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 Hottest Non-Core Books, Historical from Wizards of the Coast
 
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BH1: Mad Mesa

BH1: Mad Mesa


Mad Mesa Gazette Volume 6 -- Scott Randolph - Editor -- Number 12 Jack Maxwell in Coma More fire was recently added to the Kane-Russell feud. It seems that several unidentified men jumped Malachai Kane and a Bar-K hand by the name of Jack Maxwell. The two men were taken completely unawares and beaten until they were unconscious. One attacker continued to kick the men when they...   [click here for more]
Wizards of the Coast  $4.99

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BH2: Lost Conquistador Mine

BH2: Lost Conquistador Mine


WARNING! OF THE CITIZENS AND MINERS COMMITTEE To all HORSE THIEVES, CARD SHARPS, CLAIM JUMPERS, BUNCO ARTISTS, BANDITOS, AND RENEGADES The C. & M.C. of the town of Dead Mule, vigilant in the preservation of peace, property, and good order earnestly warn all Felons, Vagrants, and disorderly Drunkards that their wild and lawless ways WILL NO LONGER BE TOLERATED!...   [click here for more]
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BH3: Ballots & Bullets

BH3: Ballots & Bullets


"They're stealin' the ballot box .... " And vote theft is only one of the perils stalking the town when the folks of Promise City must choose between BALLOTS... and BULLETS. It's 1882 and Cochise County, Arizona is the wildest part of the wild west. Rustlers are everywhere Indians and badmen lurk in the hills. Robberies are common. Against this setting, two hostile political factions struggle for...   [click here for more]
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BH4: Burned Bush Wells

BH4: Burned Bush Wells


No two ways about it: the town of Burned Bush Wells sits snugly in the back pocket of Mr. Lyle Underhay, businessman. Now, unlike some of the other merchants in the town, Underhay's dealings have been pretty underhanded. Now your band of riders stands al the edge of town, a cold norther at your back that cuts through even the wolf pelts slung across your saddles. The skins will draw a decent price...   [click here for more]
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BH5: Range War!

BH5: Range War!


Promise City Herald Volume 1 No. 42 --Promise City, Oregon -- Setepmber 2, 1875 Jack MacRess, Publisher RANGE WAR! GOOD NEWS: The Civil War is over and you have inherited 640 acres of wheat fields, apple orchards, and Douglas firs in Grant County, Oregon. A family legend leads you to believe your great-uncle buried his fortune somewhere on the land. BAD NEWS:...   [click here for more]
Wizards of the Coast  $4.99

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C4 To Find a King (1e)

C4 To Find a King (1e)


Two centuries ago, the last king of the celtic kingdom of Pellham was deposed in favor of a High Council. Now, however, things are going badly, and a restless populace longs for the days of the ancient kingship. The High Council is floundering -- and the political situation is turning ugly. It was then that the Brothers of Brie, an obscure monastic order, discovered a long-forgotten...   [click here for more]
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C5 The Bane of Llewellyn (1e)

C5 The Bane of Llewellyn (1e)


Excitement and unrest grip the land of Pellham. Two hundred years ago, the royal line of kings was deposed and replaced by a High Council. The current council is well-meaning but hopelessly incompetent. Everyone agrees that a drastic change is needed for the kingdom to survive. The ancient Prophecy of Brie foretells that in Pellham's darkest hour, a king from the past will return to...   [click here for more]
Wizards of the Coast  $4.99

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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
Wizards of the Coast  $4.99

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d20 Past (d20M)

d20 Past (d20M)


Rally Heroes and Rewrite History. Dash down the gaslit streets of Victorian horror or ride the dusty trails of the Wild West. Board the tall ships of the Spanish Main or raid the trenches of the Great War. in d20 Past, heroes can find excitement in any historical era from the Renaissance to World War II. Whether period-specific or pulp-flavored, the posibilities for adventure...   [click here for more]
Wizards of the Coast  $9.99

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DMGR3 Arms and Equipment Guide (2e)

DMGR3 Arms and Equipment Guide (2e)


At one time or another, every Dungeon Master faces questions like "What's the difference between banded mail and splint mail?" and "What do all these pole arms look like?" DMs and players alike will be thrilled to find answers to these and other equipment questions all in this book, the Arms and Equipment Guide. Lavishly illustrated, this book provides valuable descriptions and diagrams...   [click here for more]
Wizards of the Coast  $9.99

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HR1 Vikings Campaign Sourcebook (2e)

HR1 Vikings Campaign Sourcebook (2e)


"From the wrath of the Northmen, O Lord, deliver us..." Now you can take your campaign and player characters into the realms of the Northmen. This is no mere fantasy world - this sourcebook is set in the historical world of Viking legend. Included in this sourcebook are new character classes, new magic, new spells, new monsters, new treasures, and the necessary background information...   [click here for more]
Wizards of the Coast  $9.99

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HR2 Charlemagne's Paladins Campaign Sourcebook (2e)

HR2 Charlemagne's Paladins Campaign Sourcebook (2e)


Lay on, soldiers of France! This day we win or die! Charlemagne. Conqueror, statesman, lawmaker, the greatest medieval king of Europe. His reign lasted forty-four years, but his influence was felt for a thousand. From the chaos of the dark ages, he forged a kingdom that rivaled Roman Byzantium in its power and prestige. Join the noblest heroes of the age - mighty Roland, Bradamant...   [click here for more]
Wizards of the Coast  $9.99

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HR3 Celts Campaign Sourcebook (2e)

HR3 Celts Campaign Sourcebook (2e)


Celts - from those powerful barbarians who ruled Europe for centuries and challenged the might of Rome came the Druids, bards, and even the original legend of King Arthur. They ranged from Scotland to Greece and from Spain to Asia Minor, trading, raiding, and establishing a culture that is still alive today. Join mighty heros like the legendary Cu Chulainn or the woman-warrior Boudicca in...   [click here for more]
Wizards of the Coast  $9.99

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HR4 A Mighty Fortress Campaign Sourcebook (2e)

HR4 A Mighty Fortress Campaign Sourcebook (2e)


All for one, and one for all! From 1550 to 1650, Europe was torn apart by constant warfare. Social order collapsed under countless religious and civil wars. This was the age of Elizabeth, Francis Drake, Cromwell, Richelieu, D'artagnan, and Captain Blood. Bold mercenaries carved kingdoms out of the chaos; inquisitions and witch hunts raged; brazen pirates plundered the Spanish Main. A...   [click here for more]
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HR5 The Glory of Rome Campaign Sourcebook (2e)

HR5 The Glory of Rome Campaign Sourcebook (2e)


"It is heaven's will that my Rome shall be the capital of the world." One-thousand years of history are woven around the story of Rome. With this AD&D game supplement, PCs can stand fast before a mass of charging Gauls with Julius Caesar, vie for the emperor's attention in the coliseum, bellow oratory in the senate, or dispense the pax romana to the ends of the earth in the...   [click here for more]
Wizards of the Coast  $9.99

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HR6 Age of Heroes Campaign Sourcebook (2e)

HR6 Age of Heroes Campaign Sourcebook (2e)


"Future generations will marvel at us, as the present age marvels at us now." - Pericles, Athenian statesman Their names were Achilles, Odysseus, Jason, Heracles, and Alexander. Their deeds pitted them against monsters, men, and the known world. They were Greeks, and theirs was the age of heroes. This supplement, Age of Heroes, transforms this epic time of myth and history...   [click here for more]
Wizards of the Coast  $9.99

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HR7 The Crusades Campaign Sourcebook (2e)

HR7 The Crusades Campaign Sourcebook (2e)


Nine hundred years ago, the Dark Ages ended. But a new and terrible age then began, one of great conflicts: brutality and heroism, terror and courage, glorious victory and disastrous defeat. Western Europe turned its eyes eastward toward the Holy Land and moved to take it from the Saracens. But the forces of Islam would have none of this, and under the call of jihad they arose to meet the invaders....   [click here for more]
Wizards of the Coast  $9.99

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Deities and Demigods (3e)

Deities and Demigods (3e)


Source of All Divine Power The names of Pelor, Loki, Athena, Osiris, and their kind are invoked by the devout as well as the desperate. With abilities that reach nearly beyond the scope of mortal imagination, the splendor of the gods humbles even the greatest of heroes. This supplement for the D&D(R) game provides everything you need to create and call upon the most powerful...   [click here for more]
Wizards of the Coast  $14.99

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HR1-HR7 Historical Reference Series (2e) [BUNDLE]

HR1-HR7 Historical Reference Series (2e) [BUNDLE]


This bundle contains the titles below, in the formats listed by each. HR1 Vikings Campaign Sourcebook (2e) Regular price: $9.99 Bundle price: $8.50 Format: Watermarked PDF "From the wrath of the Northmen, O Lord, deliver us..." Now you can take your campaign and player characters into the realms of the Northmen. This is no mere fantasy world - this...   [click here for more]
Wizards of the Coast  $69.93 $59.50

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