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100 Books to Find in Ghelspad III

100 Books to Find in Ghelspad III


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find in Ghelspad IV

100 Books to Find in Ghelspad IV


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Books to Find in or About Hollowfaust

100 Books to Find in or About Hollowfaust


Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a...   [click here for more]
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100 Cats to Meet in the Monarchies of Mau

100 Cats to Meet in the Monarchies of Mau


This is a collection of 100 different cats that could be found in the Monarchies of Mau or perhaps beyond. Some are based in specific towns or places within the monarchies, and would rarely be found in other areas, whilst others travel more, and can be encountered on the roads. Each cat is given a name and descriptions of what they do. Some of the cats could be useful contacts or providers of services....   [click here for more]
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100 Dogs to Meet in Pugmire

100 Dogs to Meet in Pugmire


This is a collection of 100 different dogs that could be found in Pugmire, whether within the city itself or in other towns or villages. Some are based in Pugmire itself, and would rarely be found outside of the City of Good Dogs. Others travel more, and can be encountered on the roads. Each dog is given a name and descriptions of what they do. Some of the dogs could be useful contacts or providers...   [click here for more]
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100 Rumours to Hear in Pugmire

100 Rumours to Hear in Pugmire


Just as they may do so in other settings, players may have their characters ask around in Pugmire for rumours and information, perhaps for an adventure they are currently doing. This supplement provides a list of 100 different rumours they can find, that tell stories about happenings, real or supposed, in and around Pugmire and the surrounding lands. These rumours may simply provide background colour...   [click here for more]
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100 Rumours to Hear in the Monarchies of Mau

100 Rumours to Hear in the Monarchies of Mau


As they may in other settings, players may have their characters ask around in the Monarchies of Mau for information and rumours, perhaps for an adventure they are currently doing. This supplement has 100 different rumours that cats could hear that tell stories and events in the monarchies and neighbouring areas. The rumours can be used to provide background colour, as there is no guarantee that any...   [click here for more]
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Icons of Fenrilik

Icons of Fenrilik


The Frostlands are open, adventurer.Whenever you are in a strange land, always find a guide. Whether you are starting your journey in Fenrilik or moving your existing campaign there, Icons of Fenrilik has something for anyone looking to tame the frozen wilderness. This product comes with 6 pre-generated, ready to play player characters taken from the Fenrilik options from Frostlands of Fenrilik, as...   [click here for more]
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A Perilous Journey - Slarecian Vault

A Perilous Journey - Slarecian Vault


A Perilous Journey is a single-session 5E scenario set in Scarn, suitable for four 6th-level PCs. The characters escort a family of slitherin from Fernmagh, in Darakeene, to an abandoned villa in Ard Maca in order to allow them to colonize the place. Familiarity with the Scarred Lands Starter Set is recommended, but not required, to run this adventure. ...   [click here for more]
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Calling: Librarians

Calling: Librarians


Meet the Librarians, dedicated collectors and keepers of the Royal Library, the most vast and ancient store of knowledge in all the Realms of Pugmire. This book includes everything needed to create and play members of this new Calling, including new and unique Tricks and Spells! This calling directly ties into the story of Hemdal's...   [click here for more]
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Dungeon of Horror - Slarecian Vault

Dungeon of Horror - Slarecian Vault


Dungeon of Horror is a single-session 5E scenario set in Scarn, suitable for four 7th-level PCs. The characters explore a small underground complex inhabited by wicked titanspawn in order to destroy Glukhatar the Mudwrack Dragon, an evil creature created by Mormo, the Mother of Serpents. Fully compatible with the Scarred Lands Starter Set, it can be easily introduced in any Scarn-based...   [click here for more]
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Frostlands of Fenrilik: Yenie's Journal

Frostlands of Fenrilik: Yenie's Journal


Created by writers from Frostlands of Fenrilik, this book triples the size of Yenie Koneru’s Fenrilik travelogue from that book, adding more observations and covering new areas. In addition, you get: A detailed map of Kovokimru. Statistics and detailed description for Yenie Koneru, Lwazi of Leoni, and Pitzo the ice walker. New true rituals, as documented by Yenie. New spells from Yenie’s...   [click here for more]
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Kocho's Guide to Redemption - Bugbears

Kocho's Guide to Redemption - Bugbears


Welcome to Kocho's Guide to Redemption, a series describing the various "monstrous" peoples of Ghelspad (and elsewhere). This second installment is focused on the bugbear people. In these pages, you will find : - A brief history of the bugbear people in Ghelspad and the Scarred Lands, including the Great Bugbear Purge of Darakeene - A quick overview of the main regions of Ghelspad...   [click here for more]
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Kocho's Guide to Redemption - Coal Goblins

Kocho's Guide to Redemption - Coal Goblins


Welcome to Kocho's Guide to Redemption, a series describing the various "monstrous" peoples of Ghelspad (and elsewhere). This third installment is focused on the coal goblins people. In these pages, you will find : - A brief history of the coal goblin people in Ghelspad and the Scarred Lands, including how they separated from the other goblin peoples - A quick overview of the main...   [click here for more]
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Kocho's Guide to Redemption - Common Goblins

Kocho's Guide to Redemption - Common Goblins


Welcome to Kocho's Guide to Redemption, a series describing the various "monstrous" peoples of Ghelspad (and elsewhere). This first installment is focused on the goblin people. In these pages, you will find : - A brief history of the goblin people in Ghelspad and the Scarred Lands - A quick overview of the main regions of Ghelspad where goblins can be found - The description of...   [click here for more]
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Seafarers and Sea Dogs

Seafarers and Sea Dogs


Seafarers and Sea Dogs The oceans of Scarn are vast, where deadly creatures abound and mysteries just waiting for an adventurous soul to solve them. Explorers sail to distant lands forgotten since the war with the Titans. Countries resume trading with island kingdoms filled resources that the mainland desperately wants and religious organizations seek to spread the message of the...   [click here for more]
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The Harverster's Guide to Dead Man's Rust

The Harverster's Guide to Dead Man's Rust


Welcome to the Harverster's Guide to Dead Man's Rust! This companion to the Harvester's Guide to the Bone Market describes what items can be obtained or crafted from slain monsters appearing in the Dead Man's Rust campaign, as well as the Spiragos trilogy. - The heart of the endless blood, which allow to locate creatures that you...   [click here for more]
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100 Hooks and Rumours to Hear for Pirates of Pugmire

100 Hooks and Rumours to Hear for Pirates of Pugmire


This is a collection of rumours that characters could hear in or about Waterdog Port, Port Matthew and the Acid Sea. They could hear them when asking around in places such as taverns or with various contacts during an adventure. Whether or not a rumour is true, partially true or completely false is up to the Guide. Some of these rumours are about matters that are supposedly secret, which would cast...   [click here for more]
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100 Hooks and Rumours to Hear in Ghelspad

100 Hooks and Rumours to Hear in Ghelspad


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
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100 Hooks and Rumours to Hear in Ghelspad II

100 Hooks and Rumours to Hear in Ghelspad II


Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the following...   [click here for more]
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Curious Creatures of the Frostlands

Curious Creatures of the Frostlands


Curious Creatures of the Frostlands Seven monsters to add to your cold-themed adventures! The frostlands of Fenrilik are desolate, unforgiving, and severe; however, there are creatures that call this frozen wasteland home. Various tribes speckle the domain, and even a few towns have sprung up, despite the harsh conditions. There are others that thrive in the cruel landscape of the frostlands–those...   [click here for more]
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Death at Djurmivikka

Death at Djurmivikka


The city of Kovokimru is the center of civilization on the dangerous arctic continent of Fenrilik. Aside from access to a wealth of local resources, Fenrilik controls the only reliable, permanent bridge across the Tobor Gorge. This means that travel and commerce from the western portion of the continent is performed at the whim and under the control of Kovokimru. Many settlements in the west resent...   [click here for more]
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Elven Blood

Elven Blood


The Half-Elves of Scarn As introduced in Yugman's Guide to Ghelspad, the half-elves of Scarn are unique. Drawing from the genetic and cultures of both parents in personalized combinations, these half-elves provide a vast array of options for players and Game Masters alike. Options and Permutations Half-elves in Scarred Lands are created by selecting from the traits...   [click here for more]
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Fraelhia: The Snow Queen

Fraelhia: The Snow Queen


Season 3 of the Sins of Shelzar actual play is set on Fenrilik and deals directly with the goddess Fraelhia and her designs for Scarn. According to the goddess herself, she seeks the aid of the player’s characters to usher in a winter that will cover all of Scarn in the hopes of healing the world from the damage wrought by the Divine War and truly ushering in the...   [click here for more]
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Hidden Orders of House Mau

Hidden Orders of House Mau


New callings and secrets for House Mau's hidden agents! Hidden Orders of House Mau is a new collection of callings to add to your Monarchies of Mau games! This book introduces two new callings that you can use in your game, either as NPCs or new player options. Most cats of these callings are members of House Mau, as their secrets and even very existence are closely guarded. What's...   [click here for more]
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Mysteries of Fenrilik

Mysteries of Fenrilik


Mysteries buried beneath the ice! Discover 5 subclasses from the frozen wasteland of Fenrilik and explore its unknown history. Fight against the skerrai tyrants as a Liberator barbarian, soar through the sky as a druid from the Circle of the Phoenix, or navigate a hidden network of caves and tunnels as a Stoneseeker...   [click here for more]
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Playing Fetch

Playing Fetch


In this tale, the venerable wizard Morty Corgi summons the party to his tower outside of Mutt Town for a discreet meeting. When they arrive he lays out the details for a vast adventure spanning the Realms of Pugmire in a quest to assemble a legendary Masterwork. This adventure was used as show notes for the Realms of Pugmire Playing Fetch Actual Play and draws from material in Pugmire, Monarchies...   [click here for more]
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Reigning Cats and Dogs Vol. I: Illustrious Dogs

Reigning Cats and Dogs Vol. I: Illustrious Dogs


Add a touch of nobility to your good dogs! While they play an integral role in the founding and the upkeep of the kingdom, there is precious little information about the noble families of Pugmire. Worry no longer! Reigning Cats and Dogs offers you new ways to quickly create nobility in the Realms of Pugmire. By answering a few simple questions, guides can generate powerful and conflicted nobles...   [click here for more]
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Reigning Cats and Dogs Vol. II: Cunning Cats

Reigning Cats and Dogs Vol. II: Cunning Cats


Add a touch of guile to your cunning cats! While their names should echo in the history books of Mau, there's previous few examples of the house agents who maintain the balance between the Monarchies of Mau.  Worry no longer! Reigning Cats and Dogs offers you new ways to quickly create house agents in the Monarchies of Mau. By answering a few simple questions, guides can generate shrewd...   [click here for more]
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Secret Callings of the Shadow Bloc

Secret Callings of the Shadow Bloc


Secret Callings of the Shadow Bloc is a new collection of callings to add to your Monarchies of Mau games! This book introduces two new callings that you can use for NPCs or allow players to create characters with in your game. As the title of this book indicates, most cats of these callings are found among the Shadow Bloc, as the practices embraced by these callings are shunned by...   [click here for more]
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Vis ex Machina

Vis ex Machina


5E Character options inspired by The Academy of Magic and Engineering The prestigious Academy instructs dozens of the brightest pupils, providing the expertise needed to usher in a new age of engineering wonders, magical theory, and blending the two into truly amazing feats of accomplishment. From the mountain peaks of the city-state of Bridged City, the Academy stands as an example...   [click here for more]
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Blood Sea: The Crimson Abyss Adventure Conversion Guide

Blood Sea: The Crimson Abyss Adventure Conversion Guide


Scarred Lands adventure in the Blood Sea! In a trench deep in the ocean floor lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood -- the blood of the Mountainshaker, the blood of the Father of Monsters -- changes everything that it touches, men and beasts alike... The adventurers, for one reason or another, are at sea in the Blood...   [click here for more]
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Encounters in the Calastian Hegemony Volume 1

Encounters in the Calastian Hegemony Volume 1


An excerpt from Encounters in the Calastian Hegemony volume 1 was featured in the premiere episode of the Scarred Lands: Myths and Matchmakers twitch stream on the plasticageplays channel! See the episode below (starts at 13:02)! Encounters in the Calastian Hegemony is a campaign resource for use with Scarred...   [click here for more]
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Encounters in the Calastian Hegemony Volume 2

Encounters in the Calastian Hegemony Volume 2


Encounters in the Calastian Hegemony Volume 2 is a campaign resource for use with Scarred Lands 5e. The encounters included herein are designed to serve as brief interactions, one-shots, or connective tissue in an ongoing campaign set in or traveling through the region of Ghelspad which is under the rule of King Virduk. These encounters are designed for first tier play involving...   [click here for more]
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Magic Items of Ghelspad

Magic Items of Ghelspad


Magic Items  of Ghelspad If you're in the hunt for more magic items for your 5th Edition Scarred Lands campaign, look no further! 30+ ALL NEW magic items -- from armor & weapons to cloaks and helms -- specifically designed to evoke the characteristics of Ghelspad after the Divine War. About the Author R P Davis is the author of many things...   [click here for more]
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100 Lizards for Pirates of Pugmire

100 Lizards for Pirates of Pugmire


This is a collection of 100 different lizards that could be found in the Realms of Pugmire setting, whether this be on the Acid Sea, the settlements in and around it or the lands beyond. Each lizard is given a name and descriptions of what they do. Some of the lizards could be useful contacts or providers of services. Others could be a source of adventure hooks, as they require items that the characters...   [click here for more]
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A Scurvy Band of Pirates

A Scurvy Band of Pirates


Arrrrrr! Do ye be looking for a quick guide for a one-shot story idea for Pirates of Pugmire? Well, don't be goin too far now, cause I got what yer want here. This booklet contains a 1 page outline for a Pirates of Pugmire one-shot and 5 ready-made characters ready to sail the Acid Sea!  You've got a Mystic, Gundog, Torpedo, Ratter, and a Crusader ready for you to bring into your game.  Check...   [click here for more]
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Blood Sea: the Crimson Abyss (5e) VTT Assets

Blood Sea: the Crimson Abyss (5e) VTT Assets


In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches. This digital package contains tokens drawn from the Blood Sea: the Crimson...   [click here for more]
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Good Dogs of Harmony Acres

Good Dogs of Harmony Acres


Oh, Hi There! Welcome to the Princess Cinnamon Inn! My name is Vida Marie Boxer and I run this place. I’m an old dog and my adventuring days are behind me. Some of my friends use to call me Lady Godiva, but this isn’t about me. I would like to introduce you to some of the Good Dogs of Harmony Acres. In this supplement, you’ll find the following. Five Ready-Made Characters to start your...   [click here for more]
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Her Immaculate Prestige

Her Immaculate Prestige


Pirates strike out from hidden harbors and corrupt ports all around the Blood Sea. All have different methods, duplicitous agendas, and secret traditions. Some have strange tactics and even more benefactors. Her Immaculate Prestige gives insight into one of the strangest pirate companies to sail the red waters. The League of Hydros terrorizes...   [click here for more]
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Legendlore Game Master Screen

Legendlore Game Master Screen


   The PDF GM Screen for the Legendlore roleplaying game, a 5th Edition OGL campaign setting, provides a collection charts and other info to make the Game Master's role a little bit easier. Print it out for your table or add it to your tablet for quick reference when storytelling a game of Legendlore! Also available now from Onyx Path Publishing:...   [click here for more]
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Monarchies of Mau Guide Screen

Monarchies of Mau Guide Screen


Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts...   [click here for more]
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Pirates of Pugmire Guide Screen

Pirates of Pugmire Guide Screen


"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re fidescended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns." — “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale  Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies...   [click here for more]
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Pugmire Guide Screen

Pugmire Guide Screen


Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic handed to them by their lost gods. Others seek to create an ideal civilization,...   [click here for more]
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Scarred Lands DM Screen (5e)

Scarred Lands DM Screen (5e)


A Land Where Legends Walk Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. The most populous continent of Scarn, Ghelspad, plays host to vast unexplored regions, hides...   [click here for more]
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Scarred Lands Magic Item Cards 3 (The Wise & The Wicked)

Scarred Lands Magic Item Cards 3 (The Wise & The Wicked)


Whether you are a player or a GM, you can enhance your Scarred Lands game with this set of magic item cards! Every magic item from The Wise & The Wicked (5th Edition) is included in this deck of cards. Lay them out next to your sheet during play for quick, easy reference to all your character’s Scarred Lands magic items.  A Land Where Legends Walk Drawing enthusiastically...   [click here for more]
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Scarred Lands Magic Item Cards: Yugman's Guide (5e)

Scarred Lands Magic Item Cards: Yugman's Guide (5e)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they use to rise to power...   [click here for more]
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Scarred Lands Spell Cards (5e)

Scarred Lands Spell Cards (5e)


Scarred Lands Spell Cards Whether you are a player or a GM, you can enhance your Scarred Lands game with this set of spell cards! Every spell from the Scarred Lands Player’s Guide (5th edition) is included in this deck of cards. Lay them out next to your sheet during play for quick, easy reference to all your character’s Scarred Lands spells. A Land Where Legends Walk Drawing enthusiastically...   [click here for more]
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Scarred Lands Spell Cards 2: Yugman's Guide (5e)

Scarred Lands Spell Cards 2: Yugman's Guide (5e)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they use to rise to power....   [click here for more]
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Squeaks in the Deep Guide Screen

Squeaks in the Deep Guide Screen


Rats and mice live in the margins of the empires of dogs and cats, with homes that connect to the Underneath — a vast collection of warrens, tunnels, caves, and other hidden places. The PDF version of the Squeaks in the Deep GM Screen includes several charts and rules references to make the Storyteller's role a bit easier. Print it out for your table or load it up on your...   [click here for more]
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