Close
Close
Browse Categories
$ to $















Book of Doom $20.00
Publisher: Chaosium
pixel_trans.gif
by Taliesin a. C. [Verified Purchaser] Date Added: 01/22/2021 04:20:50

Awesome book that I strongly urge every GM (and player) to purchase and use!

It's a great resource not only in its own right, but also for the inspiration it should give to both players and GMs. I note that while many spells are very similar, they are also just different enough to be flavourful and would encourage players to think about when spending their precious MPs or RPs... (of course, you can always have all of them :p)

The skill ideas are great also (although, getting all of those skills up to a useable level... sheesh!), and the information/ideas for ships and buildings should have been mentioned in the RQ:G (although, hopefully, will show up in the long-awaited CM's Companion/Campaign or whatever it's going to be called book).

I really can't wait for rundowns on the sub-cults to go with the new spells (and, maybe, skills). One thing I really took note of is how much information that's not in the current RQ world has been brought in from other Glorantha sources - something I'm really hoping will happen in future official publications.

The one thing that stops me from giving it 5 stars (and this can change - and hopefully will soon!) is that there is sooo much stuff (espeically the spells), and not all of them are listed in what might be their most logical place, that it desperately needs an index grouping all spells (of type - and maybe even of Rune), skills, etc together, and not just a single Table of Contents. This is important because a number of spells and skills are in places that don't quite make sense on first check - eg, Divert Flood is listed under the Air Rune (but, doesn't have an Air Rune in its elements). Similarly, spells which have multiple Runes are mentioned only once (and, as per the Divert Flood, not even under those corresponding Runes). Although this is quite rare, I think it's important to point out for those new to the game. ( I get that re-writing them in all the various related places would add extra - probably unnecessary - space. Hence the need for an index) I'm still super glad I bought this!!!!!



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Creator Reply:
Glad you enjoyed it.

The spells are grouped by Domain, not by Rune. So, Divert Flood is part of Air/Storm as it is a stormish power. The spell has both the Water run and the Movement Rune, as Mobility is a common power of Air. It could have been under the Water Domain as well. Personally, I don't care which runes a spell has, just add the Air run if that makes sense.

I plan on putting together a spreadsheet showing the spells, their runes and points, it would not have been a good use of space in the supplement as it would have been page after page of spell tables. sure it would have increased the page count but not for much gain.

Also, I plan on another spreadsheet showing which deities are likely to get the magic, either as a Sub Cult or Hero Cult. Again, I could have included that in the main supplement and boosted the page count but decided against it.

By the way, you say you haven't given it 5 stars but it shows as a 5-star review, so thanks for upgrading the review.
pixel_trans.gif
pixel_trans.gif Back
You must be logged in to rate this
pixel_trans.gif
Book of Doom
Click to show product description

Add to DriveThruRPG.com Order

0 items
 Gift Certificates