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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.  ...   [click here for more]
Skirmisher Publishing  $1.99

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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Artifacts of the Wastelands [BUNDLE]

Artifacts of the Wastelands [BUNDLE]


This very special bundle contains eight artifact-oriented supplements for modern, sci-fi, and post-apocalyptic games! They have been stat'ed for the Mutant Future retroclone of 1st Edition Gamma World and can be easily adapted for or even used as-is with any OGL-based role-playing game. Artifacts of the Wastelands Regular...   [click here for more]
Skirmisher Publishing  $12.92 $5.99

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Children of the Night [BUNDLE]

Children of the Night [BUNDLE]


This very special thematic bundle contains 11 titles dedicated to things that go bump in the night, including our “Code Z” system-free sourcebook, four OGL/d20 supplements, two sets of cardstock miniatures, a set of tokens and avatars, and three works of dark fantasy fiction!  Dark Inheritance: Journey to Kos City Regular price: $4.99 Bundle price: $1.99 Format:...   [click here for more]
Skirmisher Publishing  $30.89 $11.99

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Cooper’s Corrected Summon Monster IV-VI

Cooper’s Corrected Summon Monster IV-VI


Some of the most labor-intensive and disruptive sorts of spells in the game are for sure the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes ... And that is assuming just one of it was summoned! And if the caster has the Augment Summoning feat...   [click here for more]
Skirmisher Publishing  $4.99

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Creatures of the Tropical Wastes (Mutant Future)

Creatures of the Tropical Wastes (Mutant Future)


Do you need more monsters and mutations for your postapocalyptic, sci-fi, or fantasy game? If so, Creatures of the Tropical Wastes is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic" role-playing game rules introduced in the 1970s - this collection includes: * A Foreword by...   [click here for more]
Skirmisher Publishing  $4.99

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Creatures of the Wastelands: A Menagerie of Mutants and Mutations

Creatures of the Wastelands: A Menagerie of Mutants and Mutations


Do you need more monsters and mutations for your post-apocalyptic, sci-fi, or fantasy game? If so, Creatures of the Wastelands: A Menagerie of Mutants and Mutations is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar "Basic D&D" rules introduced in the 1970s - this revised and expanded edition of...   [click here for more]
Skirmisher Publishing  $7.99

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Creatures of the Wastelands: Habitats

Creatures of the Wastelands: Habitats


Creatures of the Wastelands: Habitats is devoted to some of the possible environments and locations that might exist in a post-apocalyptic campaign setting and how they can be used in role-playing games in general and Goblinoid Games' Mutant Future in particular. Life being what it is, most of these locations have since been colonized by a variety of mutant and non-mutant life forms....   [click here for more]
Skirmisher Publishing  $1.99

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Creatures of the Wastelands: Mutational Evolution

Creatures of the Wastelands: Mutational Evolution


Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar...   [click here for more]
Skirmisher Publishing  $4.99

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Creatures of the Wastelands: Random Encounters

Creatures of the Wastelands: Random Encounters


Creatures of the Wastelands: Random Encounters contains 15 random encounter tables designed for use with Goblinoid Games' Mutant Future post-apocalyptic role-playing game. These tables incorporate monsters primarily from the Skirmisher Publishing book Creatures of the Wastelands: A Menagerie of Mutants & Mutations, a licensed supplement to Mutant Future,...   [click here for more]
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D&D Settings Sale [BUNDLE]

D&D Settings Sale [BUNDLE]


This very special bundle contains all 11 of the popular titles selected by DriveThruRPG for inclusion in its D&D Settings Sale! They include two Platinum, one Gold, and multiple Electrum bestsellers.  100 Oddities for a Graveyard Regular price: $1.99 Bundle price: $0.71 Format: PDF Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher...   [click here for more]
Skirmisher Publishing  $41.89 $14.99

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Deck of 100 Oddities for an Enchanted Forest

Deck of 100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest"! This card deck, the first for Skirmisher Publishing’s popular "Oddities" series, includes 100 unique things characters might encounter in a sylvan setting and presents them in an easy-to-use format.  Your characters are traveling from one region to another, such as from the keep they call home to a distant ruin, a frontier outpost, a battlefield,...   [click here for more]
Skirmisher Publishing  $19.95 $11.95

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Forbidden Monsters of Foree: Brainlashers (Cardstock Characters™)

Forbidden Monsters of Foree: Brainlashers (Cardstock Characters™)


Behold the strange and terrible world of Foree! Awful and nonsensical are the rules of this inhospitable world, where Wizards alone reserve the right to utter the names of certain monsters. But we have dared to mention here one of these fell creatures, the Brainlasher, and to present its fearful likenesses for your consideration. Using their alien technology, psionic abilities, and mind-shattering...   [click here for more]
Skirmisher Publishing  $1.99

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High-Tech Weapons [BUNDLE]

High-Tech Weapons [BUNDLE]


This special 50% off bundle contains 10 weapon-oriented issues of the bestselling Wisdom from the Wastelands mini-supplement for modern, sci-fi, and post-apocalyptic games and our recently released "Ray Guns & Ruins"! All have been stat'ed for the Mutant Future retroclone of 1st Edition Gamma World and can be easily...   [click here for more]
Skirmisher Publishing  $11.90 $5.99

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Interplanetary Feats

Interplanetary Feats


This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend...   [click here for more]
Skirmisher Publishing  $1.99

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Lizardfolk [BUNDLE]

Lizardfolk [BUNDLE]


This special bundle contains four Lizardfolk-related gaming accessories, Skirmisher Publishing's "Lizardfolk: Tokens & Avatars for Virtual Tabletops" and "Lizardfolk Warriors" set of Cardstock Characters™ downloadable miniatures, suitable for use with any RPGs or wargames, and two system-specific supplements. Coldblooded: A Player's Guide to Lizardfolk (Pathfinder Roleplaying...   [click here for more]
Skirmisher Publishing  $7.46 $2.95

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Materials of Ancient Empires

Materials of Ancient Empires


The idea of long-lost cultures that were technologically or magically superior to those of the current era of a game setting is fairly common in both fantasy and science fiction. This mini-sourcebook contains entries for two dozen sorts of materials that were developed by ancient societies but which can no longer be created without the assistance of powerful magic or technology. They are suitable for...   [click here for more]
Skirmisher Publishing  $0.99

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Medicine of the Wastelands [BUNDLE]

Medicine of the Wastelands [BUNDLE]


This special bundle product contains eight bestselling issues of the Wisdom from the Wastelands supplement for modern, science fiction, and post-apocalyptic games, including ones devoted to Diseases and Medical Options, Medical Devices, Drugs, Nanotechnology, Radiation Sickness, and Alternate Forms of Radiation! Wisdom from the Wastelands Issue #13: Medical Devices...   [click here for more]
Skirmisher Publishing  $7.92 $3.95

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Moat Monsters: A Sourcebook for OGL RPGs

Moat Monsters: A Sourcebook for OGL RPGs


In most fantasy settings, castles and cities are vital components of civilization, and many of these rely on moats for defense. These large ditches are usually filled with water and meant to stop attackers from reaching the outer walls. Although this tactic was successful in real world history, traditional moats are not as effective in fantasy worlds because of the existence of magic. To counter this...   [click here for more]
Skirmisher Publishing  $1.99

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Mutant Future [BUNDLE]

Mutant Future [BUNDLE]


This very special bundle contains 15 bestselling supplements developed for use with modern, sci-fi, post-apocalyptic, and even some horror and fantasy d20/OGL RPGs! They are especially well suited for TTRPGs like the Mutant Future retroclone of classic Gamma World and compatible with OSR games like Labyrinth Lord A Rainbow of Slimes Regular price: $0.50...   [click here for more]
Skirmisher Publishing  $45.35 $19.95

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Mutant Plant Monsters

Mutant Plant Monsters


It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that.  “Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook.  Material...   [click here for more]
Skirmisher Publishing  $1.99

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Mutant Plants [BUNDLE]

Mutant Plants [BUNDLE]


This special 50% off bundle contains seven supplements devoted to the subject of plant mutants! They are suitable for use with any sci-fi, modern, fantasy, horror, or post-apocalyptic games that use the OGL/d20 system, especially ones like Labyrinth Lord or the Mutant Future retroclone of Gamma World Mutant Plant Monsters Regular price: $1.33...   [click here for more]
Skirmisher Publishing  $9.93 $4.99

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Mutants [BUNDLE]

Mutants [BUNDLE]


This special bundle contains 13 titles related to the topic of mutants and mutations, including two bestselling entries from the popular "100 Oddities" series of system-free sourcebooks, two sets of fun cardstock miniatures, and eight OGL/d20 titles! Its contents are especially suitable for use with modern, sci-fi, and post-apocalyptic RPGs like Mutant Future and early editions...   [click here for more]
Skirmisher Publishing  $38.86 $18.95

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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NANOTECH  [BUNDLE]

NANOTECH [BUNDLE]


This special bundle contains all four of the “Nanotechnology” issues of the Wisdom from the Wastelands supplement for modern, science fiction, and post-apocalyptic games like Mutant Future and Gamma World Wisdom from the Wastelands Issue #28: Nanotechnology I Regular price: $0.99 Bundle price: $0.49 Format: PDF Nanotechnology...   [click here for more]
Skirmisher Publishing  $6.95 $2.95

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New Golems of the Labyrinth

New Golems of the Labyrinth


Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.  Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,...   [click here for more]
Skirmisher Publishing  $0.99

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OGL/d20 [MEGA] [BUNDLE]

OGL/d20 [MEGA] [BUNDLE]


This very special Mega-Bundle contains 37 bestselling OGL/d20 titles, including popular and Gold-bestselling "Experts" and "Nuisances"! The Noble Wild Regular price: $9.99 Bundle price: $2.24 Format: PDF An ENnie Award Nominee! This exciting book introduces comprehensive rules for playing intelligent animals in a wide variety of game settings...   [click here for more]
Skirmisher Publishing  $133.57 $29.94

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Quantum Flux: Unique Superscience Artifacts

Quantum Flux: Unique Superscience Artifacts


With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic and...   [click here for more]
Skirmisher Publishing  $4.99

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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Recent Releases [BUNDLE]

Recent Releases [BUNDLE]


This very special bundle contains our most recent releases, including our just-released "Stories from the Northern Myths" and a couple of other fun historic reprints; three issues of the “GEBB” science fiction mini-comic; some previews of larger projects in the works; and more! Amazonia Regular price: $0.99 Bundle price: $0.00 Format: PDF Welcome to...   [click here for more]
Skirmisher Publishing  $11.03 $5.95

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Reptilian Humanoids [BUNDLE]

Reptilian Humanoids [BUNDLE]


This special bundle has been designed to enhance any tabletop adventures or scenarios involving reptilian humanoids like Lizardfolk, Kobolds, and Troglodytes and contains four OGL/d20/D&D supplements, two sets of miniatures, and a set of tokens and avatars! Coldblooded: A Player's Guide to Lizardfolk (Pathfinder Roleplaying Game) Regular price: $1.99 Bundle price:...   [click here for more]
Skirmisher Publishing  $11.95 $5.95

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Robot Issues [BUNDLE]

Robot Issues [BUNDLE]


Do Robots have issues? They have got six of them here! This special bundle contains all four of the bestselling Robot issues of the Wisdom from the Wastelands mini-sourcebook for modern, sci-fi, and post-apocalyptic games, the fun and varied "New Golems of the Labyrinth," and the thematically-related "Artifacts of the Wastelands." All are stat'ed for the "Basic" RPG system and can...   [click here for more]
Skirmisher Publishing  $7.93 $3.95

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Six Spells x 8 [BUNDLE]

Six Spells x 8 [BUNDLE]


This special bundle includes eight mini-publications, each of which is devoted to a half-dozen thematic spells! All are formatted so as to be compatible with any OGL/d20 games and can be used as-is with games like Labyrinth Lord and Mutant Future and easily modified and expanded for use with related systems or other games altogether. Six...   [click here for more]
Skirmisher Publishing  $3.79 $1.95

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Six Spells: Alchemists

Six Spells: Alchemists


Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Blood

Six Spells: Blood


Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death. This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any...   [click here for more]
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Six Spells: Festivities

Six Spells: Festivities


Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations)....   [click here for more]
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Six Spells: Kobolds

Six Spells: Kobolds


Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed...   [click here for more]
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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Mythos

Six Spells: Mythos


“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities. Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and...   [click here for more]
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Six Spells: Orcs

Six Spells: Orcs


The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s....   [click here for more]
Skirmisher Publishing  $0.50

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Spontaneous Generation Monsters

Spontaneous Generation Monsters


Spontaneous generation, the idea that life can arise from non-living matter, is one of several obsolete biological concepts that can be used in fantasy games to provide a storyteller with more options for monster and setting design. This concept can include living creatures that, by modern definition, are not biological, such as those made of glass or metal. There are at least three forms of spontaneous...   [click here for more]
Skirmisher Publishing  $1.99

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The Jester Dragon's Bag of Beans

The Jester Dragon's Bag of Beans


One of the most iconic magic items associated with fantasy roleplaying games since their earliest days, and one that has seen incarnations in every edition of the game for which 5th Edition is the latest version, is the Bag of Beans. This item is, of course, inspired by the magic beans that appear in the classic fairy tale commonly known as Jack and the Beanstalk. Only one magical...   [click here for more]
Skirmisher Publishing  $2.99 $1.99

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The Jester Dragon's Random Brothel Generator

The Jester Dragon's Random Brothel Generator


From worlds of swords-and-sorcery to libertine space colonies, a lot can happen in a brothel. Intrigue, romance, murder, and all extremes of pleasure and disappointment wait behind the green door and under the red lanterns of seedy fleshpots and high-class seraglios. If you want to bring a little exoticism, eroticism, and bawdy fun into your campaign, you go straight to the brothel. But who has the...   [click here for more]
Skirmisher Publishing  $0.99

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared...   [click here for more]
Skirmisher Publishing  $1.99

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Vermin (d-Infinity Live! Season 6, Episode 28)

Vermin (d-Infinity Live! Season 6, Episode 28) (audio product)


Join co-hosts William T. Thrasher, Brenda Cass, Clint Staples, Amanda Kahl, and Michael O. Varhola for a lively and informative discussion about the role of Vermin in tabletop role-playing games! From arachnid swarms to giant insects to plague-bearing clouds of stinging horrors, we explore how to make the most out of Vermin in your scenarios. This title is pay-what-you want and the requested payment...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Wisdom from the Wastelands Issue #10: Monsters That Improve with Age 2

Wisdom from the Wastelands Issue #10: Monsters That Improve with Age 2


The age chart is a powerful tool for Mutant Lords who want to scale monster encounters with the powers and artifacts of the player characters. These charts describe how a creature’s characteristics change over its lifespan, using three columns: the age of the creature, its hit dice, and notes. Notes might include damage, mutations, drawbacks, or anything else that affects the creature in and out...   [click here for more]
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Wisdom from the Wastelands Issue #11: Optional Combat Rules

Wisdom from the Wastelands Issue #11: Optional Combat Rules


In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game’s most crucial aspects — next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game. Wisdom from the Wastelands is dedicated to providing...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations

Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations


Gut worms and intestinal bacteria, athlete’s foot fungus, toxoplasmosis protozoa, lycanthropy and Rage and vampire viruses. Whether biological fact or fictional terror, we are surrounded (and colonized) by parasitic lifeforms, some of which evolved to become a necessary part of us — while others affect our behavior, or become our nightmares. Parasite mutations were originally introduced in the...   [click here for more]
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