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A beach too far is a scenario for the Storm of Steel role-playing game suitable for 2-5 characters.
Players take the role of British Army Airborne Troops on D-Day. Their mission: to take and defend the Pegasus Bridge. Players must act swiftly and forcefully to surprise the garrison, and later display courage to fend off German counterattacks. If you're ready, hop aboard the glider,... [click here for more] |
Alvaro Prada |
Pay What You Want
|
Escenario para el juego de rol Tormenta de Acero, adecuado para 4 personajes.
Los jugadores se lanzarán en paracaídas tras las líneas enemigas, en las primeras horas del desembarco de Normandía. Su objetivo es destruir una batería enemiga, pero pronto los planes se tuercen y los jugadores han de improvisar. ... [click here for more] |
Alvaro Prada |
Pay What You Want
|
Mission Impossible is a scenario for the Storm of Steel role-playing game, suitable for 4 characters.
Players will parachute behind enemy lines during the early hours of D-Day, their mission being to destroy a German artillery battery. Soon plans get awry and the players will have to improvise. ... [click here for more] |
Alvaro Prada |
Pay What You Want
|
Storm of Steel is a role-playing game about infantry combat during World War Two.
It provides a vivid experience of the battlefield, with bullets flying around, mortar fire everywhere and the vicious rattle of machineguns.
With a simple and elegant system to simulate the thrill of combat, the rulebook covers infantry, artillery and tanks, including rules for morale, command and leadership. ... [click here for more] |
Alvaro Prada |
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|
Tormenta de acero es un juego de rol bélico ambientado en la Segunda Guerra Mundial.
El objeto del juego es una inmersión de los jugadores en el campo de batalla, con balas silbando alrededor, fuego de mortero cayendo por doquier y el continuo tableteo de las ametralladoras.
Con un sistema sencillo e ingenioso para simular el infierno del combate, este reglamento cubre acciones de infantería,... [click here for more] |
Alvaro Prada |
Pay What You Want
|
Escenario para el juego de rol Tormenta de Acero, adecuado para 2-5 personajes. Los jugadores asumen el papel de una tripulación de tanque, en el Día D del desembarco de Normandía, cuando se enfrentaron los Panzer de la 21 División alemana contra los Sherman de la 27 Brigada Acorazada británica.
El escenario puede jugarse desde el lado alemán o británico.... [click here for more] |
Alvaro Prada |
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|
A Loathsome Victory is a deliberately simplistic micro role-playing game, in which the GM asks questions of their horrible minions. It covers all of two pages (in large font); one page for GM instructions, and one to place in the middle of the table as a reminder of character names, prompts for things the GM can ask, and answers the players can give. ... [click here for more] |
Amagi Games |
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|
Presentations of cultures and polities (nations, city-states, etc) within RPGs, especially traditional fantasy RPGs, often trend towards an "Encyclopedic" viewpoint. This framing does provide a great deal of useful material for running play (especially things like "travelogue" play and adventures where the characters are just passing through), but isn't necessarily geared well to provide hooks and... [click here for more] |
Amagi Games |
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|
TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE.
Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use. They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick notes... [click here for more] |
Amagi Games |
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|
Gazetteer is what happens when you hold OSR crowdsourcing, sometimes called "Gygaxian democracy" in one hand, new-fangled online Storygaming in the other, and scream “NOW KISS”. It is a game of map-detailing and collaborative storymaking, functioning by means of questions and answers. It is led by a facilitator who is required to talk like a pompous blowhard of an explorer throughout. For... [click here for more] |
Amagi Games |
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|
NOTE: Jaunt is a fully-functional, complete hack, but one that is nevertheless somewhat raw in terms of layout and editing (we've got a lot of text walls in here, among other things). It's being released in this state because it is a living project - it will likely receive ongoing alterations and edits over time, and there's no real expectation of it ever being being "done". Turn on email... [click here for more] |
Amagi Games |
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|
League And Fathom casts the players as the captain and crew of a ship, already sailing across perilous, monster-infested seas to a destination chosen by her captain.
The game has no set numbers, dice, or other such mechanisms, though players may end up creating and using such devices as they play. It has no sole GM. Instead, League and Fathom codifies and parcels out the responsibility for resolving... [click here for more] |
Amagi Games |
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|
Once Upon A Time In Shamblington is a medium-light set of rules, a set of six fully-realized characters, and a fairly hefty set of useful material for the Guide (GM). The rules are a standalone variant of those used in the Quest RPG, focused on table conversations and perfomances and low on maths. The campaign starter gives unique problems in the world related to each character, locations tied to these,... [click here for more] |
Amagi Games |
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|
Poet Glorious is a 200-word RPG by Kimberley Lam, dressed up for release here with a bit of art and some record sheets. It is played largely by writing Haiku, and the core game mechanic is The Prisoner's Dillema.
The PDF given here is four pages; a cover, a page for the rules, and two record sheets (one for characters, one for challenges).
To play Poet Glorious tabletop, you'll want to print several... [click here for more] |
Amagi Games |
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|
The Saints Of The Empty Throne are an armigerous order, (both bearing weapons and having personal crests), in the service of the empty throne of the Great Republic.
They swear a great many oaths to the throne, relating to justice and generosity and good order, and take these oaths extremely seriously. They do not swear an oath to law, though they study it, and they are not... [click here for more] |
Amagi Games |
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|
There is a grassland – not quite a prairie, nor quite a savanna, where shaggy beasts graze under a wide sky. There was a river across the land once; now there is only a stream in a wide bed. There was a smooth highway of pale stone; now if you skip, you can travel by jumping long jumps from one gently slanted stone to another. Where the river met the highway on this grassland, there was a great city... [click here for more] |
Amagi Games |
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|
Stakes For Tabletop Roleplaying gives a listing for a variety of actions that characters might undertake in a game, a complex of possible interesting outcomes for those actions, and sample 'perks' for the specialist. It is intended mainly for the following:
For Tenocha, Shamblington, and other games from Levi Kornelsen, these are ready-made expansions to the action available.... [click here for more] |
Amagi Games |
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|
The Skies of Tarrant is:
~ A set of incomplete character roles
~ An unfinished local setting
~ A procedure for fleshing them out
~ Not a set of rules for play.
It's also:
~ An almanac of world stuff for a wider world that local setting might get dropped into.
~ A font to let you type out flying ships.
~ A series of orphaned "stakes sheets" for moves / actions, matching all this, originally... [click here for more] |
Amagi Games |
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|
Stick Action Spéciale est une nouvelle règle de jeu développée par Amarante Wargame. SAS est une règle de micro escarmouche dédiée au combat moderne.
Ce document n'est qu'une version en développement de la règle qui vous permettra de tester les règles de base.
De nombreuses fonctionnalités sont absentes. Certaines d'entre elles sont encore en développement, d'autres ont déjà passé... [click here for more] |
Amarante Wargames |
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|
Vous trouverez dans ce document de quoi jouer en solo avec Stick Action Spéciale.
Vous pouvez également utiliser cette règle pour jouer en coopération, plusieurs joueurs affrontant l’intelligence artificielle (IA).
La grande majorité des mécanismes utilisés ont été créés par Martin Krasemann, le créateur de la règle HAYWIRE que je vous invite à découvrir. Martin fait, depuis plusieurs... [click here for more] |
Amarante Wargames |
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|
This 20-page booklet includes interesting and useful information about the main Captain's Log #54 issue, as well as new materials, namely proposals for various ships for Star Fleet Battles.
Included are:
Over two pages of publisher's notes.
Notes from other staff members.
14 pages of Star Fleet Battles ship proposals
... [click here for more] |
Amarillo Design Bureau |
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|
Take a Seat in the Captain’s Chair! Explore the Challenge of Starship Command!
The Cadet Training Handbook places you in the command chair of the Federation starship Constellation where you will learn the skills of a starship commander in easy-to-manage steps. As you continue through the handbook, the mysteries of the Romulan cloaking device, Klingon disruptors, and... [click here for more] |
Amarillo Design Bureau |
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|
In the coreward regions of the Federation is the fiercely independent North Polar Republic. This small nation, which never became part of the Federation, was nevertheless a vital part of the Federation economy. Wealthy by galactic standards, the North Polar Republic exported not just excellent consumer products but good cheer. Their annual inventory clearance sent shiploads of free consumer products... [click here for more] |
Amarillo Design Bureau |
Pay What You Want
|
In the coreward regions of the Federation is the fiercely independent North Polar Republic. This small nation, which never became part of the Federation, was nevertheless a vital part of the Federation economy. Wealthy by galactic standards, the North Polar Republic exported not just excellent consumer products but good cheer. Their annual inventory clearance sent shiploads of free consumer products... [click here for more] |
Amarillo Design Bureau |
Pay What You Want
|
While the Covid-19 situation is ongoing, this will be a "Pay What You Want" product.
For many years our fans have asked for a collection of line art. Now it is available to you! The drawings range from fairly simple to more complex, so there is something for every skill level.
This first book focuses on starships and includes the following starships.
Federation: Heavy cruiser,... [click here for more] |
Amarillo Design Bureau |
Pay What You Want
|
While the Covid-19 situation is ongoing, this will be a "Pay What You Want" product.
For many years our fans have asked for a collection of line art. Now the second volume is available to you! The drawings range from fairly simple to more complex, so there is something for every skill level.
This second book focuses on the people of the Star Fleet Universe and includes crew... [click here for more] |
Amarillo Design Bureau |
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|
While the Covid-19 situation is ongoing, this will be a "Pay What You Want" product.
Our fans have continued to ask for even more line art of ships. In the Star Fleet Universe Coloring Book #3 we present Kzinti, Lyran, Hydran, and Orion ships! The drawings range from fairly simple to more complex, so there is something for every skill level.
Kzinti: Battlecruiser, Dreadnought, Medium... [click here for more] |
Amarillo Design Bureau |
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|
Two years after civilization fell, four women find themselves as servants, housekeepers, and harem slaves of the Protectors, the armed group of men who protect four walled settlements of Cromwell's Nation. They cook, they clean, and every night they are given to another Protector to satisfy his needs. Compared to the women in the settlements, the Women of the Protectors are better fed, do far less... [click here for more] |
Amarillo Design Bureau |
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|
Scénario de jeu de rôle dans l'univers Capharnaüm
Voici un scénario de jeu de rôle écrit et mis en page pour le JDR Capharnaüm des éditions Deadcrows. Il est tout à fait adaptable pour le JDR Scion ou encore compatible 5E avec Al-Qadim par exemple. Les Amphores Disparues est un scénario clé-en-main qui contient une histoire originale dans... [click here for more] |
Amatsu |
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|
Looking for some cool random item tables to have my players roll on ?
Here are 8 random tables of materials of all kinds in a modern, science-fiction or post-apocalyptic tabletop rpg. Like Fallout, Wasteland, Aftermath, Vermin 2047, Infected and other zombie tabletop RPG.
You can roll a 20-sided die to randomly select a multitude of finds for your players and characters. You're looking for random... [click here for more] |
Amatsu |
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|
Thoughts on Fate is a collection of essays that cover a wealth of topics about the Fate roleplaying game. Inside you'll find the following articles:
A Few Random Tips for Running Long Fate Games
Recap Aspects
Circumstantial PC Aspects
How to Handle Missing Players in a Fate Campaign
Cinematic Initiative
The Disposable PC
Tiered Opponents
How I Setup a Junkyard Boss Fight
Martial Magic
Trickery... [click here for more] |
Amazing Rando Design |
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|
Travel through the ruined battlelands of Vallyr Thanos, set careful foot in the Dead Marshes, and witness the hustle and bustle of Tyras Lei in the mid-morning. This guidebook to Terra Myrth contains thirty-six environments common to RPG settings, with a set of potential adventures provided for each. You can read the ideas contained here and lift characters, places, and events to fit into your own... [click here for more] |
Ambient Environments |
Pay What You Want
|
A selection of 49 PNG mapping symbols that can be used to help create and enhance maps, floorplans, and virtual tabletops for RPGs set in the 1920s. ... [click here for more] |
Ambula In Fabulam |
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|
Art of War JumpStart for Savage Worlds Adventure Edition has arrived is here! Frozen Fields glances into the world and rules of this anime inspired setting. It includes four pre-generated character Tropes, and an adventure that places the fate of village in the hands of the Heroes!
What is Art of War?
Youxia travel the lands protecting the people from tyrannical feudal lords.... [click here for more] |
Amora Game |
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|
Martial arts, Honor, and Chi are as commonplace to the farmer as it is to the Emperor.
Youxia travel the lands protecting the people from burdening lords, as the samurai holds ground against Oni warlord armies.
Wushu masters run up bamboo trees and punching holes into walls as they train pupils in the way of BuXia.
A ninja clan moves swiftly through the shadows along moon... [click here for more] |
Amora Game |
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|
South of the Wall
A scenario for Novice Heroes
While keeping resources on the Wall, the Emperor issued a royal decree for volunteers to join in a special envoy to help those south of the border home. The reward; a plot of land in the resettlement village, and small monetary compensation.
The heroes are part of a voluntary group heading to the evacuation point known as Red Stone,... [click here for more] |
Amora Game |
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|
South of the Wall
A scenario for four 2nd - 3rd level Heroes
While keeping resources on the Wall, the Emperor issued a royal decree for volunteers to join in a special envoy to help those south of the border home. The reward; a plot of land in the resettlement village, and small monetary compensation.
The heroes are part of a voluntary group heading to the evacuation point known... [click here for more] |
Amora Game |
Pay What You Want
|
Amora Game Presents: Momenta first appeared in Liber Influxus Communis
Not sure about Liber Influxus Communis? Tryout the Momenta
“Quiet down Crusader! Look, I got the room at half price and it comes with a hot meal. When was the last time we had a warm meal on this trip? Who is the person who pulled the arrow out of your back? That’s right, it was me. Don’t scold me,... [click here for more] |
Amora Game |
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|
Welcome to Welcome to Amra!
As you turn the pages of this campaign sourcebook, prepare to immerse yourself in the world of Amra, a land of endless possibilities, filled with adventure, danger, and intrigue. From the soaring peaks of the Peaks of the Draken to the shimmering waters of the Lake of the Stars, the continent of Amra is a place of wonder and magic, where the unexpected lurks around every... [click here for more] |
Amra Academy |
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|
In the realm of Eridia, a tapestry of gods and their devoted cults weaves a rich and intricate lore. This tome, your key to the mysteries of Amra, the continent at the heart of Eridia, invites you on a captivating journey. Explore the pantheon's divine intrigues, from the fiery devotion of Brom's Forge to the enigmatic shadows of the Adate's Veil.
The gods call, their temples beckon, and the continent... [click here for more] |
Amra Academy |
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|
A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ... [click here for more] |
Anachromystic |
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|
Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ... [click here for more] |
Anachromystic |
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|
Elderberry Inn Icons set includes as follows:
1 ZIP file:
1 folder that includes Character Classes icons (25 icons)
Inside this folder you will also find a folder with some class abilities (17 icons).
1 folder that includes some Conditions (21 SVG icons)
1 folder that includes some Damage icons (14 SVG icons)
1 folder that includes... [click here for more] |
anaislalovi |
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|
This Character sheet was designed with both newer players and experienced players in mind, as well as a touch of artistic flair for Roleplayers and those that want to add a little more flesh to their characters. While 5e is a great system my expereince in the game gave me the thought of simplifying the character sheet just a bit for newer players and make accessing information easier.
Page 1: A modified... [click here for more] |
AnansiDragon |
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|
Ori ist eine*r der Überlebenden und "erdgeboren" - sier kenn nur das Leben im Bunker und erst vor Kurzem konnten die Reste der Menschheit die Bunker verlassen.
Als Ori eines Abends spazieren geht, entdeckt sier etwas, das Oris Leben für immer auf den Kopf stellen wird... ... [click here for more] |
Anarchist Book Club |
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|
40x30 Enter Dungeon Set 1 Instant Digital Download
- 4 JPG Files 4K (dimension 4096x3072px)
This download includes:
- Day with grid & without grid
- Night with gird & without grid ... [click here for more] |
Ancient Red Fox |
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|
40x30 Enter Dungeon Set2 Instant Digital Download
- 4 JPG Files 4K (dimension 4096x3072px)
This download includes:
- Day with grid & without grid
- Night with gird & without grid ... [click here for more] |
Ancient Red Fox |
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|
40x30 Forest Map Set Instant Digital Download
- 8 JPG Files 4K (dimension 4096x3072px)
This download includes:
Forest Map 1
- Day with grid & without grid
- Night with gird & without grid
Forest Map 2
- Day with grid & without grid
- Night with gird & without grid ... [click here for more] |
Ancient Red Fox |
Pay What You Want
|
40x30 Forest Map Set Instant Digital Download
- 8 JPG Files 4K (dimension 4096x3072px)
This download includes:
Forest Map 1
- Day with grid & without grid
- Night with gird & without grid
Forest Map 2
- Day with grid & without grid
- Night with gird & without grid ... [click here for more] |
Ancient Red Fox |
Pay What You Want
|
40x30 Forest Map Set Instant Digital Download
- 8 JPG Files 4K (dimension 4096x3072px)
This download includes:
Forest Map 1
- Day with grid & without grid
- Night with gird & without grid
Forest Map 2
- Day with grid & without grid
- Night with gird & without grid ... [click here for more] |
Ancient Red Fox |
Pay What You Want
|