Advanced Search

B10 Night's Dark Terror (Basic)
Quick Preview
Full‑size Preview

B10 Night's Dark Terror (Basic)

Watermarked PDF

Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon.

But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are you afraid of the dark terrors of the night?

This campaign adventure is for characters just beginning Expert play (levels 2-4) and hurls them into the exciting outdoor world which awaits in the Expert rulebook.

With a 64-page booklet, 2 double-panel covers, and complete scans of the orioginal double-sided mapsheet, this super-module provides all you need for epic wilderness and dungeon adventuring. Journey across the Grand Duchy of Karameikos in a desperate race against time and the forces of evil.

Please note that the die-cut counters are not included in this PDF.

Product History

B10: Night’s Dark Terror (1986), by the TSR UK crew of Jim Bambra, Graeme Morris, and Phil Gallagher, was the tenth adventure produced for the D&D Basic Set (1981). It was also a return to basics after the home office in Wisconsin had stopped producing new Basic Set adventures in 1985. It was published in February 1986.

A New Sort of Introduction. TSR had previously produced introductory modules as B1 through B4. However, "Night's Dark Terror" offered up a new sort of introduction: a beginning adventure for the D&D Expert Set (1981, 1983). It introduces players to the wilderness in a very carefully managed way with a strong motive behind their explorations (finding a lost person). Meanwhile, the GM is given lots of tools to help him out, such as a pre-generated listing of weather for a few months of time. This was TSR's second transition adventure of this sort, following X10: "Red Arrow, Black Shield" (1985), which introduced players to the warfare and politics of the D&D Companion Set (1984).

The introductory nature of the adventure also shows up toward the end, where the last major encounter area is lightly sketched out, giving the GM lots of opportunity to make it his or her own. After that, there's a list of additional story ideas that the GM can use to extend the adventure. The technique is much like that of B4: "The Lost City" (1982), which also gives the GM more and more freedom the deeper he gets into the adventure. 

To highlight this unique new introduction, the TSR UK office wanted to code the adventure "B/X1," making it clear that it was a transition from Basic to Expert. The home office demurred, though, so the adventure went out as "B10" in the US and was stickered as "B/X1" in the UK. The "B/X1" copies of the module are much rarer (though an original printing of the adventure is pretty expensive on the secondary markets in any form).

A Unique Combination of Elements. To date, most wilderness adventures had either been largely freeform hex crawls, like X1: "The Isle of Dread" (1981), or else tight railroads, like N2: "The Forest Oracle" (1984). Instead, B10 deftly combines fixed locales and ongoing events with a multi-episodic structure. The result allows for a lot of sandbox play while still supporting a strong narrative - a very difficult mix in roleplaying adventures and one that's seldom been matched.

Expanding the Known World. "Night's Dark Terror" marks the start of the second wave of Known World creativity, following the period from 1981-1986 when it was primarily the vision of Zeb Cook. It was also the third great touchstone for the setting, following its introduction in the D&D Expert Set and its unification in X10: "Red Arrow, Black Shield". 

The adventure details many of the wildlands of the Grand Duchy of Karamekios and also introduces new peoples such as the ancient Hutaakans and the Iron Ring slavers. It extensively describes several major locations, such as the city of Threshold. A magic tapestry of the lands that appears within the adventure really helps to define B10 as the gazetteer for this part of the Known World. No surprise, then, that this module was the major source for GAZ1: The Grand Duchy of Karameikos (1987), which got the second wave of Known World publication really going.

About the Creators. TSR UK's magazine, Imagine, was shut down in October 1985 by TSR as part of the era's cost cutting. If anything, the result was an invigorated TSR UK office, who put out a flurry of modules in 1986 scattered across multiple TSR lines. "Night's Dark Terror" was the first of these.

Authors Bambra and Gallagher both left TSR UK to work for Games Workshop in 1986, where they coauthored Warhammer Fantasy Roleplay (1986). Ironically, they brought a little bit of "Terror" with them: A map of Sukiskyn from B10 reappears in Warhammer Fantasy Roleplay as "Map 7: Typical Farmstead."

About the Product Historian

The history of this product was researched and written by Shannon Appelcline, the author of Designers & Dragons - a history of the roleplaying industry told one company at a time. Please feel free to mail corrections, comments, and additions to

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

 Customers Who Bought this Title also Purchased
Reviews (12)
Discussions (11)
Customer avatar
Simon A August 06, 2020 3:47 am UTC
POD Please!
Customer avatar
Carl B May 04, 2020 3:20 pm UTC
Would really like this as a POD.
Customer avatar
Jose Z May 14, 2020 5:54 am UTC
I second it
Customer avatar
Øyvind H June 06, 2020 9:41 am UTC
Me too!
Customer avatar
Dwight F August 02, 2020 4:46 am UTC
Customer avatar
Steven M. G August 14, 2020 9:53 am UTC
Customer avatar
Larry L July 12, 2019 7:47 pm UTC
This needs to be POD.
Customer avatar
Amanda R January 20, 2020 3:16 am UTC
It will probably be receive a Game Games original adventure reincarnated treatment.
Customer avatar
Louis K July 03, 2019 6:14 am UTC
Would love for WOTC to make the B10-12 modules POD. The prices for original copies are prohibitive, so a POD copy is the next best thing. Please!
Customer avatar
Benjamin B June 16, 2019 11:02 pm UTC
+1 POD
Customer avatar
Amanda R March 24, 2019 2:55 am UTC
Print option please!
Customer avatar
Ian M October 15, 2018 4:27 pm UTC
One of my all-time favourite adventures, in any RPG system. B10 is one of those stories that contains a good mix of shades - there's action, opportunities for role-playing, some stealth, investigations and puzzles, and a decent plot twist towards the end. This adventure works best if the plot twist is foreshadowed in the campaign - some rumours of ancient history or *something* to turn the players' reaction to the final section from "what the heck?!" to "ohhhhh… ohh, we see!".

The story changes enough as it progresses to keep players of any stripe on their toes. New players will be tested, but won't be left behind or confused. Old hands will enjoy the many changes of pace. The whole can be quite epic in scope, if managed by some good DMing. This is pretty much my favourite of the B series.
Customer avatar
Jay M November 17, 2016 12:36 am UTC for the direct link to the Classic Modules Today 5e conversion guide for B10 Night's Dark Terror.
Customer avatar
Jay M November 16, 2016 7:13 pm UTC
If you want to run this module with 5e rules don't forget to pick up your classic modules today conversion guide. A full list of current 5e conversion guides are listed at
Customer avatar
Joe C September 11, 2015 6:28 am UTC
Can anyone, who's purchased this module, tell me if the PDF contains all the pull-out sheet pages? I'm missing four of eight, and wouldn't want to purchase it if those particular pages are missing. Thanks!
Customer avatar
Michael D August 13, 2018 11:32 am UTC
Was this question ever answered? Would by immediately if all the handouts are included.
Customer avatar
Jeff W February 17, 2015 4:09 pm UTC
So, does this have the counters or not? It would be the reason to buy it if it did, since I already have a copy of the module, just missing the counters.
Customer avatar
Steve R May 10, 2015 6:30 pm UTC
My copy certainly comes with a scanned page of counters so I assume it's the same for everyone.
Customer avatar
Anne T March 11, 2019 4:27 am UTC
Interesting, because now (March 2019) it reads in bright red, above the Product History: "Please note that the die-cut counters are not included in this PDF."

Customer avatar
Aaron C June 13, 2019 12:40 pm UTC
I just bought it (June 2019) - the last page of the PDF is a scan of the die cut counters.
Customer avatar
Louis K July 15, 2019 9:35 pm UTC
I can also confirm as of my purchase on 15 July 2019, that the COUNTERS are included as the last page of the PDF, and they are in colour.
Customer avatar
Edward T January 18, 2020 9:35 pm UTC
Jan 18, 2020. COUNTERS are still included on the last page of the PDF and are in colour.
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!

Product Information
Mithral seller
Publisher Stock #
TSR 9149
File Size:
23.22 MB
Scanned image
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
September 07, 2013
This title was added to our catalog on February 05, 2013.