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Mini-Dungeon #002: Hobgoblin Lair $0.99
Average Rating:3.0 / 5
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Mini-Dungeon #002: Hobgoblin Lair
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Mini-Dungeon #002: Hobgoblin Lair
Publisher: AAW Games
by Martin S. [Verified Purchaser]
Date Added: 06/20/2016 12:09:04

This module is pretty straigthforward: Hobgoblins, lead by a Bugbear, have been ravaging the area and the characters have hunt them down. These small dungeons are built to be short adventures and therefore, not a lot of details about the lair or the hierarchy of the adversaries are provided. However, the module contains many good opportunities for a GM to drop elements of a campaign. Since the details are vague, the lair can be placed anywhere. Hints of dwarven origins can be found as the pc's explore the lair. Overall, a good dungeon crawl with a few traps, but nothing out of the ordinary.



Rating:
[3 of 5 Stars!]
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Mini-Dungeon #002: Hobgoblin Lair
Publisher: AAW Games
by Thilo G. [Featured Reviewer]
Date Added: 04/17/2015 03:29:28

An Endzeitgeist.com review

This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com's shop and thus, absent from the pdf.

Since this product line's goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!

This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.

Still here?

All right!

Herein, we receive the seasonal home of a bunch of goblinoid raiders led by a bugbear - as such, the place is rigged with an array of basic, conservative traps - and yes, their home does hide an old, Dwarven shrine. The details provided for the rooms per se are captivating, but on the downside, we do not receive stats for the boss Gorg (a bugbear warrior 2), so you'll need to do some quick stats.

Conclusion:

Editing and formatting are very good, I noticed no significant glitches. Layout adheres to a beautiful 2-column full-color standard and the pdf comes sans bookmarks, but needs none at this length. Cartography is full color and surprisingly good for such an inexpensive pdf, but there is no key-less version of the map to print out and hand to your players.

Beyond the lack of stats ( which are inherent in the format - I get that; But we could use a hyperlink to such a source) for the BBeG, this pdf represents, alas, what I feared to see from the series - while the pdf does provide more details than I would have expected from a two-page mini-dungeon, it also falls short of evoking a unique atmosphere. Jonathan Ely creates a solid goblinoid camp, with the traps you'd expect, but does not manage to create a truly evocative environment. This remains yet another low-level mini-goblin-themed dungeon - great if you need a small complex on the fly, otherwise pretty unremarkable. My final verdict will hence clock in at 2.5 stars - whether you round up or down depends heavily on whether you want such a pretty vanilla goblinoid camp or not - in the former case, round up, in the latter, round down. While personally, I got nothing from this pdf, I'll round up here due to in dubio pro reo.

Endzeitgeist out.



Rating:
[3 of 5 Stars!]
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