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GW2: Famine in Far-GoClick to magnify
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GW2: Famine in Far-Go

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Far-Go is dying... the people are afraid... the animals are wasting away... the crops are withering the fields. No one, even Arx Skystone, the high priest, knows what has caused Far-Go's misfortune.

YOU are part of a group of young adventurers about to begin the sacred Rite of Adulthood. The last hope of survival for Far-Go rests with your party. On your journey to the Forest of Knowledge, you must search for clues to the origin of the mysterious plague. This quest may led you into great danger... and great knowledge. As you travel through the savage wilderness, all you have are your companions, your wits, your strength... and your dreams!!

This module contains referee notes, background information, maps, new creatures, mutations, robotic units and new rules for Pure Strain Humans for use with GAMMA WORLD Science Fantasy Game.

This module is designed as an introductory adventure series for 2-1 0 players, but a group of 5-7 players is best.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

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Reviews (3)
Discussions (2)
Customer avatar
John J September 13, 2022 1:11 am UTC
PURCHASER
*smacks forehead*
Gamma World was THE original post-apoc RPG (unless you count Metamorphosis Alpha). It gave inspiration to tons of folks who would make computer games, among them Wasteland and Fallout. Just like Traveller can be seen in System Shock 2 (one of the best computer games ever). Hell, I played Gamma World in 1986 when my generation knew we were all going to die in nuclear fire ... funny how things change ...
Customer avatar
Thomas S January 03, 2019 7:54 pm UTC
Did anyone else think Fallout 2 when they read the modules description above?
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Warren B January 29, 2022 11:39 am UTC
Certainly has some similar elements; pretty good for a campaign adventure from '82!
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Vaughn G December 14, 2023 5:09 pm UTC
There would have been no Fallout without Gamma World. Whomever created Fallout saw Gamma World at least once in their life, that is obvious.
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Product Information
Platinum seller
Author(s)
Rule System(s)
Pages
38
Edition
1.0
ISBN
0-935696-88-1
Publisher Stock #
TSR 7502
File Size:
58.03 MB
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File Last Updated:
November 27, 2018
This title was added to our catalog on December 11, 2018.