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Solo Fate $4.95
Average Rating:3.9 / 5
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Solo Fate
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Solo Fate
Publisher: Parts Per Million
by Jim B. [Verified Purchaser]
Date Added: 08/16/2019 18:37:31

This is an improvement over the earier Fate Solo product from Cabbage Games. The earlier product was hard to understand and use -- just plain poorly written. The editing problems here are wording mistakes (such as "To me I the first icon" and "I keep use little more"), but you can figure out the meaning when you see them in context. And I'm pretty sure there's a missing "not" when it tells you that a genre-specific Seer icon "does mean it has to relate to that genre."

This product offers a decent intro to solo RPGing and it does a good job of explaining the tools in this document, including examples. It offers usage tips and guidelines. These are all good things and they're improvements over the earlier product.

It makes a distinction between the Oracle (variations on yes and no answers) and the Seer, which is for open-ended questions. The Seer consists of various icons that are much like Rory's Story Cubes -- stylized little pictures. It's up to you to put meaning to them in context. To implement the Seer, they give you a track to use or some DIY dice you can make. If you already have some Rory's Story Cubes, especially a themed set, you could use those as your Seer instead. (But they cost more than this document.)

If the idea of using Rory's Story Cubes makes your skin crawl (and I can immediately think of two players I know that fit that description), you won't like the Seer. The little icons come with no descriptions of what the pictures might represent. Those two players I mentioned would take one look at the icons and reject this out of hand.

You could use a Deck of Fate (mobile app or physical deck) as both Oracle and Seer. Ask a question, and let the Deck of Fate guide your answer.

I still wonder though whether Fate really needs a solo oracle. An oracle, after all, is a tool for getting a somewhat random answer to a question, preferably an answer more nuanced than a mere yes or no. Fate already offers that in its four action outcomes, especially for Overcome and Create an Advantage. Pose your question, set the difficulty level, roll the dice, and interpret the outcome. You already do this for your characters, so do it for your solo GM role as well.

However, if the Oracle and Seer appeal to you, go for it.



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[4 of 5 Stars!]
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