Close
Close
Advanced Search

Power ArmorClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/137007.xml&w=500&h=193
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/137007-sample.pdf

Power Armor

ADD TO WISHLIST >

Power Armor

Pages: 46

Game System: d20/OGL, Pathfinder

Genre: Sci fi, Fantasy, Steam punk

 

In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly atmospheres of alien worlds is needed.

 

Ancient clockwork and steam powered body armors can be found on abandoned space stations and rusting away on forgotten lunar battlefields. They can be found in alien scrap yards and on asteroids used as salvage lots, drifting through space. And they can be found on the backs of brigands and warlords as well, putting the power of archaic mecromancy in the hands of modern tyrants and evil men.

 

If you are going to survive in this lawless, post-apocalyptic setting of steam powered space travel, you'll need your own suit. And it would help if you knew how to repair and enhance it, since there may not be anyone around to do it for you. 

 

This supplement covers everything you need to add this new technology to your fantasy, sci-fi, or steam punk campaign, including:

 

  • 11 Sample suits of power armor (skirmisher armor, heavy assault armor, mining suits, and more!)
  • Guidelines for building thousands of other custom suits
  • An overview of how communication systems work throughout the solar system 
  • Resizing, repairing, donning, and enhancing power armor 
  • Feats -- new and old for those who have power armor and those who don't
  • 80+ special devices to enhance and customize your power armor with amazing abilities

 

This file is fully illustrated, thoroughly hyperlinked, and packed with cosmic ideas of an anachronistic, futuristic past where ferocious aliens armed with mechanized, chainsaw-like swords battle with psychic warriors and knights clad in steam powered body armor.

 

 Pick up this supplement today and add a whole new level of danger, excitement, and power to your game!

Spell Cannons

For even more cool machines from an impossible time and place, check out

Spell Cannons

For even more cool machines from an impossible time and place, check out these amazing titles:

 

Poisonous Plants

Available Now!

377563.jpg
This beautifully illustrated PDF features 5th edition D20 rules for 67 deadly plants from our own world including hemlock, nightshade, and hellebore.

Each plant is presented with a stat-block outlining its habitat, size, frequency, medical uses, damage, saving throws, and challenge rating. Most entries feature additional rules for creating herbal, alchemical, and magical substances. 

With this supplement you can:

  • Craft insecticide from white cedar.

  • Brew healing balm from nightshade.

  • Extract weapon poison from bush rope.

  • Empower your necromancy with baneberry.

  • Fight oozes with myoporum.

  • Enhance your protection spells with oleander.

  • Use jimsonweed to target objects with fly spells.

  • Use bay laurel to enhance your augury spells.

  • Brew a sleep potion from black locust.

  • Create dozens of other herbal and alchemical concoctions!

Heavily researched, the effects of these poisons mirror reality. Some cause paralysis, blindness, or terrifying hallucinations. Some cause psychic damage. A few contain acid. A couple cause creatures to take radiant damage from the sun.

Some plants are only toxic under certain conditions. Others are only toxic to certain creatures. Many can be mistaken for something else. A few are consumed deliberately. Those that affect herd animals can precipitate a famine. When famine strikes, characters are even more likely to eat toxic plants.

All types of poisons exist in the plant kingdom; ingested, inhaled, injury, and touch. Most weapon poisons are easily extracted.

Druids and characters proficient with alchemy kits, herbalism kits, or cook's utensils will find this information extremely useful. All other characters will find these rules make the wilderness much more dangerous.

To help DMs use these plants, each is presented with a challenge rating. There are also suggestions for challenging high level characters with these plants. 

Beware the fireweed that grows in damp soil!

Shun the sweet redoul!

Avoid the sandbox tree and its exploding fruit!

Fear the orcs with monkshood on their blades!

Never touch the gimp-gimpy!

Enhance the verisimilitude of your games with this collection of poisons, herbal remedies, foods, alchemical substances, magical creations, and DM inspiration.  

Only $5.99!!

Available Exclusively on DriveThru!

Click Here to Get it Today!

 

 

 

pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (0)
Discussions (1)
Customer avatar
Jeremy H September 14, 2014 11:16 pm UTC
I'm happy to see you used two of my pieces in this, but please spellcheck my last name... it's Hart, not Heart. Thanks, Jeremy.
Reply
Customer avatar
P. C. G September 15, 2014 8:45 pm UTC
PUBLISHER
Fixed. Sorry about that.
Reply
Customer avatar
Jeremy H September 16, 2014 1:12 am UTC
No problem. It actually happens quite a bit. Thanks again for using my images, :^)
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History















Product Information
Electrum seller
Author(s)
Pages
46
File Size:
3.27 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF Click for more information
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
September 21, 2014
This title was added to our catalog on September 14, 2014.