is a purely university matter. Requires...   [click here for more]
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Infestation

Infestation


Something is wrong in Arkham. For several weeks now, the sleepy Massachusetts town has been troubled by a vermin epidemic. Thousands of rats have come out of the walls to take to the streets with a ravenous hunger for anything they can sink their teeth into. If there is something causing the rodents to run rampant around the town, then it will be up to the investigators to solve it! This short 14...   [click here for more]
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Isle of Madness

Isle of Madness


Isle of Madness is a hair raising 1930's Pulp Cthulhu scenario taking place on a secret island hidden in the North Atlantic Ocean—an island occupied by terrible fish-man amalgams, referred to as devilfish due to their strange red coloring, and a mad scientist intent on mastery of everything below the surface of the seas. This is a short scenario suitable for up to six players. This scenario can...   [click here for more]
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Larder, Armory and Stash

Larder, Armory and Stash


Contained within this supplement are optional rules for wealth, equipment and supplies for use in 7thSea second edition games. First: optional rules for Armor that help resist Wounds but also complicated other Risks while worn. Second: optional rules for giving weapons and tools game mechanic effects. Third: an optional new system of “Supplies” which are pools of materials and goods that players...   [click here for more]
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Lost Symmetry

Lost Symmetry


Where is James? This classic 1920s scenario takes place at Boston University (or any other university the keeper deems appropriate). James Bryant, one of Professor Edward Hartman's most promising math students, goes missing only a few days before the exams. Bryant is known for his brilliant mind and borderline obsession with ‘continuous but not differentiable functions’. There’s no way he...   [click here for more]
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Minor Arcana

Minor Arcana


Brutes are, by their nature, interchangeable. They may have some interesting characteristic that colors their presence in a scene, but on the great stage of life, their job is to enter from the right and exit to the left as the heroes and villains play out their dramas. That is exactly as it should be for the opposition that heroes encounter. But what about the brutes that fight or work alongside...   [click here for more]
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My Guardian Monster

My Guardian Monster


When a bus crashes into a large, mysterious object on an otherwise quiet country road, it will be up to the passengers to not only figure out what it was they hit, but where it came from. The answer to both of these questions will surprise even the most seasoned investigator. My Guardian Monster is a one-shot scenario for Call of Cthulhu. It is set in the modern day, and is suitable...   [click here for more]
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Nation: Lustain

Nation: Lustain


Enter a bold (and tiny!) new region of Théah! Here you will find the history of a small nation surrounded by larger cultures and trying to maintain its unique footing in the world. Inspired by real world micro-states like Luxembourg and Lichtenstein, Lustain is a small neutral state nestled between Eisen and Montaigne. Protected and bound by the powerful oath magic known as Eid, Lustain is a place...   [click here for more]
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Nation: The Sovereign Order of Maleth

Nation: The Sovereign Order of Maleth


In Theah as in our world, a number of smaller countries, kingdoms, and states do the globe, filling in the cracks and spaces between their larger brothers and sisters. Some of these nations, however, still hold a memory of greatness. So it is with the Sovereign Order of Maleth. Once a military order in the greatest empire the world has ever known, they are now reduced to a nation with virtually no...   [click here for more]
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Oklumin Lake: A Modern Day Slasher Scenario

Oklumin Lake: A Modern Day Slasher Scenario


It's peak visitor season at the North Cascades National Park, and six rangers have just arrived via helicopter at the isolated OKLUMIN LAKE CAMPGROUND. With eleven campers in their care, they must fight to survive as an ancient and terrible creature has made the camp site its hunting ground. As storm clouds gather and strange voices call from the trees, there's no telling who will make...   [click here for more]
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Pendragon Gamemaster Characters

Pendragon Gamemaster Characters


This 58-page PDF-only product is intended as an expansion of the Great Pendragon Campaign, but is useful on its own merits as well. Containing statistics for over four dozen characters from all the periods of the full Pendragon campaign, Pendragon Gamemater Characters notably includes multiple versions of the same individual, such as King Arthur, to demonstrate how...   [click here for more]
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Release the Kraken

Release the Kraken


Among the legendary sea monsters of Terra’s Pirate Nations, the Kraken is the most feared and most respected. Seafarers with families use tall tales of the Kraken to frighten and entertain their children, and legends of encounters with the Kraken regale the patrons at dockside taverns on every shore. A Pirate Nations adventure that pits your Heroes against this fearsome legend of the high...   [click here for more]
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Resurrection Woods

Resurrection Woods


A quick trip, during spring break, to see the resort of your cousin, devolves into a desperate attempt to halt the evil that prowls there. Will you, and your friends, be able to unlock the secrets of Resurrection Woods? ...   [click here for more]
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Rich Food

Rich Food


A Twisting Tale of Terror for Modern Times Call of Cthulhu! It is a cold and rainy December in San Diego, California. The investigators are volunteers at the St. Germain’s Shelter. The shelter is at maximum occupancy and the doors have closed for the night when there is frantic banging at the front entrance. Three regular guests have finally arrived, only they are missing extremities and...   [click here for more]
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River of Cradles Hex Map

River of Cradles Hex Map


This hex map depicts the Zola Fel Valley region of Prax and its immediate surroundings. It has a modern, minimalist visual style that is optimized for legibility and ease of use. Significant geographical features were relocated and redrawn to better fit the hex grid. The map is divided into two halves, each the size of an A4 page. The third page contains a description of the map as well as a legend...   [click here for more]
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Shape-Shifting Horrors

Shape-Shifting Horrors


"Shape-Shifting Horrors" A One Page Investigation for Call of Cthulhu Whilst staying at a hotel outside of Boston, the characters hear how the dam on the Charles River has washed up some historical finds and caused disruption along the way as the water rises to form the reservoir. That rising water has caused a mudslide and opened up a long-sealed cave. Lurking within a terrifying horror. Requires...   [click here for more]
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Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones

Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones


The time has come, the week (or even the day!) of gathering for a terrifying game of Call of Cthulhu. Your pencils are sharpened, your dice in good condition, and your arcane tomes in preparation. Even the players seem ready! There’s just one problem. You aren’t. You, the Keeper, have performed a grave sacrilege - you have failed to prepare to frighten, thrill, and chill your Investigators....   [click here for more]
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Sisters of Doom - a Zgrozy supplement

Sisters of Doom - a Zgrozy supplement


The Sisters consider themselves enemies of human pride and want to suppress our constant need to strive higher. They exist simultaneously now and at the end of humanity's time, and thanks to this, they are able to show others what the end of humanity will look like. Sisters of Doom is an independent supplement for Call of Cthulhu 7th edition. Inside you’ll find: Twin...   [click here for more]
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Solo Engine for 7th Sea Role Playing Game

Solo Engine for 7th Sea Role Playing Game


Solo Engine for 7th Sea This rules supplement allows you to play 7th Sea (1st or 2nd Edition) without a Games Master. Questions about your world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls. Rules are provided for simple and complex questions, scene objectives, NPC actions, and combat tactics. Alongside the printed...   [click here for more]
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The Caliberi Letters

The Caliberi Letters


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… The Caliberi Letters is the first part in a series of adventures called The Grand Design, which reveals this secret truth to your Heroes. What begins at a wake for a friend—Magda Müller—turns into a desperate chase to expose...   [click here for more]
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The Dark Journal

The Dark Journal


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks of things...   [click here for more]
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The Dark Journal - Part 2

The Dark Journal - Part 2


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter and folk hero from Eisen. She collected pages about different horrors and bound them into what others collectively refer to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist. This journal is the second of many, with pages originally written by a Kristoff Reichart, and speaks of things the author...   [click here for more]
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The Dark Journal - Part 3

The Dark Journal - Part 3


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks of things...   [click here for more]
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The Flood

The Flood


There’s a lake deep in the Conway woods. Locals don’t know it. It wasn’t there until last night. The Flood is a standalone scenario for Call of Cthulhu 7th Edition that takes place in the fictional hamlet of Conway, Massachusetts, in the year 1926. ...   [click here for more]
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The Grand Design Episode 4: The Informant

The Grand Design Episode 4: The Informant

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The Grand Design, Episode 2: Montaigne Blood

The Grand Design, Episode 2: Montaigne Blood


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… This is the second chapter of THE GRAND DESIGN, a multi-part campaign that leads your Heroes toward the dark and terrible secret of the War of the Cross. In this chapter, the Heroes receive a mysterious request: protect a Montaigne...   [click here for more]
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The Grand Design, Episode 3: The Changeling Queen

The Grand Design, Episode 3: The Changeling Queen


The War of the Cross nearly destroyed Théah. In the end, nearly eight million died. Two generations were wiped out. But what many do not know is the secret reason behind the War. It was Novus Ordo Mundi’s first attempt to control all of Théah. And it failed. Just barely. The Changeling Queen is the third part in a series of adventures revealing this secret truth to your Heroes. However,...   [click here for more]
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The Grey Knight

The Grey Knight


YOU SHOULD KNOW these noble people by their arms. Some you can trust, while others are deadly foes. One is Arthur, king of all England, a good and kindly man. Another is the Grey Knight, a fearsome warrior and the King’s dire foe. He challenges Arthur’s right to rule and accuses him of murdering hundreds of children in northern England. Sir Gawaine, Arthur’s best knight and champion, will defend...   [click here for more]
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The Haunted Grove

The Haunted Grove


THERE'S A PLACE IN THE WOODS YOU SHOULDN'T GO. There’s a place in the woods avoided by the local villagers, a grove reputed to be cursed or haunted or worse.  Though none of the locals tread those dark paths, sometimes travelers get lost and find themselves there.  A man can disappear if he doesn’t keep his wits about him … or worse. The Haunted Grove  is a Cthulhu Dark Ages...   [click here for more]
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The Hunt for the Jade Idol

The Hunt for the Jade Idol


The Hunt for The Jade Idol A 7th Sea Adventure Acting as agents for the Explorer's Society the Heroest take a job as caravan guards before becoming embroiled in an artefact smuggling scheme and must overcome fanatics, kobolds, pirates and treachery as they make their way across broken Eisen. This booklet is 11 pages including covers, 9 pages of adventure. ...   [click here for more]
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The Kirkwood Farmhouse Massacre

The Kirkwood Farmhouse Massacre


Something terrifyingly evil awaits among the ruins of the old Kirkwood farmhouse. It'll take a cunning team of investigators to uncover the truth behind the gruesome murders that took place there in 1924. The Kirkwood Farmhouse Massacre is a modern-day Call of Cthulhu scenario for 2-5 investigators. Its pages contain a mind-bending haunted house adventure set in America's rural heartland....   [click here for more]
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The Mirror Road

The Mirror Road


The Mirror Road is an organization that crosses lines to help sorcerers who are being hunted by those in power. It is lead by a man that has pushed boundaries that may have been dangerous to push. This includes: Details about the organization known as the Mirror Road Story and sheet for the leader, Matias De La Cruz Details about the Castle Between, the organization's headquarters, haven,...   [click here for more]
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The Night Terrors of Joseph Pidulski - A 1920s Call of Cthulhu Adventure for 3-6 Players - Miskatonic Repository

The Night Terrors of Joseph Pidulski - A 1920s Call of Cthulhu Adventure for 3-6 Players - Miskatonic Repository


The Night Terrors of Joseph Pidulski - A 1920s Call of Cthulhu Adventure for 3-6 Players - Miskatonic Repository A young artiste in Toledo, Ohio is haunted by dreams of an woman in a flooded oaklands plain. As investigators you slowly uncover the secret of the man's ancestors and the terror awakening just outside the city limits. In a one-shot adventure,...   [click here for more]
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The Nightmare Flight

The Nightmare Flight


The Nightmare Flight takes place in the autumn of 1928, as the investigators board an airship on a Transatlantic voyage from Lakehurst, New Jersey to Friedrichshafen in Germany. The journey descends into a nightmare when a smuggled Anishinaabe relic begins to chip away at the passengers’ sanity and pits them against one another. Will the investigators make it across the ocean, or will they succumb...   [click here for more]
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The Parsonsville Horror

The Parsonsville Horror


Parsonsville, Kentucky, 1928. The managing executive of Associated Anthracite, LLC, the company operating the mine at Parsonsville, has gone missing in the middle of tense negotiations with striking miners. Tensions grow as accusations of foul play are leveled, and Parsonsville is swiftly becoming a powder keg, just waiting for a spark.  The missing man must be found before the town erupts into violence,...   [click here for more]
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