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Village Backdrop: Kingsfell

Village Backdrop: Kingsfell


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Standing hard against the River Ost, Kingsfell is seemingly a tranquil and prosperous village on a well-travelled trade route. However, the village stands on the site of a long-forgotten battlefield and not all the dead rest easily in their graves. Strangely, while the paladin—and lady of the village—Mira Lankinen,...   [click here for more]
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Village Backdrop: Lady Cross

Village Backdrop: Lady Cross


A Pathfinder Roleplaying Game GM’s Resource supplement by Robert Manson On what was once the lonely crossroads of two rarely used roads sits the village of Lady Cross, a tight community of stone houses surrounded by a high stone wall. Now a popular rest stop for travellers and merchants alike, Lady Cross is known for the heady spirits distilled in the village and sold at the local inn, The Lady’s...   [click here for more]
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Village Backdrop: Laewas

Village Backdrop: Laewas


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez The village of Laewas is inhabited entirely by ghosts. How did the inhabitants of Laewas die? You can ask them, but even they aren’t sure. From a distance, the village looks completely normal if a little ramshackle and decayed. Farmers, carpenters and housewives roam the streets, carrying baskets of apples or shepherding packs...   [click here for more]
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Village Backdrop: Lanthorn

Village Backdrop: Lanthorn


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst High up in the mountains, and often besieged by packs of murderous trolls, the village of Lanthorn stands as civilisation’s last glimmering light in an otherwise bleak and barren mountain range. A strange alliance of wizards—the Grand Conclave of Sublime Artificers—and a gaggle of (almost) civilised goblins—the...   [click here for more]
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Village Backdrop: Lanthorn 2.0

Village Backdrop: Lanthorn 2.0


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst High up in the mountains, and often besieged by packs of murderous trolls, the village of Lanthorn stands as civilisation’s last glimmering light in an otherwise bleak and barren mountain range. A strange alliance of wizards—the Grand Conclave of Sublime Artificers—and a gaggle of (almost) civilised goblins—the...   [click here for more]
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Village Backdrop: Longbridge

Village Backdrop: Longbridge


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst A hotbed of intrigue and deception, Longbridge is claimed by not one but two noble lords. Sprawled across both banks of a wide, swiftly flowing river forming the boundary between the rivals’ lands, the village grew up at either end of a fortified stone bridge of ancient dwarven artifice. A no man’s land of sorts, the...   [click here for more]
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Village Backdrop: Macrimei

Village Backdrop: Macrimei


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett A hard people live in the village of Macrimei, nestled between desolate, windswept hills. Its people raise shaggy ponies and large hunting dogs. Dung fires warm the homes built from the ruins of an ancient city buried deep below whose remnants can be seen in the tumbled stones scattered about and the large red obelisk looming...   [click here for more]
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Village Backdrop: Macrimei 2.0 (P1)

Village Backdrop: Macrimei 2.0 (P1)


A GM's Resource by John Bennett Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the...   [click here for more]
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Village Backdrop: Macrimei 2.0 (P2)

Village Backdrop: Macrimei 2.0 (P2)


A GM's Resource by John Bennett Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the...   [click here for more]
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Village Backdrop: Masquerade

Village Backdrop: Masquerade


A Pathfinder Roleplaying Game GM’s Resource supplement by Richard Pett A troupe of masked actors and comics crew the floating village-theatre of Masquerade. The village—really three rickety barges that visits both riverfront and coastal villages, hides a secret many guests would find unpalatable—most of the performers suffer from leprosy. The infected—generally those with very early stages...   [click here for more]
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Village Backdrop: Needlebriar

Village Backdrop: Needlebriar


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett Needlebriar lies in a remote corner of a large duchy. Years ago, war devastated the small halfling community, leading the villagers to commit heinous acts of cannibalism and murder to survive. The violence awoke an ancient spirit who granted the desperate halflings the power to hunt those who dared to harm them. Generations...   [click here for more]
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Village Backdrop: Oakhurst

Village Backdrop: Oakhurst


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett The village of Oakhurst squats deep in the gnarled boughs of the Tangled Woods. The Lonely Coast’s smallest and most isolated village, only the most daring or the most desperate call it home, surrounded as it is on all sides by  monstrous denizens and half-goblin tribes. Its dilapidated buildings sink into the squalor of the...   [click here for more]
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Village Backdrop: Ossoko Draconsha

Village Backdrop: Ossoko Draconsha


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett Deep within the swamp lies the lizardfolk village of Ossoko Draconsha, founded to honour the defeat of an ancient black dragon who terrorized the area long ago. Starting out as a neutral ground between warring lizardfolk tribes, the village has prospered in recent generations thanks to rumours of its magical,...   [click here for more]
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Village Backdrop: Poxmire (Pathfinder)

Village Backdrop: Poxmire (Pathfinder)


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Poxmire’s disease-ravaged residents choose lingering death over execution. The secluded island village is the destination for those who have incurable, contagious ailments, and those who cannot (or refuse to) pay for curative magic. As is the nature of such places of exile, Poxmire serves as a convenient place to also send...   [click here for more]
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Village Backdrop: Prayer's Point

Village Backdrop: Prayer's Point


A Pathfinder Roleplaying Game GM’s Resource supplement by Alexander Augunas The quaint village of Prayer’s Point is a prosperous place. Many folk believe it is blessed by the gods, for numerous aasimar children are born to its residents and visitors alike. As if the villagers needed additional confirmation their home is touched by divinity, the nearby river of Angel’s Run and the bay it...   [click here for more]
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Village Backdrop: Quey's Glade

Village Backdrop: Quey's Glade


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Quey’s Glade is rarely ever in the same place on the map twice, but it is always nestled in deep woods. Whenever a child is lost, alone and scared in the woods, she often finds her way to this village. Just as a terrifying monster bears down on its victim, the victim stumbles into Quey’s Glade with nary a...   [click here for more]
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Village Backdrop: Ravens' Cradle

Village Backdrop: Ravens' Cradle


A Pathfinder Roleplaying Game GM’s Resource supplement by Steve Hood Ravens’ Cradle, a prosperous farming community governed by superstition and folklore, lies far off the beaten track. Mysteriously guarded by hundreds of pitch-black ravens, an ancient power haunting the surrounding forest watches over the village. Vicious bandits are found pecked to death in the nearby forests, greedy merchants...   [click here for more]
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Village Backdrop: Red Talon

Village Backdrop: Red Talon


A Pathfinder Roleplaying Game GM’s Resource supplement by Richard Green Huddled in a sheltered cove at the base of lofty cliffs, the tiny village of Red Talon is inaccessible by land for all but the best climbers. Its folk are insular and vague rumours lay cannibalism and devil‐worship at their door—with good reason. Founded by the vicious pirate captain Hagruk Stormrider Red Talon...   [click here for more]
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Village Backdrop: Refuge

Village Backdrop: Refuge


A Pathfinder Roleplaying Game GM’s Resource supplement by Greg Marks An uncharted atoll, the secret isle of Refuge is a haven for pirates and cutthroats. Its laws are few: pay your due to the Buccaneer King, every Captain gets one vote and do not cheat or kill your fellow pirates. Without witnesses, that last one is more of a guideline. Life here is short, brutal and filled with golden opportunity...   [click here for more]
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Village Backdrop: Revenge

Village Backdrop: Revenge


A Pathfinder Roleplaying Game GM’s Resource supplement by Richard Green One of the largest, oldest, and—until recently—most peaceful villages near the pirate town of Deksport, Revenge has grown from humble beginnings into a thriving inland farming community straddling both banks of the Buccaneer River. Founded over 20 years ago by the colourful pirate captain Tarvin Brineshadow and his shipmates,...   [click here for more]
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Village Backdrop: Rifthammer 2.0 (P1)

Village Backdrop: Rifthammer 2.0 (P1)


A GM's Resource by Creighton Broadhurst and Robert Brookes Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world....   [click here for more]
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Village Backdrop: Rifthammer 2.0 (P2)

Village Backdrop: Rifthammer 2.0 (P2)


A GM's Resource by Creighton Broadhurst and Robert Brookes Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world....   [click here for more]
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Village Backdrop: Riverburg

Village Backdrop: Riverburg


In the Darkclaw Forest, amid the sluggish waters of the Greater Gurden River, stands the village of Riverburg. Set upon thick stilts driven deep into the riverbed, the village sprawls across several stout wooden platforms and serves as a sanctuary for those daring the surrounding forest or searching for the nearby Moaning Caves. A friendly, if isolated place, the village is home to the Rivermen's Guild...   [click here for more]
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Village Backdrop: Roake

Village Backdrop: Roake


A Pathfinder Roleplaying Game GM’S RESOURCE by Ben Kent   Set along the mouth of the river Saran, Roake is a pleasant, prosperous village, famed for the animal husbandry talents of Liaka Frost, a local ranger. Wealthy visitors frequent the village, coming to either purchase her tamed beasts or visit their estates dotted throughout the surrounding area. Adventurers also regularly pass through...   [click here for more]
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Village Backdrop: Ronak

Village Backdrop: Ronak


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez Nobody knows Ronak exists. Or, more precisely, nobody remembers. Ronak was the last hope of a dying trade company, a desperate attempt to settle and explore a distant swamp. When the colony found nothing but lizardfolk (exterminated in short order), the trade company did not have enough gold to retrieve their employees. Ronak...   [click here for more]
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Village Backdrop: Saint Fiacre

Village Backdrop: Saint Fiacre


A Pathfinder Roleplaying Game GM’s Resource supplement by Alexander Augunas Saint Fiacre is a village with a turbulent past and an uncertain future. Having weathered sahuagin raids and economic woes, the village struggles to grow and prosperity eludes its citizens. With its saintly patron now long dead, its economy is in decline and few travel to the village. On the surface, Saint...   [click here for more]
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Village Backdrop: Sea Bitch

Village Backdrop: Sea Bitch


A Pathfinder Roleplaying Game GM’s Resource supplement by Richard Green Perched hard against steep cliffs and protected on the landward side by an earth ditch and berm, the small fishing village of Sea Bitch is a windy place. Founded fifteen years ago by the all-female crew of the eponymous pirate vessel, its inhabitants are famed for the trained eagles they use to hunt the seabirds nestling...   [click here for more]
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Village Backdrop: Shroudhaven

Village Backdrop: Shroudhaven


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Nestled in a deep valley, Shroudhaven has never seen sunlight in the centuries since its founding. A long-forgotten war drove refugees to the valley where a persistent thick fog had permanently settled, a side-effect of magical might employed during the war. The fog shields its residents both from the elements and from those...   [click here for more]
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Village Backdrop: Shroudhaven 2.0 (P1)

Village Backdrop: Shroudhaven 2.0 (P1)


A GM’s Resource supplement by Mike Welham Nestled in a deep valley, sunlight has never caressed centuried Shroudhaven. Thick fog—rendered permanent by ancient magics—fills the valley. Here, refugees from a long-forgotten war found sanctuary from their enemies. Most villagers are undead, and a dark reputation hangs over the village. Visitors to the village, though, tell a different story. They...   [click here for more]
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Village Backdrop: Shroudhaven 2.0 (P2)

Village Backdrop: Shroudhaven 2.0 (P2)


A GM’s Resource supplement by Mike Welham Nestled in a deep valley, sunlight has never caressed centuried Shroudhaven. Thick fog—rendered permanent by ancient magics—fills the valley. Here, refugees from a long-forgotten war found sanctuary from their enemies. Most villagers are undead, and a dark reputation hangs over the village. Visitors to the village, though, tell a different story. They...   [click here for more]
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Village Backdrop: Silver Bluff

Village Backdrop: Silver Bluff


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Silver Bluff provides respite from the nearby harsh mountains. Chief among these is Mount Argent, which the villagers mine for its namesake silver on behalf of the Hargrave’s Resources mining company. However, the respite is anything but welcome, as the miners distrust each other as much as they do strangers. The rich...   [click here for more]
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Village Backdrop: Skaalhaft

Village Backdrop: Skaalhaft


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez Skaalhaft is a whaling village, where the quarry are drakes, kraken and other magical aquatic beasts as well as more mundane prey. Each kill provides food and alchemical supplies for weeks, both for use in the village and profitable export. Whaling crews, marked with glowing tattoos, carved scrimshaw necklaces or strange arcane...   [click here for more]
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Village Backdrop: Star Run Falls

Village Backdrop: Star Run Falls


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett The elven village of Star Run Falls basks under the spray of the mighty waterfall, the Star Run. Thousands of fireflies hover nightly along the plunging waterfall, their blinking lights appearing as a cascade of flowing stars. The elves of Star Run Falls welcome visitors from all over who come to marvel at the sight of the...   [click here for more]
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Village Backdrop: Starspun Hollow

Village Backdrop: Starspun Hollow


A Pathfinder Roleplaying Game GM’s Resource supplement by Nicholas Wasko Floating on the edge of a wooded fen, Starspun Hollow is a font of life and beauty in an otherwise dreary swamp. Equal parts human and halfling and always vibrant with colours, this prosperous village seems to have fallen from a child’s story. Merchants travel from distant lands to purchase the village’s beautiful dyes...   [click here for more]
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Village Backdrop: Summerford

Village Backdrop: Summerford


A Pathfinder Roleplaying Game GM’s Resource supplement by Alex Connell Grown fat and wealthy on the trade flowing along the Mauro River, Summerford is a prosperous place. River barges laden with trade goods put into the docks and the local trading post is a veritable hive of activity. The village streets are clean and Lord Fabius Ocrtooth’s guards keep the populace safe. At night, the taproom...   [click here for more]
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Village Backdrop: Suurin

Village Backdrop: Suurin


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez Suurin was supposed to be a halfling utopia, a return to the times before strife and prejudice; halfling burrows furnished in rich mahogany, cool streams and cobblestone bridges, green fields alive with laughing children. Unfortunately, these same green fields grow prodigious quantities of blue daffodil, a flower easily...   [click here for more]
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Village Backdrop: Thornhill

Village Backdrop: Thornhill


A Pathfinder Roleplaying Game GM’S RESOURCE by Creighton Broadhurst   Standing on the fringes of a vast and noisome swamp, Thornhill is a miserable, hard place of cloying mud, grasping thorns and insular, superstitious folk. There is a little cheer to be had in Thornhill; the few visitors describing it as dull and dreary as the surrounding swamps. For all that, though, a steady trickle of adventurers...   [click here for more]
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Village Backdrop: Tigley

Village Backdrop: Tigley


A Pathfinder Roleplaying Game GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of a noisome marshland, its folk make their living from the swamp, and harvesting the guano excavated from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ unique burial rituals...   [click here for more]
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Village Backdrop: Tigley 2.0 (P1)

Village Backdrop: Tigley 2.0 (P1)


A GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of the noisome Gnatmarsh, its folk make their living from the swamp and harvesting guano from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ burial rituals have attracted undead to certain nearby sunken...   [click here for more]
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Village Backdrop: Tigley 2.0 (P2)

Village Backdrop: Tigley 2.0 (P2)


A GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of the noisome Gnatmarsh, its folk make their living from the swamp and harvesting guano from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ burial rituals have attracted undead to certain nearby sunken...   [click here for more]
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Village Backdrop: Trickletrek

Village Backdrop: Trickletrek


A Pathfinder Roleplaying Game GM’s Resource supplement by Alexander Augunas Months ago a mysterious asteroid crashed into the waters of nearby Swishswirl Cove and in the days afterwards a strange sickness spread across the glades to the north, poisoning its inhabitants and causing a supernatural illness in the gnomes. Now an unnatural blight, a ghastly illness that drains the local gnomes of...   [click here for more]
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Village Backdrop: Umelas

Village Backdrop: Umelas


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez Umelas has sold its soul. Thirty years ago, when the town was suffering from hardship and plague, a dark spirit offered a deal: Health, happiness and long life in exchange for the eternal torment of a single citizen. The mayor’s son was chosen as sacrifice, a simple lad of nine years with wide eyes and a dull expression....   [click here for more]
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Village Backdrop: Underdell

Village Backdrop: Underdell


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett The once quiet and quaint halfling community of Underdell rests along the Old Road near the Salt Mire. Steeped in tradition and idleness, the Underdellians found themselves unprepared to deal with the horrors of the plague outbreak in nearby Ashford. Terror gripped Underdell, tearing apart the strong bonds of family and friendship....   [click here for more]
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Village Backdrop: Vaagwol

Village Backdrop: Vaagwol


A Pathfinder Roleplaying Game GM’s Resource supplement by Greg Marks The tall, dreary walls of Vaagwol nestle on the marshy edge of the Twyll River delta. Barely seen through the ever-present fog, the Hungry Dead continually claw at the village's stout stones; scratching and moaning a constant reminder to those trapped inside of the doom lingering outside their walls. Further walls...   [click here for more]
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Village Backdrop: Victory Elm

Village Backdrop: Victory Elm


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Victory Elm, the glorious tree giving its name to the surrounding village, is dying, and its affliction has spread to the villagers. The once welcoming village takes its name from the sole tree to withstand an invading giantish army. The Victory Elm served as a rallying point for the beleaguered humans fighting the giants...   [click here for more]
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Village Backdrop: Vulcanbridge

Village Backdrop: Vulcanbridge


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the village also...   [click here for more]
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Village Backdrop: Vulcanbridge 2.0 (P1)

Village Backdrop: Vulcanbridge 2.0 (P1)


A GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the village also attracts adventurers and...   [click here for more]
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Village Backdrop: Vulcanbridge 2.0 (P2)

Village Backdrop: Vulcanbridge 2.0 (P2)


A GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the village also attracts adventurers and...   [click here for more]
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Village Backdrop: Vulgruph's Hollow

Village Backdrop: Vulgruph's Hollow


A Pathfinder Roleplaying Game GM’s Resource supplement by Alexander Augunas The once prosperous village of Vulgruph’s Hollow has become a den of murder and mistrust as what started as a series of odd animal mutilations has escalated into disappearances among the populace. Built on and across the mouth of a creek, even the stone walls and stoic guards of this dwarven village have done little...   [click here for more]
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Village Backdrop: Wellswood

Village Backdrop: Wellswood


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst A busy, prosperous village, Wellswood is justly famed for the warm welcome travellers find in the village’s taverns and inns and for its most striking feature: Lake Thraren—a subterranean lake lying deep below the village’s foundations. The villagers catch the exotic fish swarming in its deep, cold waters...   [click here for more]
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