I already had bad experience with 2d20 (it's one of the worst systems I've played) but as I'm a huge Star Trek fan, I thought I’ll check this out and maybe I'll like it. Wow, was I wrong. It's even worse than I feared.
- What's with all this black? My eyes fall out by reading it. Even if there was an option to turn off the background (there is none) it would be too much white. I wouldn't buy a printed book with all black or all white background, so this one is already a no-go for me.
- The system is still as bad as I remember from another 2d20 game, I won't get into details, I really don't like it. If the other aspects were great, I might overlook it, but they aren't.
- The adventure is really bad. Yes, this is a free product, but I have no idea how a Star Trek adventure should look like. After reading this I get the impression that they are bad / useless, and I shouldn't bother. /> - So, the adventure. What ship are you on? How did you get there? What happened on the way there? Why didn't you scan the planet before beaming down?
- You open your tricorders after beaming down and you should see the Romulans. They should appear as two life signs a couple of meters away. Why isn't that so?
- There is this part where you can spend momentum (one of those irritating 2d20 resources that all the systems seem to have) to get information. This makes no sense. Why would you get this info by spending some strange resources? Who tells you this? Why not use your skills to figure this out? Is the adventure this badly written, or is the system supposed to work like this? I don't know which one is worse.
- What about those colonists? Who are they, how did they get there and what are they doing there?
If all the adventures are this bad, I am not interested in this game and it's a waste of time to even read them. If they are better, why are you putting this bad product out there to scare people away?
[1 of 5 Stars!]