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What Lies Forgotten: An Exalted Essence Novella

What Lies Forgotten: An Exalted Essence Novella


When Jiddan, The Seeker, receives a commission to uncover a fabled city, it seems like just another job with her Alchemical partner, Bulwark. When the Liminal, Amira, asks to join to find her missing partner, things get infinitely more complicated. Now the Circle find themselves embroiled in a plot to unseal an ancient evil. They must delve into each others' pasts and retrieve more than just a lost...   [click here for more]
Onyx Path Publishing  $2.99

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A Pain in the Dice Guide to Scion Character Creation

A Pain in the Dice Guide to Scion Character Creation


Scion 2nd Edition character creation can be a challenge with details spread across multiple books, especially for new players and new gamers. This guide offers a tested step-by-step walk through with page references and design guidance to help you or your players make great Scion characters. What's included: Step by step quick reference for Scion Origin and Scion Hero characters Detailed explaination...   [click here for more]
Onyx Path Publishing  $3.00

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Children of the Mighty: Unique Races of Ghelspad

Children of the Mighty: Unique Races of Ghelspad


This selection of five pre-generated characters represents some of the most interesting and unique character races from the Scarred Lands. Both first- and fifth-level versions of each character are included. The unique races presented within are: Asaathi (snake-people), Ironbred (horse-human hybrids),  Manticora (humanoid lions), Piterin (bat-like humanoids) and Slitherin (human-rat crossbreeds)....   [click here for more]
Onyx Path Publishing  $3.00

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Corruption and Mutation

Corruption and Mutation


CORRUPTION AND MUTATION opens options to Novas that studied their Transcendence and Transformations, and decided to embrace them, instead of remaining humans. It also establishes a system to play Mutants, people transformed by quantum, but not turned into Novas. CORRUPTION AND MUTATION includes: • Rules to play corrupt Novas, with new tags for powers that deal with corruption and transformations....   [click here for more]
Onyx Path Publishing  $3.00

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Divinius Academy

Divinius Academy


High School looks so much cooler on TV. Divinius Academy is a setting expansion for Scion 2nd Edition, featuring a Divine Boarding School for Scion Characters. Divinius Academy Includes: Background on the Academy Storyguide Character stats for major Faculty and Staff New Paths A system for Scholastic Achievement Tracking Tips and Suggestions for High School Games ...   [click here for more]
Onyx Path Publishing  $3.00

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Reconditioned 2: The Sequel

Reconditioned 2: The Sequel


THIS PRODUCT UPDATED THE MATERIAL IN CONDITIONED RESPONSES 2 TO FIT SCION 2ND EDITION, IT DOES NOT CONTAIN ALL NEW CONTENT Based on the Best-Selling Conditioned Responses for Trinity Continuum Characters in Scion are not lifeless, static lists of traits on a character sheet. They are dynamic, exciting entities with strengths and weaknesses who can change from scene to scene. RECONDITIONED includes:...   [click here for more]
Onyx Path Publishing  $3.00

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Scion Armory Cards

Scion Armory Cards


62 custom illustrated cards of the most common weapons and armor for Scion 2ed. Ready for print and cut, for an easy at-hand reference to the many different weapons available to your playing charaters or npcs in your Scion 2ed campaing. Work well with the Scion Injury Condition Cards i also made. ...   [click here for more]
Onyx Path Publishing  $3.00

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Scion Injury Condition Cards

Scion Injury Condition Cards


143 Injury Condition cards for Scion 2ed. Ready for print and cut - as handout or reference to use in your own campaigns, or as suppliment for an easy access, to rules and descriptions explaining different conditions in the Storypath system.  This will work well with the Weapon and armor Cards i also made. Some of the Conditions are written by Sean Creef and are included in the Injury Condition...   [click here for more]
Onyx Path Publishing  $3.00

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The Unremembered of Lost Shores

The Unremembered of Lost Shores


What happens to the Gods who were forgotten but never went away? What happens to the Gods who you knock on wood for or spit at the mention of the evil eye for? They become Unremembered, not truly forgotten, but not truly remembered either. The Unremembered are a Pantheon of Gods whose people grew from them, abandoned their old Gods for new ones, or who were destroyed by followers of other Gods. But...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Treasures and Gifts

Treasures and Gifts


Magic Coins! Blessed Horses! The Power to defy death itself! Those are just some of the wonders that await you in this compilation of new Birthrigths, Knacks, Boons, and more, that I created for my own Scion games. In total, 25 new Birthrigths, 23 new Knacks, 13 new Boons, and even a couple of new Purviews for you to...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Cavern at the Obelisk

Cavern at the Obelisk


Cavern at the Obelisk is a Scarred Lands adventure for 4-6 characters of levels 4-6, set in the northern continent of Fenrilik. At the eastern village of Vorudislav, the adventurers are commissioned by a local logger who was expecting a shipment of wollahogs from the Ivanov farm, a day’s journey to the north west. As the adventurers head toward...   [click here for more]
Onyx Path Publishing  $3.95

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Pages of the Demigods

Pages of the Demigods


A collection of Divine Servants from the Scarred Lands by Travis Legge There are many gods worshipped across Scarn. Although the Divine Victors claim the greatest portion of worship on Ghelspad, they do not hold a monopoly on divinity. Several demigods enjoy devotion from the people of Ghelspad. In some areas the worship of demigods is even more common than that of the core pantheon. As the gods become...   [click here for more]
Onyx Path Publishing  $3.95

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Poor Unfortunate Souls

Poor Unfortunate Souls


Poor Unfortunate Souls is a compendium of 16 extraplanar creatures, each servants of the eight major gods of the Scarred Lands. This supplement explores what happens to mortals after their death and how gods reward them for their deeds, or how they torment their souls for eternity. - Play a game of dice against the facetious Dicing Hand anarchon, take comfort in the...   [click here for more]
Onyx Path Publishing  $3.95

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The Mists of Algos

The Mists of Algos


A band of pirates calling themselves the Bloodsail Brigands recently raided the small orc village of Skrakolfeld in the middle of the night and made off with a month’s harvest of evergreen. One of the pirates was captured by the village militia and compelled to reveal that the band operates out of a small cove on the northern end of the island of Algos. The Alchemist Gurlag needs adventurers to retrieve...   [click here for more]
Onyx Path Publishing  $3.95

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Vengeance of the Shunned Peril Primer

Vengeance of the Shunned Peril Primer


MONSTERS FOR YOUR SCARRED LANDS ADVENTURES AND BEYOND! Over the course of the Vengeance of the Shunned campaign art, adventurers meet many residents of Scarn, encounter many creatures that creep and crawl across the face (and under it) of Ghelspad, and are set upon by numerous foes set on halting their progress.  The Peril Primer gathers all of these creatures and...   [click here for more]
Onyx Path Publishing  $3.95

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The Pleasure City of Shelzar

The Pleasure City of Shelzar


In the Sweltering Plains of southern Ghelspad, on the shores of the Blossoming Sea, stands the Pleasure City of Shelzar. A monument to decadence, vice, and joyful revelry, Shelzar is a vacation destination for some, a prison for others. It is here, in the seediest quarters of the City of Sin, where our tale begins… Scarred Lands: Sins of Shelzar The materials in...   [click here for more]
Onyx Path Publishing  $3.96

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Tides of Blood

Tides of Blood


An 8-12 hour adventure of discovery and daring on the Blood Sea for 4-5 characters of 6th level. Menthias Dolgutha, a Coreanic priest in Mithril, has received a vision of the Silver Bastion, a fortress used by the knightly Order of Silver during the Divine War, rising from the Blood Sea. Searching Mithril’s libraries, the priest discovered the fortress was built before the titan Kadum was defeated...   [click here for more]
Onyx Path Publishing  $3.96

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Blood Sea: the Crimson Abyss (5e)

Blood Sea: the Crimson Abyss (5e)


Waves of Scarlet In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches. Welcome to the Blood Sea This sourcebook...   [click here for more]
Onyx Path Publishing  $3.99

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Buried Bones: Creating in the Realms of Pugmire

Buried Bones: Creating in the Realms of Pugmire


"Is Pugmire a joke? No. Because it can be so much more." - Eddy Webb Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible? Collecting a variety of internal documents, email exchanges, blog posts,...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras 2: Fear and the Golden Promise of Tomorrow

Dark Eras 2: Fear and the Golden Promise of Tomorrow


On the heels of pulp fiction, the first Golden Age of Science Fiction allowed the science-fiction genre to blossom in the public eye. Science fiction represents possibilities and in a wartime era, readers can’t get enough of Isaac Asimov, Leigh Brackett, Ray Bradbury, and Jack Vance. Though these stories are works of fiction, it is often said that all tales have kernels of truth. In the Chronicles...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras 2: Mysterious Frontiers

Dark Eras 2: Mysterious Frontiers


Five years ago, the First Transcontinental Railroad was completed, revolutionizing travel and trade across the United States. But the law still has a hell of a time reaching its long arm out here, and many are left to fend for themselves. The American West sees the rise of changeling folk heroes: defiant marshals and their deputies who win victories against Fae forces, badass Lost strangers wandering...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras 2: One Thousand And One Nightmares

Dark Eras 2: One Thousand And One Nightmares


The Islamic Golden Age during the reign o of Caliph al-Ma’mun is a time of great advances in science and culture, but it’s also a time for getting into the mystic as the House of Wisdom brings the One Thousand and One Nights tales into the light, exposing records of true supernatural events and sparking unprecedented human curiosity about the unknown. The Begotten reach out to help their vampire...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras 2: The Great War

Dark Eras 2: The Great War


The Great War displayed humanity’s potential to commit to wholesale, ceaseless slaughter of their own species. In such an era, the Scar tears asunder, and the Beshilu rejoice in the mire of the Western Front. Meanwhile, soldiers who, by every right known to mortals should be dead, stand back up to rejoin the battle — or fight back against the Reapers stalking battlefields throughout Europe. ...   [click here for more]
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Dark Eras 2: The Scandinavian Witch Trials

Dark Eras 2: The Scandinavian Witch Trials


Scandinavian countries quickly adopted the w witch trials from Germany after the Reformation, and were even more cautious about magic and witches, as they knew they lived closer to hell than most other countries. Magic was no longer seen as a tool to alter fates or change the course of lives, and it was no longer directly linked to communication with gods. Those wielding magic were no longer respected...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras: A Grimm Dark Era

Dark Eras: A Grimm Dark Era


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: A Grimm Dark Era (Changeling:...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras: After the Fall (Demon: the Descent)

Dark Eras: After the Fall (Demon: the Descent)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: After the Fall (Demon: the...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras: Lily, Sabre, and Thorn (Changeling: the Lost)

Dark Eras: Lily, Sabre, and Thorn (Changeling: the Lost)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Lily, Sabre, and Thorn (Changeling:...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras: The Sundered World (Werewolf: the Forsaken, Mage: the Awakening)

Dark Eras: The Sundered World (Werewolf: the Forsaken, Mage: the Awakening)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: The Sundered World (Werewolf:...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras: The Wolf and the Raven (Werewolf: the Forsaken, Geist: the Sin-Eaters)

Dark Eras: The Wolf and the Raven (Werewolf: the Forsaken, Geist: the Sin-Eaters)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Cattle die, kinsmen die, you yourself...   [click here for more]
Onyx Path Publishing  $3.99

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Dark Eras: Three Kingdoms of Darkness (Changeling: the Lost, Geist: the Sin-Eaters)

Dark Eras: Three Kingdoms of Darkness (Changeling: the Lost, Geist: the Sin-Eaters)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Three Kingdoms of Darkness...   [click here for more]
Onyx Path Publishing  $3.99

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Pugmire Core Rulebook VTT Assets

Pugmire Core Rulebook VTT Assets


Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others seek to create an ideal civilization,...   [click here for more]
Onyx Path Publishing  $3.99

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Scarred Lands Adventures (DM Screen Companion)

Scarred Lands Adventures (DM Screen Companion)


Two Scarred Lands Adventures! We cannot offet the DM Screen for download, but you can get two evenings of adventure. The Shrine of Madness and Kadum's Horn are adventures for beginning to mid-level characters that introduce you to the unique dangers of the Scarred Lands campaign world. Also included are detailed racial ability rules and racial...   [click here for more]
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Scarred Lands Gazetteer: Ghelspad

Scarred Lands Gazetteer: Ghelspad


A War Among Gods Scarred the Land Whether you first played in the Scarred Lands in using 3rd Edition or revised 3.5 rules, or you are just now discovering this fantasy campaign setting, this gazetteer provides you with everything you need to begin your adventures in this unique world. Welcome to the Scarred Lands When the gods and the titans warred for supremacy,...   [click here for more]
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Scarred Lands Gazetteer: Termana

Scarred Lands Gazetteer: Termana


The Far Lands Distant from Ghelspad, Termana is the second major continent of the Scarred Lands™ to be described in Gazetteer format. Here, the wicked charduni dwarves challenge the forces of good, and exotic kingdoms rise and fall in the wake of the Divine War. The 48 page book includes a history of the continent, and the role it played in the struggle against the titans, information...   [click here for more]
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Squeaks in the Deep VTT Assets

Squeaks in the Deep VTT Assets


Rats and mice live in the margins of the empires of dogs and cats, with homes that connect to the Underneath — a vast collection of warrens, tunnels, caves, and other hidden places. This package contains tokens drawn from the Squeaks in the Deep supplement to the Pugmire RPG. Use these in conjunction with any Realms of Pugmire game! Also available now from Onyx Path Publishing: Squeaks...   [click here for more]
Onyx Path Publishing  $3.99

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Vigil Watch: The Kelder Mountains

Vigil Watch: The Kelder Mountains


Two Cultures Torn by Betrayal In the peaks of the Kelder Mountains stands the Impregnable Citadel of Burok Torn. This stronghold is home to the Kelder dwarves, a culture beset on all sides by enemies who seek to subjugate, enslave, or destroy them. Under the watchful eye of their god, Goran, the dwarves of Burok Torn fortify their home against invasion. The Kelder Mountains are also home to the elves...   [click here for more]
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Yugman's Guide to Ghelspad Part Five (5e OGL)

Yugman's Guide to Ghelspad Part Five (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they...   [click here for more]
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Yugman's Guide to Ghelspad Part Four (5e OGL)

Yugman's Guide to Ghelspad Part Four (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they...   [click here for more]
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Yugman's Guide to Ghelspad Part One (5e OGL)

Yugman's Guide to Ghelspad Part One (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they...   [click here for more]
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Yugman's Guide to Ghelspad Part Six (5e OGL)

Yugman's Guide to Ghelspad Part Six (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they...   [click here for more]
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Yugman's Guide to Ghelspad Part Three (5e OGL)

Yugman's Guide to Ghelspad Part Three (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they...   [click here for more]
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Yugman's Guide to Ghelspad Part Two (5e OGL)

Yugman's Guide to Ghelspad Part Two (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they...   [click here for more]
Onyx Path Publishing  $3.99

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Tales of Good Dogs

Tales of Good Dogs


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man. - Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones....   [click here for more]
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Class Collection

Class Collection


Heroes of Scarn The Scarred Lands Player's Guide and Yugman's Guide to Ghelspad, offer dozens of subclass options for the existing core classes in the 5e OGL. Class Collection expands options for players and Game Masters alike with new core classes and subclass options. New Classes This book adds five new core classes designed for use in the Scarred...   [click here for more]
Onyx Path Publishing  $4.95

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Foul Beasts of Fenrilik

Foul Beasts of Fenrilik


Discover 50 creatures for the frozen continent of Fenrilik, including: - Various beasts that roam the Frostlands, from herd animals to apex predators, including various megafauna such as the colossal snowray - Spirits of all kind, including fey-like guardians and prophets or vengeful undead. - A wide variety of oozes inspired by arctic and subterranean environments - More powerful...   [click here for more]
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Morty Corgi's Acid Shanties

Morty Corgi's Acid Shanties


Ahoy and Avast! Morty Corgi continues his work in his Scroll of Mysteries by cataloguing his time in the Acid Sea. Morty Corgi's Acid Chanties is a new supplement for Pugmire, Monarchies of Mau, and Pirates of Pugmire. Inside, you will find a large variety of material, offering new and exciting tools for players and Guides...   [click here for more]
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Patrons of the Scarred Lands

Patrons of the Scarred Lands


A supplement for the Warlock class in the Scarred Lands In this book, you will find over twenty different entities that warlock characters can petition for their powers, from tyrannical devils to majestic angels, mischievous feys, a cursed armor set, and even the broken soul of an ancient wizard. The entities in this book cover the main Warlock subclasses of the 5E system as well...   [click here for more]
Onyx Path Publishing  $4.95

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Scarred Races: Player Options for the Scarred Lands

Scarred Races: Player Options for the Scarred Lands


Like many fantasy worlds, the Scarred Lands setting is a varied and plentiful place. People of all sorts scurry about their days, simply trying to survive in a world that has seen havoc wreaked upon it only a century ago.   Scarred Races gives players and DM's access to: 10 new player races! 11 new character feats! 49 new spells! New equipment and magic items! Play as...   [click here for more]
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The Harverster's Guide to the Bone Market

The Harverster's Guide to the Bone Market


Welcome to the Harverster's Guide to the Bone Market! This supplement includes rules on how to harvest bones, scales, teeth, and claws from the bodies of dead monsters, and how to craft them into weapons, armors, magic items, and other spellcasting components. It covers all monsters from the Creature Collection 5E, from the Acid Shambler to the Wyrmspawn. Examples...   [click here for more]
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The Serpent Amphora 5e Quickstart

The Serpent Amphora 5e Quickstart


The Serpent Amphora 5e Quickstart is an introductory adventure for 5th Edition fantasy in the Scarred Lands setting. This adventure contains all the information you will need to run the game, including the basic rules the Game Master, or GM, will use to adjudicate combat, survival, and any challenges the player characters, or PCs, encounter throughout the story. Characters are provided...   [click here for more]
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