DescriptionAberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control full-color... [click here for more]
Return now to dying Mars in its last age of glory. A world of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where romance and heartbreak are two sides of the same obsidian chit.
Where lost cities are buried in the dunes, and dry oceans stretch out between the last daring bastions of civilization. Where the First Martians, the monument-builders, are but... [click here for more]
Once a year, the time of Calibration steals the lights from the night sky and weakens the barriers between Creation and otherworldly realms. Monsters and creatures from every hidden corner emerge to claim it all for their own in the eerie, timeless dark.
For five days and nights, the world remembers how it once was, when it was newly forged from chaos and humanity was not yet a scrap of thought in... [click here for more]
Tomorrow’s Heroes Today!TheAdventures of Teen Tomorrow (A Trinity Continuum: Aberrant Jumpstart) introduces you to the world of 2028, where superhumans known as novas have risen to prominence, changing the world with their Quantum powers. Team Tomorrow, a group of superheroes, are among the most popular and well-liked novas on the planet. Young novas hoping to join... [click here for more]
“Novas routinely and cavalierly seem to ignore things like the conservation of mass and energy, the laws of motion, the square-cube law, and many other guidelines used to bring predictability to a chaotic cosmos. For all the talk of ‘quantum entanglement’ and ‘fundamental forces,’ one might as well say that novas are, for all intents and purposes, using magic — or selectively editing reality... [click here for more]