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Spellbinder's Sourcebook II

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Shop and Compare! While other publishers offer you 17 spells for $2.50, Bloodstone offers you 50 spells for only $4.00!

This second volume in the Spellbinder's Sourcebook series contains 50 arcane spells of dark and destructive power. Half of these spells are brand new and the other half are selected from Bloodstone's other publications, such as the Hero's Handbook. The transmutations and evocations in this collection have been selected for their impressive effects and broad utility. They are guaranteed to bring fresh and exciting new options to your d20 game.

The Spellbinder's Sourcebook II contains 25 new arcane spells such as cry of damnation and blood sweat and tears, which causes subjects to suffer from bleeding, fatigue, and blurred vision. This volume also features new spells like speed of the wind and goblin horde for casters that prefer a more indirect method of defeating their enemies. There are also utility spells in this volume such as diminish and speed of the wind, which can assist a group of adventurers in many different ways.

Volume II of the Spellbinder's Sourcebook also contains 25 of the most creative and interesting spells from the Hero's Handbook and the Book of Broken Dreams, all presented in d20 3.5 format. Useful and impressive incantations such as abyssal vortex, snow blind, and storm doorhave been re-edited and are included for your gaming pleasure.

Many of the spells featured in this collection are transmutations, but there are also quite a few evocations as well. Several illusion and conjuration spells can also be found in this book along with a few spells from other schools such as necromancy and divination. There are spells that alter the subject's body, such as ooze form, and spells that alter the functions or abilities of objects, such as grappling rope and awaken object.

With this collection of spells your arcane casters will be armed and ready for any circumstance that arises!

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Only $4.00!

 

Poisonous Plants

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This beautifully illustrated PDF features 5th edition D20 rules for 67 deadly plants from our own world including hemlock, nightshade, and hellebore.

Each plant is presented with a stat-block outlining its habitat, size, frequency, medical uses, damage, saving throws, and challenge rating. Most entries feature additional rules for creating herbal, alchemical, and magical substances. 

With this supplement you can:

  • Craft insecticide from white cedar.

  • Brew healing balm from nightshade.

  • Extract weapon poison from bush rope.

  • Empower your necromancy with baneberry.

  • Fight oozes with myoporum.

  • Enhance your protection spells with oleander.

  • Use jimsonweed to target objects with fly spells.

  • Use bay laurel to enhance your augury spells.

  • Brew a sleep potion from black locust.

  • Create dozens of other herbal and alchemical concoctions!

Heavily researched, the effects of these poisons mirror reality. Some cause paralysis, blindness, or terrifying hallucinations. Some cause psychic damage. A few contain acid. A couple cause creatures to take radiant damage from the sun.

Some plants are only toxic under certain conditions. Others are only toxic to certain creatures. Many can be mistaken for something else. A few are consumed deliberately. Those that affect herd animals can precipitate a famine. When famine strikes, characters are even more likely to eat toxic plants.

All types of poisons exist in the plant kingdom; ingested, inhaled, injury, and touch. Most weapon poisons are easily extracted.

Druids and characters proficient with alchemy kits, herbalism kits, or cook's utensils will find this information extremely useful. All other characters will find these rules make the wilderness much more dangerous.

To help DMs use these plants, each is presented with a challenge rating. There are also suggestions for challenging high level characters with these plants. 

Beware the fireweed that grows in damp soil!

Shun the sweet redoul!

Avoid the sandbox tree and its exploding fruit!

Fear the orcs with monkshood on their blades!

Never touch the gimp-gimpy!

Enhance the verisimilitude of your games with this collection of poisons, herbal remedies, foods, alchemical substances, magical creations, and DM inspiration.  

Only $5.99!!

Available Exclusively on DriveThru!

Click Here to Get it Today!

 

 

 

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Megan R. [Featured Reviewer]
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May 5th, 2009
Here is a collection of 50 arcane spells, of which 25 are brand-new and 25 come from past Bloodstone Press products, all fine-tuned for use with the 3.5 revision of D&D. Most of the spells are suited for combat casting, with a wonderful rang [...]
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Product Information
Silver seller
Edition
1.0
Publisher Stock #
NG1014
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0.31 MB
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File Last Updated:
May 08, 2004
This title was added to our catalog on May 08, 2004.