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Ghelspad Companion - Volume 9

Ghelspad Companion - Volume 9


In this volume, you will find the description of ten mythical locations from the northern part of Ghelspad such as ruined cities and citadels, giant weapons forgotten since the Divine War, lakes offering visions and oracles and much more. Also includes alternative rules for hollow legionnaires and ratmen, new diseases and poisons, a dozen new magical items and fifteen wondrous boons. ...   [click here for more]
Onyx Path Publishing  $2.00

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Ghelspad Ensemble - Soldiers and Mercenaries

Ghelspad Ensemble - Soldiers and Mercenaries


The Ghelspad Ensemble series provide stat blocks for NPCs of the Scarred Lands. Soldiers and Mercenaries presents over 50 NPCs from the various military organizations of Ghelspad, as well as the main fighting traditions. Each NPC has a set of traits and actions specifically curated to represent their faction or training. You will find : - The War Colleges of Darakeene,...   [click here for more]
Onyx Path Publishing  $2.00

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Hatred In Strale

Hatred In Strale


A 2 to 4 hour adventure to challenge 4-5 characters of 1st level The characters stumble upon the survivors of a doomed expedition and learn of a shipwreck that may still hold items of great value. Can they overcome an abomination that now claims the vessel, or will they fall victim to the Hatred in Strale. What's Inside: An exciting adventure providing combat, social...   [click here for more]
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Mystical Items

Mystical Items


A collection of sample mystical items as might be crafted by a Hero Scion or someone with magical ability, as mentioned in Scion: Origin.  Is a short sampling of ideas, as most do not need any sort of stat block. Contains a little over 60 items you might have a player craft or use to make The World seem a little more magical. Everything from combat to quality...   [click here for more]
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Ready Made Characters for Gauntlet of Spiragos

Ready Made Characters for Gauntlet of Spiragos


So, you’re looking to run the free 5E starter adventure, Gauntlet of Spiragos? Fantastic! Welcome to the Scarred Lands. What follows are four ready-made characters that you can hand to your players and get started quickly. You’ll notice that each has a basic history, roleplaying notes, and suggestions for how they would approach combat. They also each have a reason that they might be the one...   [click here for more]
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Shadows Awakening

Shadows Awakening


Shadows Awakening An adventure for 4th-5th level characters set on the continent of Fenrilik. Something stirs in the shadow. A couple of eschek lumberjacks have disappeared, taken away by shadowy creatures. Following them, the party discovers a cave of untold splendors, a lush jungle buzzing with life, from snakes, apes, and insects to colorful and fragrant flowers. A disciple of the darkness lies...   [click here for more]
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The Harverster's Guide to the Frostlands

The Harverster's Guide to the Frostlands


Welcome to the Harverster's Guide to the Frostlands! This companion to the Harvester's Guide to the Bone Market describes what items can be obtained or crafted from slain monsters of the frozen continent of Fenrilik in the Scarred Lands. It covers all monsters from Frostlands of Fenrilik, as well as various other supplements from the Slarecian...   [click here for more]
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The Lion and the Serpent

The Lion and the Serpent


The Lion and the Serpent The Asaatthi was once one of the most powerful races the world of Scarn has ever known; now they are a race in decline desperately holding on to the past while bravely looking to the future as one the redeemed races The Manticora were the most ferocious of the Divine races whose appetite for violence was a mirror image of their bloodthirsty god Vangal....   [click here for more]
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Tomes of Inspiration Revised

Tomes of Inspiration Revised


TOMES OF INSPIRATION is a supplement covering Mysticism in Trinity Continuum, focusing in the use of flux to reach powers from beyond reality. It interact directly, but don't requires the Fists of Flux supplement as did the original, that introduces the Intention Gifts, new powers Talents can learn. Tomes of Inspiration includes: • Rules for mundane mystics, using natural sources...   [click here for more]
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Fetch Quest - Heroes of Pugmire Booster

Fetch Quest - Heroes of Pugmire Booster


Fetch Quest is a cooperative deck-building game for 3-6 players of ages 12 and up. Playing time is approximately 60-90 minutes.  Heroes of Pugmire gives you ten new pioneers to use in your Fetch Quest games. Voltaire Vizsla and Oliver Quentin Beagle IV are both ready to take on the quest. Or, use one of the seven provided cat characters to give you games a feline twist! ...   [click here for more]
Onyx Path Publishing  $2.99 $2.09

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Harmony Acres

Harmony Acres


Far away from Pugmire, at the foot of the Phoenix Mountain Range is the village of Harmony Acres. Harmony Acres brings new dogs to meet, items to use, and creatures to encounter. There is no real road that goes there but there is high demand by chefs throughout the Realms of Pugmire for the fruit of the Prickly Pear Cactus that grows in no other lands known to dog. • A brief history of Harmony Acres,...   [click here for more]
Onyx Path Publishing  $2.25

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Hemdal's Request

Hemdal's Request


When the Master Librarian beckons, and family commands you to respond, what else is a good dog to do? Ideal for a one-shot game or a brief interlude in any Pugmire campaign, this book contains a full adventure, ready to run, and more: Detailed New Monsters and NPCs to fill out the adventure and the world around the characters, A ready-to go location in The King’s Steed,...   [click here for more]
Onyx Path Publishing  $2.49

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Mayan Divinities Ixkik and Ixkakaw

Mayan Divinities Ixkik and Ixkakaw


This is a small sample of the incredibly large and rich mayan culture; with this, you have the Virtues and Purviews necessary to play a scion of the Mayan pantheon.   Includes details on two of the Mayan Divinity: Ixkik, Goddess of the Blood Moon  and Ixhakaw, Goddess of Chocolate ...   [click here for more]
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Nyx and Her Children

Nyx and Her Children


Expanding on the Greek pantheon, this product brings us four more gods to serve as patrons for your Scions. Presenting: Nyx Goddess of Night Eris, Goddess of Strife Ahlkys, Goddess of the Mist Eyes and Geras, God of Old Age ...   [click here for more]
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Relics and Guides (Revised)

Relics and Guides (Revised)


This short supplement for Scion: 2nd Edition details relics and guides that appear in a variety of myths. ...   [click here for more]
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The Katsina Spirits of the Sky Volume 2 (revised)

The Katsina Spirits of the Sky Volume 2 (revised)


Legends of the Pueblo peoples speak of divinities coming from the sky, teaching humans and helping them along the path to civilization. Their centuries old stories and traditions tell the tales and pay tribute to these sky spirits. The tradition of passing brightly colored dolls called tithu from one generation to the next has ensured this pantheon has not faded from mortal consciousness. The commercialization...   [click here for more]
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The Orixá of Umbanda

The Orixá of Umbanda


The Orixá are worshiped by many different peoples, and therefore have many different names and mantles.  This product introduced us to the Umbanda Mantles adopted by the a few of the Orixá in Brazil. Presenting: Exu, the Way - Mantle of Eshu Elegbara Iemanjá, Queen of Calm Water - Mantle of Yemoja-Oboto Xangô, The Ax of Justice - Mantle of Shango Seu Zé Pelintra, Wise Old Man ...   [click here for more]
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Kocho's Guide to Redemption - Wracklings

Kocho's Guide to Redemption - Wracklings


Welcome to Kocho's Guide to Redemption, a series describing the various "monstrous" peoples of Ghelspad (and elsewhere). This fourth installment is focused on the wrackling people, first introduced in the supplement Wracklings, by Travis Legge. In these pages, you will find : - A brief history of the wrackling peoples in Ghelspad and the Scarred Lands - A quick...   [click here for more]
Onyx Path Publishing  $2.50

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Lethene's Curse

Lethene's Curse


A woman stands behind a campfire beckoning you to her. You can’t see any identifying details, only her silhouette between the fire and a dark tree behind her. A violent thunderstorm builds around you until a blinding flash of lightning pierces the sky waking you. A soft voice lingers in your ear summoning you. Lethene's Curse is designed as a one-shot adventure for Scarred...   [click here for more]
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10 Fenrilik Monsters

10 Fenrilik Monsters


Herein lies a series of tales, a grouping of weird references rarely found outside of the most unique tales or tomes. These are the creatures villagers and the like are scared to tell about as they suspect no one will believe them. Should you meet one of these deadly creatures in the wild, make sure every sword was sharpened the night before. Take care to polish the armor before going to bed. Expend...   [click here for more]
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Aesir Gods

Aesir Gods


Aesir Gods is an expansion for the Aesir pantheon for the Scion Second Edition Giving further options for the Aesir gods and their titans, with built in plot hooks to several.  Found within is 12 new options for gods and and 3 new titans, coming out to 15 new deities. Requires the use of Scion: Origin and Scion: Hero from...   [click here for more]
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Gavel Squad

Gavel Squad


Gavel Squad is a collection of ready-made characters for Scarred Lands. While these characters are designed explicitly for use with the Dead Man’s Rust campaign, they’re equally suitable for play in any storyline in the Scarred Lands or any other 5e compatible setting. Common Beginnings The members of Gavel Squad are all hollow legionnaires. They were reborn around...   [click here for more]
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Nautical Adventures

Nautical Adventures


This book is for storyguides who want to have scion campaigns on the high seas or for short water themed adventures. Players looking to run campaigns inspired by various stories such as the Argonuatica or the Odyssey will find this guide useful. This book contains Ship Combat Rules A guide for building a legendary ship for heroes to travel in 13 potential creatures to encounter 20 different terra...   [click here for more]
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Not the Common Cold

Not the Common Cold


A Disease Compendium for the Scarred Lands Not the Common Cold presents 20 new diseases raging on the continent of Fenrilik, from the mundane and the benign to the most terrifying and deadliest. Examples of diseases include: - The brittlecurse, which slowly transforms its victims into statues of ice. - The lush fever, a viral lung disease brought from a distant continent...   [click here for more]
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Scion: Vampire

Scion: Vampire


Scion: Vampire is a book for Scion Second Edition detailing out a Denizan path for Vampires along with their mysterious attempt at creating a Pantheon.  Found within is rules for creating a vampire character for Scion, using the Denizan Path rules, along with lore and information detailing their attempts at creating a God of vampires and a Pantheon of their own....   [click here for more]
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The Seeing Eye Spoke

The Seeing Eye Spoke


An exploration of the Seeing Eye Spoke of the Iron Court for the Scarred Lands setting. Includes cultural information, adventure hooks and outlines, and NPCs.  ...   [click here for more]
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Vigil Watch: Dromyas

Vigil Watch: Dromyas


High in the mountains of Albadia, the minotaurs of Ghelspad work to survive in their bastion-city.  Dromyas was shaped from the mountain itself for the minotaurs, servants of the titan, Denev.  When the Divine War ravaged the continent, the minotaurs fared no better in their mountain fortress.  In fact, some say they were hit the hardest, as a magical virus claimed so much of the population of the...   [click here for more]
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A Mishap of Ill Portent

A Mishap of Ill Portent


A Scarred Lands Adventure for 4-6 players of APL 1-3 While the characters shop in the marketplace of a small village, a thunderous boom interrupts the peaceful commerce. A large plume of smoke rises from the outskirts of town, and the locals rightly determine that the source of the blast must be the home of a local wizard named Tsendur. Investigating, the party discovers that something terrible and...   [click here for more]
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A Scholarly Schism

A Scholarly Schism


A Scarred Lands Adventure for 4-6 players of APL 2-4 The party arrives in the Bridged City to find that the Academy of Magic and Engineering is sealed up tight! Inside the Academy, wild magic runs rampant. While navigating a magical labyrinth and helping to stabilize the dangerous currents of Mesos’ Bane, they learn the identity and motives of the elf who caused the trouble in Durgan's Rest. Within...   [click here for more]
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A Titanic Feast

A Titanic Feast


A Scarred Lands Adventure for 4-6 players of APL 9-11 Their adversary, Maghiel the Shunned, always two steps ahead, the adventurers attempt to follow the mad necromancer through the deadly Canyon of Souls. It may be what is below the Canyon that Maghiel seeks, however, and into the underworld the heroes must follow. The secrets they find there may change their world forever. Vengeance of the Shunned...   [click here for more]
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Beetle's Blood

Beetle's Blood


A Scarred Lands Adventure for 4-6 players of APL 6-8 This is a short side quest that brings the characters face to face with a former ally, Dain Ironheart. Dain has gone mad in attempts to thwart Maghiel’s plans and will do anything to acquire the power to do so. The adventure is set in the Kelder Mountains, south of Burok Torn. Dain has found the lab of one of Gest Ganest’s former apprentices...   [click here for more]
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Blood Sea Rising

Blood Sea Rising


The Blood Sea is a deadly place, between the monsters, the pirates, and the corruption oozing out of buried Kadum's flesh. In Blood Sea Rising, characters rescue a contact from a pirate crew and take their first steps on a journey that will bring them into conflict with all of the horrors the Blood Sea has to offer.  Blood Sea Rising can be played as a one-shot adventure for first level characters...   [click here for more]
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Desert of Lost Relics

Desert of Lost Relics


A Scarred Lands Adventure for 4-6 players of APL 4-6 The characters have learned of the plan of Maghiel's plan to collect relics and artifacts belonging to the titans and, in performing a necromantic ritual, be elevated to the power of a titan. The characters have decided that, rather than following after the Drendali, they should try to jump ahead of her, getting to several of the necessary items...   [click here for more]
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Dreams and Nightmares

Dreams and Nightmares


A Scarred Lands Adventure for 4-6 players of APL 6-9 As the characters traverse Ghelspad in search of answers to the questions raised in A Mishap of Ill Portent, they enter the orcish settlements in the Bleak Savannah where they encounter Charmok, an orc farmer who happens to be a distant cousin to Tsendur from Durgan’s Rest. Charmok has heard of the explosion at his cousin’s...   [click here for more]
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Expedition to the Gluttonous Caves

Expedition to the Gluttonous Caves


A Scarred Lands Adventure for 4-6 players of APL 11-13 The adventurers have learned that minions of the Maghiel are seeking an artifact that will help increase the power of Maghiel’s ritual. The adventurers are tasked with retrieving the artifact by whatever means they can and return it to Dremen, a member of the Academy of Magic and Engineering that the adventurers have met before. Dremen believes...   [click here for more]
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Hope and Despair are Both Stars

Hope and Despair are Both Stars


A Scarred Lands Adventure for 4-6 players of APL 6-9 Political factions threaten to destroy an orc trading caravan and the fate of the Shumosh wolf-riders may be determined over a celebratory hearth. Tradition has guided the caravan for decades, though the younger generation struggles against its constraints, and something altogether more insidious may be at work. A Vengeance of the Shunned Side...   [click here for more]
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It's Dangerous to Go Alone

It's Dangerous to Go Alone


It's Dangerous to Go Alone is a collection of six non-playable characters (NPCs) and six trainable baby monsters to help protect you on your journey through the dangerous waters of the Blood Sea, plus three all-new monsters to threaten your journey. Taken from the journal of esteemed Captain Zola Windwhiskers and featuring animal handling tips from her sister, Terza, It's Dangerous to Go Alone...   [click here for more]
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Pit of Boiling Blood

Pit of Boiling Blood


A Scarred Lands Adventure for 4-6 players of APL 6-9 Anger and rage are powerful forces, and they can spread like a disease among a populace with little or no warning. The festering swamps of the Mourning Marshes have belched forth many diseases since the titan Chern fell upon the landscape, but recently something new has bubbled up. A rage-inducing disease birthed from a newly revealed cesspool on...   [click here for more]
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Scarred Lands Starter Set - Slarecian Vault

Scarred Lands Starter Set - Slarecian Vault


Ignite your new Scarn campaign with adventures and encounters in the city of Fernmagh! In this supplement you'll find all you need to start your new Scarred Lands campaign set in Darakeene: - a description of the city of Fernmagh compliant with the guidelines of the 5E DMG; - a map of the city and the surrounding lands; - ten adventure hooks...   [click here for more]
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Sirens of the Blood Sea

Sirens of the Blood Sea


As if the polluted waters of the Blood Sea weren't terrifying enough, within these covers you will find a deep dive into a new native creature dragged up from its depths: the Siren. With the power to enrage or enchant its humanoid victims, this beautiful parasite should worm its way into your players' nightmares.  In this book you will find:  Lore including the siren's lifecycle, origins, and social...   [click here for more]
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Sundered Sisters

Sundered Sisters


A Scarred Lands Adventure for 4-6 players of APL 6-9 As the characters pass through a tavern or town, they hear of the location of a fragment of Mesos hidden beneath the house of a murderous hag in the Sorporata Swamp. Buried with the fragment is reportedly a cache of powerful weapons and artifacts – perhaps even powerful enough to defeat a Titan. The characters must face a menagerie of vicious animals,...   [click here for more]
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Temple of Madriel

Temple of Madriel


A Scarred Lands Adventure for 4-6 players of APL 12-14 As the adventurers approach Artemisia, they see horrific destruction before them, confirming the suspicions conveyed by Dremen at the end of Expedition to the Gluttonous Caves. Maghiel’s cultist spies have staked out the town of Artemisia and are posing as adventurers passing through. Can the party learn the true scope of the...   [click here for more]
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The Cliffs of Death

The Cliffs of Death


A Scarred Lands Adventure for 4-6 players of APL 9 In Maghiel’s search for power she stumbled upon rumor of an Ontenazuan cult who sought great power through the Slarecians they worshipped. When she could she sought their tomb out. Once the Canyon of Souls was traversed, Maghiel had but to breath un-life into the corpses strewn throughout the tomb. The raised Eknethryn were happy to serve and quickly...   [click here for more]
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The Fall of Durgan's Rest

The Fall of Durgan's Rest


A Scarred Lands Adventure for 4-6 players of APL 13-15 Though she has failed to absorb the power of the titan Mesos, Maghiel the Shunned’s actions have brought her to the precipice of godhood. Her rampage of slaughter and blasphemy has caught the attention of Vangal the Ravager. Maghiel’s activity has awakened a hunger within the God of Destruction. As reward for her unintentional service, Vangal...   [click here for more]
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The Good Hosts

The Good Hosts


A Scarred Lands Adventure for 4-6 players of APL 6-8 Backwash from the Blood Sea destroyed a geomancy and engineering research camp on the banks of the Hornswythe River, killing or injuring most of the occupants. The gluttonous troll Anruk feasted on the dead and wounded and was infested by nearby skullworms while it slept on the mound of carcasses it created. Under the skullworms’ control,...   [click here for more]
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The Mirovan Henge

The Mirovan Henge


A Scarred Lands Adventure for 4-6 players of APL 14-16 As Durgan’s Rest burns behind them, the party casts aside all caution, following Maghiel the Shunned through a mysterious portal. As they pass through the membrane between planes, they are inundated with visions of the raw chaos of the cosmos. For the fortunate, this may unlock insight that serves as a bulwark against the horrors...   [click here for more]
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The Queen's Gambit

The Queen's Gambit


A Scarred Lands Adventure for 4-6 players of APL 11-16 The necromancer Maghiel is weary of adventurers interfering with her plans to amass power, and she has devised a cunning trap to rid herself of them once and for all. Maghiel sends her trusted halfling assistant Haplo to infiltrate the party, and to convince them he escaped from Maghiel with spell scrolls that have the power to nullify her magic....   [click here for more]
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The Staff and the Secret Shrine

The Staff and the Secret Shrine


A Scarred Lands Adventure for 4-6 players of APL 6-9 Maghiel has learned the location of the staff of Zuvys and has devised a way to use its power to aid her in summoning some strange fiends known as the “Mouths of Vangal”. What purpose she has in mind, what part this plays in her plan, only she can say. She has sent her henchman, a twisted wizard named Anuzor Okalis, to fetch the staff of Zuvys...   [click here for more]
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The Treasure of Magister Yama

The Treasure of Magister Yama


A Scarred Lands Adventure for 4-6 players of APL 3-5 The characters’ pursuit of Maghiel the Shunned leads them to an abandoned temple in the shadow of the Kelder Mountains, far from civilization. There, they discover that the mad necromancer has activated a Slarecian relic whose magic has the potential to warp everything around it – and its effects are spreading. Shutting it down will...   [click here for more]
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Vengeance of the Shunned Planar Index

Vengeance of the Shunned Planar Index


A Vengeance of the Shunned Compendium of the Planes The Planar Index gives a brief overview of the Planes of the Scarred Lands and how they function in the 5e System. The Planar Index is the capstone addition to the Vengeance of the Shunned campaign. Over 20 community content creators have banded together to bring a full-length campaign to the Slarecian...   [click here for more]
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