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Country Sites (2e)
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Country Sites (2e)

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Get out of town and into the world!
Country Sites, the third in a series of AD&D game accessories, is a compendium of challenging and distinctive settings that will test the mettle of any group of player characters. Herein is all the information a Dungeon Master needs to build adventures within these settings and incorporate them into an existing campaign: background information, maps, location descriptions, and summary profiles of the unusual characters who populate these strange places.
Take your characters into the City of the Dead. See if they can overcome the obstacles of "Darian's Wall," or arrange for them to pay a visit to The Place of Broken Dreams. Every one of the 11 sites in this 96-page book will open new vistas for adventuring in (and sometimes under) the great outdoors.
Previous books in this series include City Sites and Castle Sites. Suitable for all levels of play.
Product History

Country Sites (1995) by Robin Jenkins follows on the heels of Castle Sites and City Sites. Both of those products provided extremely well-designed encounter locations with good cartography and interesting NPCs. Need a location for your own home-brewed adventure? The "Sites" line was designed just for you.
This title follows the first two products with an imaginative and innovative selection that actually improves on the previous formula. Jenkins provides seven major encounter sites, along with four smaller sites, and all of them are far from boring. By using some non-Western locations (in terms of real-world East and West, not Western as in the cowboy genre) and including locations that are not traditionally "country" (such as a desert and a floating ship's graveyard), this book rises up to become a treasured part of any diversity-loving DM's library.

The Small Sites. The four smaller sites are cinematic, quick locations with legends, adventure hooks, maps, and NPCs: the Fiend's Bridge, a soaring mountain passage over a treacherous gorge; the Toll House, where a robber baron preys on passersby; River's Edge, an inn and ferry house (and possibly smuggler's waystation) on the edge of a slow river; and the Cashel, a round stone mountain fort currently occupied by unhappy wood elves.

The Major Sites. Like the small sites, the major sites provide a wealth of detail for plot hooks, NPCs, location layout, and interesting backstory. The larger sites are even more detailed, with interesting environmental effects or unexpected player hooks.

The major sites include the Haunted Temple, an Asian-themed village and temple of agriculture haunted by a hungry ghost; Sanctuary in the Sand, an Arabic-flavored tent city built within a dormant volcano; City of the Dead, an Egyptian-themed region of many mausoleums whose description includes compelling legends, unspeakable truths, and a heiroglyphic language; the Mariner's Graveyard, a Sargasso Sea-like graveyard of abandoned and rotting ships (the book is worth it for this setting alone); the Island of Lost Souls, a bayou swamp-prison that's supposedly unescapable; Darian's Wall, a great and nearly endless stone wall meant to stop barbarian incursions; and the Place of Broken Dreams, an elven castle designed by a mad and irrational elf.

More System Agnostic Than You'd Expect. While each location is loaded with 2nd edition AD&D NPC stats, those stats aren't the important part of this product. You'll be wanting this for the cartography, the locations themselves, and the adventure hooks. It'll be simple to swap out the stats of NPCs for whichever game system you're currently running.

This is a product that was woefully overlooked as 2nd edition sales tailed off, and that should be remedied. Country Sites has a ridiculous number of potential adventures in a relatively few pages. It's worth a read.

About the Creators. Robin Jenkins edited both Dungeon and Dragon magazines in the late 1980s, branching out to work on, most notably, WEG's Star Wars and Tales From the Floating Vagabond

About the Product Historian

History and commentary of this product was written by Kevin Kulp, game designer and admin of the independent D&D fansite ENWorld. Please feel free to mail corrections, comments, and additions to

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

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Product Information
Electrum seller
Publisher Stock #
TSR 9482
File Size:
35.27 MB
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File Last Updated:
November 03, 2013
This title was added to our catalog on September 24, 2013.