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Bandits of the Ghostwood: Campaign Adventure Module #1
by Michael G. [Verified Purchaser] Date Added: 03/12/2021 09:05:29

Bandit of the ghostwood is LPM's hottest module and I can see why. Its a nice and relatively lengthy adventure set up more or less like a dungeon and hiking trip combined. Its nicely laid out and features an interesting story between goblins and brigands. It is however very heavy on combat and features a lot of different enemies and not any ways to really interact with them outside of knocking their lights out. It features no traps or puzzles and while I do love combat this much so quickly could lead to a small amount of fatigue I fear. This adventure is less soothed for more tactical RPGs like DnD and perhaps better used on systems where combat is quick and efficient and perhaps not requiring a grid or map. Players obtain a nice amount of treasure and one or two minimal magic items which I like and the map while made with ms paint like others before from LPM this one is clearly much better done. Gone are the lines thicker than sausages and in comes something much more sensible and nice to look at, depicting an oddly not very dense looking coniferous forest which is odd from experience but it looks better with individually drawn trees in my opinion so it makes sense. However the second map of the hideout is....dreadful, sadly. The inside of the cave is not detailed at all and the attempt at a haching pattern is so thick and jagged it looks frankly horrible. I recommend using something such as Dungeon Scrawl for the future and wish nothing but the best to LPM, however and I do believe your players could quite enjoy lurking in the ghostwood and smashing a ton of faces and animals.



Rating:
[4 of 5 Stars!]
Bandits of the Ghostwood: Campaign Adventure Module #1
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Peril in Pinehaven Forest: A Short Adventure Module
by Michael G. [Verified Purchaser] Date Added: 03/12/2021 08:49:40

Peril in Pinehaven forest is a very nice module overall. It does manage its claim of being system-agnostic however the inclusion of the owlbear, a very specific creature from a very specific game does somewhat muddle that point. While hard to argue with that price I will say that I do have some complaints. First off this is set as a game for low level players and yet it showers them in tons and tons of gold, silver, magical scrolls and even enchanted items. I do appreciate tying some of the loot in cases of insanely heavy metals however the amount of random magic items and money is absolutely insane no matter the game. Yes you can tweak the numbers however a less experienced DM might not realise and turn the game into a monty haul kind of scenario which is quite bad. The map also leaves something to be desired. Its done with ms paint which is not the end of the world i suppose but its not great. A great is superimposed on it but nothing on the map confines to a grid system with things being put in every which way so what was the point of the grid? Most old adventure modules just gave ya hand drawn maps anyway so i dont see the point except for distances which could have been done easily with some metering bars on the side like real maps. There is quite a lot of different map making programs that could be used instead of this which I recommend the creator to investigate into. The sense of composition isnt actually that bad overall but thats hampered by the jaggedy and sometimes unconnected lines that come from ms paint.



Rating:
[3 of 5 Stars!]
Peril in Pinehaven Forest: A Short Adventure Module
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Crisis at Starhook Tower: A Short Adventure Module
by David O. [Verified Purchaser] Date Added: 06/11/2017 10:54:09

An interesting bare-bones scenario. Not something you can download and run right away, but if you're looking for an idea to build off of, I found this incredibly easy to work into my existing campaign because of that. My players seemed to really enjoy it. One thing that might have been nice to include would be a suggestion for a "none of the above" option for the question of who to side with, but hey, you can't think of everything in advance. The best laid plans of mice as they say.



Rating:
[5 of 5 Stars!]
Crisis at Starhook Tower: A Short Adventure Module
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The Hound of Yellowcloak Bog: A Short Adventure Module
by Martin S. [Verified Purchaser] Date Added: 09/08/2016 14:15:40

I downloaded this adventure out of curiosity as to how it would translate into the game system I use, Pathfinder. As I was reading the adventure I noticed that all creatures mentioned are easily available in my world and not only that, they are appropriate to the proposed challenge level. Do not let the low count of pages fool you, you have enough details in this adventure to expand on it or run it as is with little to no work depending on how much preparation you need.

Although the adventure starts as a mystery investigation of sort (what kind of hound is causing such damage...), it ends-up as a pretty straigthforward adventure. Nothing wrong with that though, sometimes things are just what it is. I would have a like a little more mystery in the end with maybe someone from the village using the monsters to foment war between the humans and elves. However, this is a short fun and easy to use module that is Pay What you Want, so I do not think I should complain much here considering it is well written and structured. Give it a try!



Rating:
[5 of 5 Stars!]
The Hound of Yellowcloak Bog: A Short Adventure Module
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