THIRTEEN TERRORISTS is a resource for Storyguides to generate one-shot stories for use with Trinity Continuum. Leaning heavily into action movie tropes, this booklet provides a number of options that build on the basic idea that the player characters must respond to the activity of thirteen terrorists. Most of the information provided in these pages are simple tables... [click here for more]
Purviews are the powers of the gods themselves-with them you can change the World. As Scions rise in power and Legend they gain these new and incredible powers, at a price, they must specialize and forever give up a part of the whole of the purview, so they can acess a part of it in a better, more refined way, gaining a extra boon. This pack contains 4 more specialized purviews ready for your Scions... [click here for more]
If you are like me, you want to use all the Purviews and abilities available in your game, and so do your players. This will include those beyond the base books of Scion, and these Purviews deserve attention as well, and our attention means more options for Storyguides and players!
Here is the Some More Extra Purviews we bring 3 more Innate Powers and 3 More Puviews to the 3 Purviews... [click here for more]
Have your players already tried all the Boons in the book? Have you wished your Scion could try some new shining power to go with their new and shining Purview? Do you want to give it a try to something new and mighty? Well, we have the product just for you!
Here is the Some More Boons, a book with a few more Boons: 84, to be specific, and many dozens of variations fo these. Come... [click here for more]
Cinematic Adventures, Thrilling Stories, and High-Octane Excitement!
That's what the Trinity Continuum is all about. However, learning a new game isn't always the easiest of challenges. This product helps new players (and their Storyguides) with a couple of tools.
A few flow charts to help visualize the game's Core Mechanic and how it is used.
Printable... [click here for more]
Random tables are a Storyguide tool to help design campaigns. Random generation is not meant to replace the Storyguide, but to assist them in the creative process. This can help Storyguide’s extract themselves from writer’s block. Or it can be used to help them make decisions on the fly.
#StorypathNexusGameJam2024 ... [click here for more]