This new edition improves many little things, BUT the main problem is still there: battles are too long due to the inflation of opponents' and characters' hit points. Modern Age had a viable solution, as did Fantasy Age Companion. But nothing is implemented in V2. Yet, there are plenty of solutions to this issue and to the randomness of stunts. This V2 should have considered the numerous feedbacks on this problem since V1. I don't know if there will be a new Compagnion V2, but as it stands, without homebrew, the battles remain too long and not nervous enough. A disappointment in this respect, whereas the other improvements are excellent. Try again.
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