An adventure that both misuses a good darklord and shows some of the worst tendencies of ravenloft adventures.
the good: the use of inclement weather is extremely well done (even if the rules have to be heavily modified in order to use it In non-2nd edition). In fact the inclement weather is so well done that if they had made it the focus rather than the werewolves this adventure might have been an all time great. Some of the encounters while the players are in the head village are moderately interesting.
the bad: They take a villain and domain and fast forward it 18+ years for the sole purpose of stripping the interesting parts off the villain and turning him into a generic mustache twirling nemesis. Like a lot of Ravenloft adventures (the created, adams wrath, hour of the knife among others) this adventure uses heavy handed tactics to force the players into certain encounters. Modern day players are far more likely to get angry at the tactics rather than enjoy the adventure.
Summary: An adventure that makes inclement weather both dangerous and interesting, but ruins it with heavy handed tactics.
Rating: [2 of 5 Stars!] |