Waited for the PoD version, but it was worth it. A really useful set of missions that build in complexity and ideas. As someone new to this game, it's really helped me in appreciating the game mechanics and how the author constructs and runs things as a GM, each section gives thoughts and ideas on how to incorporate into your own campaigns, as well as possibilities in hacking it to build on other themes. The Code Dump section is great in figuring out what type of playbooks work best and one's that don't or if circumstances or tweaks can accommodate it. I was a bit surprised that it did not build on the locations and details in November Metric, but maybe these have been developed in parallel, to be fair the locations are mainly generic and with a bit of thought they could be aligned with November Metric settings. Overall, it's a great addition to The Sprawl cannon, the author strikes a good balance between setting out the details and pathways through the mission, whilst still leaving a lot of openness for improvisation, I think it'll take me a good few games before I'd try something as plate spinningly mad as The Amarylis Protocol, although SPOILER ALERT .... It looks like this could be a set-up for a soon to come supplement??
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