|
|
|
Other comments left by this customer: |
|
|
|
|
This is a decent, basic, copy of the Cepheus SRD. It has it's flaws, there is no art, and the bookmarks and hyperlinks are missing from this version. Both of these flaws should be easily remedied. On the positive side it is available as a POD, while the SRD is not. It does not suffer from having excessively large margins or border art, but there are blank sections in the book that could easily be filled with some black and white art, and the book would greatly benefit from it.
|
|
|
|
|
Creator Reply: |
Thank you for the review. Art is one thing I am now looking at to add, it would be a new addition. Perhaps some changes too...
Yep it does have bookmarks now.
However I will need to look at how to add the hyperlinks back.
|
|
|
|
|
Centurion in name only, zero effort is made to replicate the gameplay of the original.
The Bad:
- The game uses 2 varieties of proprietary dice with symbols, instead of dice vs target numbers. This greatly limits the kinds of mechanics the dice can be used for.
- Instead of the armor system from the original used the game uses a single number of each side of the tank. This reduces the tactical aspects of the game, such as selecting weapons to try and slice chunks of an enemy's armor, or turning your tank to protect a side with damaged armor.
- The damage system is very simplistic, there is only "Light damage", "Heavy damage" and "Destroyed"
- Cards are used to determine which internal systems of a tank are effected by damage. This is both much more simplistic than the original grid based layout, and it adds another unnecessary physical component to the game. A dice table could have been used instead.
- Movement uses templates to define where and how you can move a la Gaslands, greatly reducing the tactical aspect of movement.
- Tanks now have special abilities such as "shoot and scoot" or "explosive", these feel very gimmicky and arbitrary.
Overall it is a very pale imitation of Centurion.
The Good:
- The art is ok, but not particularly evocative.
- The layout is competent.
It is quite sad to see that this is what Centurion has come to, more of a board game than a tactical wargame. If it didn't have the Renegade Legion name on it no one would ever make the association.
|
|
|
|
|
|
2nd edition has always been my favorite,
I may be biased because it was the advanced version I started with, but I think it's more than that.
It has fantastic art work and it felt ironed out than 1st edition. Proficencies added just enough complexity with out going overboard, unlike the feats and skills of later editions.
The revised edition books felt like a step back as far as presentation, the page layout was very bland, and the artwork wasn't as good.
I am quite happy to have a physical copy that I can cart around and not worry about beating up.
Both the DMG and PHB are the "revised" edition, which I general consider a worse product.
The Monsterious Manual however, keeps the original layout and artwork of the monsterous compendiums, but the art is new. Even though the artwork is new it is not out of place with the original layout. I would certainly recommend it as a purchase.
-1 star for not having a hardcover option,
|
|
|
|
|
|
2nd edition has always been my favorite edition of D&D,
I may be biased because it was the advanced version I started with, but I think it's more than that.
It has fantastic art work and it felt ironed out than 1st edition. Proficencies added just enough complexity with out going overboard, unlike the feats and skills of later editions.
The revised edition books felt like a step back as far as presentation, the page layout was very bland, and the artwork wasn't as good.
I am quite happy to have a physical copy that I can cart around and not worry about beating up.
Both the DMG and PHB are the "revised" edition, which I general consider a worse product.
-1 star for not having a hardcover option,
-1 star for being the "revised" edition with inferior art and page layout.
|
|
|
|
|
|
2nd edition has always been my favorite,
I may be biased because it was the advanced version I started with, but I think it's more than that.
It has fantastic art work and it felt ironed out than 1st edition. Proficencies added just enough complexity with out going overboard, unlike the feats and skills of later editions.
The revised edition books felt like a step back as far as presentation, the page layout was very bland, and the artwork wasn't as good.
I am quite happy to have a physical copy that I can cart around and not worry about beating up.
Both the DMG and PHB are the "revised" edition, which I general consider a worse product.
-1 star for not having a hardcover option,
-1 star for being the "revised" edition with inferior art and page layout.
|
|
|
|
|
|
Dark Sun was always one of my favorites,
I own all the modules in hardcopy,
I took advantage of the GM's day sale to buy all of them in PDF.
.
City by the Silt Sea is a fantastic adventure, and it's adaptable to any campaign, with a few tweeks. I would recommend it to anyone, Great setting, well paced, the plot really draws you in, and it has a truly fantastic villian.
.
4 Stars only because it's not POD.
|
|
|
|
|
|
|
|
|
|
|
|