The adventure opens with a very interesting and refreshing take on the "bandits on the road" encounter that serves to actually drive forward the narrative.
After that, The Bridged City is truly a magical city like is often promised in Dungeons and Dragons adventures but is seldom delivered. The variety of gameplay between A Mishap of Ill Portent and this adventure already is quite vast. Want to role play using a dwarvish bomb to blow a hole into a force field and break into a sealed wizard and magical engineering academy? This is the perfect adventure for you.
The series initial big bad is revealed and she seems fairly fierce. I don't want to give any spoilers, but the fact that the authors choose to utilize the setting specific tattoo magic is great.
I will say that this adventure COULD be played without playing A Mishap of Ill Portent, but a lot of the content in this adventure references back to that adventure in such a way that it is all but requisite.
Rating: [5 of 5 Stars!] |